Page 47 of 71 FirstFirst ... 37 45 46 47 48 49 57 ... LastLast
Results 461 to 470 of 703
  1. #461
    Player
    Savagelf's Avatar
    Join Date
    Jan 2013
    Location
    New Gridania
    Posts
    1,712
    Character
    Aribeth Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    sir you don't know what you talk about hilbrads we just 3 quest in so are they going trials who knows they might be. there where trials in orignals and you have doing orignals to do news ones.

    in orignals hildbrad they had 4 quest leads in with no trials. then trials came laters


    they going be trial wether you like or not they will be trials.
    (2)
    Last edited by Savagelf; 06-26-2016 at 06:22 AM.

  2. #462
    Player
    Yasuhiro's Avatar
    Join Date
    Oct 2015
    Location
    Gridania
    Posts
    1,225
    Character
    Marie Antoinette
    World
    Kujata
    Main Class
    Conjurer Lv 76
    Quote Originally Posted by Voltyblast View Post
    snip
    But the "it's a final fantasy game" argument does have some weight to it though. This game decided it's going to be the next entry into the mainline series and as such it follows main game tradition of having a story with a supporting cast. This game is also an MMORPG if people don't want to level up or do RPG things in a Final Fantasy game or spend the effort doing as such then there's plenty of other games out there like LoL or various other F2P MMO's


    I came into the XIVth entry of Final Fantasy expecting Final Fantasy and I got just that. Yes, this game is designed to be an entry level MMO for newcomers but I'd argue that this game is more aimed at Final Fantasy fans with the massive amounts of shout outs and fanservice. If people want to come over to this game and play it as their first Final Fantasy game that's really fine. What I don't want is people trying to change what I and many others who are long time fans like about this series and grew up with just because they for some reason never did any research jumping into the 14th entry of series and complain about something that's been a staple since Final Fantasy IV and arguably Final Fantasy II.

    I don't like XIV's story either I think it's not very memorable and I think it's really bad especially with the stock emotes and the "PRAY MAKETH SUCCOR" speak added for flavor but I wouldn't want to take it away from people just because I don't like it.

    tl;dr a mainline Final Fantasy game shouldn't change because of a few WoWtransfers
    (7)
    Final Fantasy XIV forums in a nutshell
    Quote Originally Posted by Saccharin View Post
    I stopped reading here. I really did. Can people stop asking for FF14 to be FF11 reborn. They tried that and look what happened.

  3. #463
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Cant agree more to that statement, i will only mention how old content goes down the road dumpster and queueing might have been a problem cept for levelling and mentor roullettes, they need another one for story trials maybe for more bonuses
    (0)

  4. #464
    Player RaizeGraymalkin's Avatar
    Join Date
    Nov 2014
    Posts
    263
    Character
    Volta Fross
    World
    Lamia
    Main Class
    Archer Lv 61
    A leveling potion isn't pay 2 win. People really have no clue what that means and toss it it casually. It doesn't help you win or be better. It's just a time convenience item. Nothing more. You aren't going to be Savage ready by using one, depending on what route they go with it.
    (1)

  5. #465
    Player
    NaesakiAshwell's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    696
    Character
    Naesaki Ashwell
    World
    Odin
    Main Class
    Summoner Lv 90
    Quote Originally Posted by RaizeGraymalkin View Post
    A leveling potion isn't pay 2 win. People really have no clue what that means and toss it it casually. It doesn't help you win or be better. It's just a time convenience item. Nothing more. You aren't going to be Savage ready by using one, depending on what route they go with it.
    I think the fear most people have is there is suddenly going to be a influx of new level 60 players who are going to have very little idea how to play the game and flooding the DF queues.
    (1)

  6. #466
    Player
    Zadocfish's Avatar
    Join Date
    Feb 2016
    Location
    Gridania
    Posts
    161
    Character
    Doc Docdoc
    World
    Exodus
    Main Class
    Weaver Lv 37
    You know what? I've switched sides on this issue. I'm trying to be a lvl 50 SCH now, and will be going for WAR after that.

    Fuck it, I want a leveling potion. Maybe make me do the "every 5 level" missions separately or something so I still get the job story, but getting a job to lvl 50 after you've already got one to 50 doing the main story is SO FUCKING BORING. And, it is 100% unadulterated busywork, no thought or skill involved, just doing the same thing 500 times... And you're not going to have your final skill set/rotation until lvl 50 anyways, so the training you get getting up to that level is way less relevant than it looks! So, yeah, let us have leveling potions after getting to lvl 50 in at least one job... because leveling extra classes in this game is fucking unbearable.
    (1)

  7. #467
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by RaizeGraymalkin View Post
    A leveling potion isn't pay 2 win. People really have no clue what that means and toss it it casually. It doesn't help you win or be better. It's just a time convenience item. Nothing more. You aren't going to be Savage ready by using one, depending on what route they go with it.
    If being savage ready is the new goalpost on pay to win, that'll end up excusing a lot of cash shop abuses we are better off not having. FFXIV would become similar to a korean mmo before long. Better to stop that discussion now before we end up having to hear "but they already introduced leveling potions! can't we have exp gain potions/cash shop elixirs/relic instant clears/job unlocking!" later.
    (4)
    Last edited by Kallera; 06-27-2016 at 08:49 PM.

