I still PASSIONATELY hate that dungeon to this day. Like, it's the sole reason I just ignore lv 50 roulette.
"designated role" because all what HBHM encourages is this
Also on the "play their designated role", we know well theres a lot of dps that can't break 500 dps while playing their "designated role".
I am not sure what you mean by the gates allowing people to play their designated roles? Do you mean that if there are not gates then tanks are not allowed to tank, dps are not allowed to do damage or healers are not allowed to heal? Or was this a sarcastic remark in that with the gates up there is very little to no healing required 'forcing' healers into DPSing more or idling?I don't see anything wrong with Hullbreaker HM. I'm sorry (not sorry) that the dungeon allows people to play their designated roles due to the gates between monsters. The first boss encounter is a nice change of pace (and don't act like gauntlets haven't been used as boss encounters in other games). Ymir's only really a pest when it comes to timing casts and Wildfire. While Mistbeard's not quite as harrowing as Hraesvelgr, he does put up a decent fight.
To the thread starter: Not every aspect of XIV needs to be Alexander Savage.
No dungeon in the game is even as difficult as Alexander Normal, so I am not sure why you are using such a hyperbolic statement. If they increased the difficulty by 200%, you wouldn't be anywhere near Savage level difficulty.
Regardless, the ease of Hullbreaker HM isn't really why it sucks. It's just extremely boring. The colour pallete is lame (I really dislike the washed out colors vs the bright colors of Hullbreaker NM), the music is dreadful (loved NM), the boss mechanics aren't fun to perform. It's literally just like a path with a bunch of dummy fights. If you find doing your combination of skills fun in and of itself, then yes it is fun - as is every combat-based encounter in the game. If you want an encounter that has great visuals, great music, an engaging story and interesting mechanics, then look somewhere else.
I agree, and it's even more insulting because it was a faceroll from day one. I can honestly say I enjoyed, or at least found challenging, every other dungeon in game. This one is just bad all around.
I don't mind it. I think it's a bit of a breather between "stand there and attack for three minutes".
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Clearly, the best Final Fantasy character is Locke Cole.
Glamour is TRUE ENDGAME
Hullbreaker HM and Halatali HM are two of my favorite dungeons in the game, at least in the top 5. My personal preference, I'm glad these exist. Hull-hard is very pretty and has a nice relaxed feel with its music and fighting the Maelstrom instead of void demons or something. I want this change of pace sometimes. It being a linear straight line would be my only real complaint but that applies to most dungeons. It will take more runs than most dungeons for me to get tired of this one.
Unless you think of us as idiots....The icons were photoshoped to be all Red for DPS when there is a Dark Knight there and a White Mage.
And about the 500 dps... If people actualy put effort in giving a shit about the dungeons, they would be done faster, but we have to deal with Solo combo Dragoons, monks and etc. At least i do give a shit, and i use every class in the game (Except for Warrior (lvl 54) and Scholar which i can't get the hang of) and when going with my friends, dungeons take less 10 minutes than they take with pugs.
I think its more that DPS can do their proper ST rotations on something other then a boss mob. Instead of just sitting there spamming the few AoEs you have as something like a melee DPS.I am not sure what you mean by the gates allowing people to play their designated roles? Do you mean that if there are not gates then tanks are not allowed to tank, dps are not allowed to do damage or healers are not allowed to heal? Or was this a sarcastic remark in that with the gates up there is very little to no healing required 'forcing' healers into DPSing more or idling?
Yep, because recently most Dungeons is basicly " Tank everything, AoE everything"
I had a tank call me bad when i was healing as Ast because i was healing him non stop and didn't used any Gravity to clear mobs.... So He... a Warrior that is hard as hell to heal, wants me to damage mobs while he is being attacked by almost 15 mobs... Right...
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