  8. #468
    Player
    Voltyblast's Avatar
    Join Date
    Aug 2014
    Posts
    735
    Character
    Rama Kagon
    World
    Balmung
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Yasuhiro View Post
    tl;dr a mainline Final Fantasy game shouldn't change because of a few WoWtransfers
    Except, it is already changing: have you noticed the lack of 8 men scenario dungeons? Have you noticed the lack of trial requirements from Hildibrand? Have you noticed how they simplified raid locks (Let's face it, Coil's silly lock out was stupid)?
    The story is still there for now, but they're slowly making it less and less mandatory: 4.0 is supposed to be open without the MSQ completed, which is already a big change. Not a bad one considering that, whoever wants to jump into the expansion they'll be able to without interruption. The game is changing, but mostly to be more accessible to new players and that can't be a bad thing: you want more players to access the game. And if they like the story, that's a plus for them. But locking an entire expansion behind a story (that wasn't even advertised on the game cover)? That's bad as business decision and, yes, Square Enix is a company. They need dosh from us, and if a lot of players can't get into the game because of a limitation, they won't. It's not 2000 anymore where we had only 2-3 choices of mmorpgs: we have severals now.

    Yes this is a Final Fantasy game, but if Wildstar taught us something is that being niche for a small demographic doesn't pay anymore (as wildstar paid tribute and listened to the old vanilla hardcore raiders).
    (0)

  9. #469
    Player
    bass9020's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    1,038
    Character
    Versatile Bottom
    World
    Faerie
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Voltyblast View Post
    Except, it is already changing: have you noticed the lack of 8 men scenario dungeons? Have you noticed the lack of trial requirements from Hildibrand? Have you noticed how they simplified raid locks (Let's face it, Coil's silly lock out was stupid)?
    The story is still there for now, but they're slowly making it less and less mandatory: 4.0 is supposed to be open without the MSQ completed, which is already a big change. Not a bad one considering that, whoever wants to jump into the expansion they'll be able to without interruption. The game is changing, but mostly to be more accessible to new players and that can't be a bad thing: you want more players to access the game. And if they like the story, that's a plus for them. But locking an entire expansion behind a story (that wasn't even advertised on the game cover)? That's bad as business decision and, yes, Square Enix is a company. They need dosh from us, and if a lot of players can't get into the game because of a limitation, they won't. It's not 2000 anymore where we had only 2-3 choices of mmorpgs: we have severals now.

    Yes this is a Final Fantasy game, but if Wildstar taught us something is that being niche for a small demographic doesn't pay anymore (as wildstar paid tribute and listened to the old vanilla hardcore raiders).
    Yoshi said he still wants to have a continuous story through the expansion and hopes people can understand that. He said certain features will not require the MSQs like what happened in 3.0.

    Hildibrand not having trials is because it was rushed out due to the demand for it because majority felt the Scholasticate wasnt living up to what Hildibrand was.

    And you are correct its not 2000 anymore, games need to be different to survive with interesting features that set them apart. Why do they all need to be clones?
    (3)
    Last edited by bass9020; 06-28-2016 at 01:23 AM.

  10. #470
    Player
    Voltyblast's Avatar
    Join Date
    Aug 2014
    Posts
    735
    Character
    Rama Kagon
    World
    Balmung
    Main Class
    Warrior Lv 80
    Quote Originally Posted by bass9020 View Post
    Yoshi said he still wants to have a continuous story through the expansion and hopes people can understand that. He said certain features will not require the MSQs like what happened in 3.0.

    Hildibrand not having trials is because it was rushed out due to the demand for it because majority felt the Scholasticate wasnt living up to what Hildibrand was.

    And you are correct its not 2000 anymore, games need to be different to survive with interesting features that set them apart. Why do they all need to be clones?
    Implying this game isn't a clone? Several features of the game are copied from other games as far as I know. Infact, they are copied from other games but not as polished as they should be: combat is slower than wow (same old tab targetting system present in every MMORPG of the last decade), FATEs are more boring than GW2 ones (to think I complained them, but they were at least varied), Aion's combo were easier and less scripted (can't remember totally, but it was much more intuitive and less stiff), the talents are non-existent (2 monks are absolutely the same), the stats aren't as interesting as any other mmorpg (Parry is worthless and basically there's just one meta) so far, and so on. Heck even the story is underwhelming: SWTOR does story telling much better (8 stories, one for each class, from 1 to 50, then a NON MANDATORY expansion story to follow) and actually give you much better immersion than FFXIV lack of choices and whatnot. Plus the Main Character talks and I honestly loved my Inquisitor with her act of badassery: it was truely enjoyable to follow.

    Oh, and I hate Star Wars. Just putting it up there.

    Sure, they aren't forced and shouldn't be clones of one game, but FFXIV is really not an exception. Infact I dare say, it's because it's HIGHLY similar to WoW that people like me (and maybe others?) like this game and it's not completely a bad thing: people feel more at home, people know better how skills work etc. But even then, there's so much polish...so much to improve.

    But feel free to disagree: I just think that this game needs far more polish in many aspects, than to be bothered with a story: the potion is a bad idea and I don't support it, but thinking about the gameplay first (especially when a lot of the non-raiding content can be achieved on day 1) wouldn't be a totally bad idea, even if it means less story. If they ever make a MSQ skip for players, it would only benefit SE. Not you, not me, but them. But if it means more players - and sequentially more content, I'm all for it.

    But again, this is just an opinion.
    (0)
    Last edited by Voltyblast; 06-28-2016 at 03:42 AM.

Page 47 of 71 FirstFirst ... 37 45 46 47 48 49 57 ... LastLast