Tried to queue, estimate was "25 minutes", queue time spent was 90 minutes.
Tried to queue, estimate was "25 minutes", queue time spent was 90 minutes.
This is another frustration, the 'Average wait time' indicator is usually completely wrong, which only adds to the demoralization of trying to get queue pops. You can't plan your playtime around it at all, because '20 minutes' can easily become '120 minutes' and then you give up with not much to show for it.
I've read speculation that 'Average wait time' isn't tracked separately per Grand Company. So if Adders or Mael is getting in 15-20 minutes and Flames is waiting 45-60, it all gets averaged together into a meaningless blob that doesn't indicate an accurate time for any of the GCs.
That's an interesting point. For me at least, it's absolutely correct — once I realized PvP even exists in FFXIV (a separate issue that also doesn't help the population size), the number one issue that caused me to avoid FFXIV PvP for as long as possible, until absolutely forced to do it (because I needed a Wolf Mark weapon) was just fear of the PvP community.
Which is weird in retrospect, because once I resigned myself to the need to farm Wolf Marks and started asking questions and joining matches, I was mostly met with patience, encouragement, support, helpful answers, etc — and I've had a lot of genuine fun. (When the queue actually pops.)
For me personally, the PvP community's reputation was a lot worse than its reality. But that reputation definitely did discourage me from trying out PvP until forced to.
A factor that might contribute to this is that FFXIV doesn't offer any consequence-free PvP where you can casually try out PvP without the pressure of messing up someone's match. That's intimidating and discouraging, and it also impedes the ability of veteran PvPers to mentor and train curious new players.
Last edited by Eorzean_username; 06-18-2016 at 09:16 AM.
I'd say the most vocal of the players who harass others in PVP for being new are the minority except in the case of The Feast. Ranked solo queue honestly brought out the worst in the community due to the huge detriment of having a new player on your team. Being new to Frontlines is usually not met with hostility and a new player in 8v8 wasn't often met with hostility.
So your point about needing something to inform players of PVP and a mode with nothing at stake needing to exist is definitely true. Unfortunately the queue for 8v8 feast couldn't be sustained and there was no real 4v4 practice mode. In fact there's pretty much no way currently to practice PVP without just jumping into a queue and trying your best. which is of course part of the problem.
As for how our community has a toxic reputation while also not really being that toxic. First off this isn't directly due wholly to FFXIV. This is a problem that has manifested over the years throughout any form of competitive play(and even casual play) involving western players in any game. You can look at the standards for PvE content and see how often people have freaked out about having a bonus, or new player who hasn't watched a video, etc. to see where part of that fear can come from.
Players think something like "If I get yelled at in PvE for missing a mechanic, what will happen in PvP where the fights aren't scripted?"
Then we have other PvP outside this game such as League of Legends, Call of Duty, World of Warcraft,etc. where the community can reach and absurdly toxic level. In these days plenty of people have seen games like this played or played them before themselves and the think "Every time I go against players people show their worst sides. I'd rather just not PvP in any game. If anything i'll watch someone else PvP."
Then to lend credit to this reputation of toxicity the ones who are the loudest wind up being the rudest as well. I myself rarely ever talk in PvP and I don't mind helping others, supposing I have the time to do so.
By time I mean that at least in the most recent competitive mode I really didn't have much time to explain to someone everything they need to know when coming into the feast solo queue. Then when situations like that arise most vets will go "Ugh, a new player? We lost. This sucks, why would you come into ranked, why don't you already know the rules?"
Then to further the frustration, and I hate to be that guy to say this but. The FFXIV community is probably the least skillful community as a whole I've ever played with in any game. I suppose the difficulty curve of PvE being low is partly to blame. But getting a new healer for example wouldn't as big of a detriment if they actually knew how to heal in the first place. While yes PvP is different than playing the PvE portion of the game there's no excuse for a Scholar for example where the only healing going out is Embrace, that wouldn't even cut it in hard PvE content, yet these are the types of new player you're most likely to see.
So the problem is a big one partially due to the design choices of FFXIV, and partially due to the overall reputation of the western community not just in FFXIV but in other games as well.
Unfortunately without something keeping older modes alive every time a new season comes out the level of toxic players will also rise, and the amount of new pvpers coming in will also decrease.
It's a terrible situation and the one way I can think to fix it is for them to start doing official tournaments, streaming matches for spectators, etc. However before they can even attempt that they'll have to learn how to properly balance PvP, and frankly they just are very bad at it.
Apologize lol. Super wall of text, I type too much sometimes xD;
Last edited by Cynric; 06-18-2016 at 11:50 PM.
This is sadly very true, and as someone currently testing out MOBAs it's everywhere along with the attitude that "it's just how competition is."As for how our community has a toxic reputation while also not really being that toxic. First off this isn't directly due wholly to FFXIV. This is a problem that has manifested over the years throughout any form of competitive play(and even casual play) involving western players in any game. You can look at the standards for PvE content and see how often people have freaked out about having a bonus, or new player who hasn't watched a video, etc. to see where part of that fear can come from.
Players think something like "If I get yelled at in PvE for missing a mechanic, what will happen in PvP where the fights aren't scripted?"
Then we have other PvP outside this game such as League of Legends, Call of Duty, World of Warcraft,etc. where the community can reach and absurdly toxic level. In these days plenty of people have seen games like this played or played them before themselves and the think "Every time I go against players people show their worst sides. I'd rather just not PvP in any game. If anything i'll watch someone else PvP."
Then to lend credit to this reputation of toxicity the ones who are the loudest wind up being the rudest as well. I myself rarely ever talk in PvP and I don't mind helping others, supposing I have the time to do so.
In reality, anyone who can't control their emotions is a detriment to a team, whether it's basketball or PVP. Self-control and resistance to tilt are competitive skills, along with leadership.
Lol. I've played many competitive games and I can say that "westerners" are no worse than the rest of the world. I think FFXIV is the only gaming community I've seen that demonizes itself. People are toxic, not regions. Sure, the Koreans/Japanese might not do things like: Decide they will feed/troll before match start, insult your mother, tell you to die...But they sure as hell won't hesitate to tell you you're shit. On the LoL servers, it was very common for Korean players to tell NA players to "GTFO" their servers due to their suckage.As for how our community has a toxic reputation while also not really being that toxic. First off this isn't directly due wholly to FFXIV. This is a problem that has manifested over the years throughout any form of competitive play(and even casual play) involving western players in any game. You can look at the standards for PvE content and see how often people have freaked out about having a bonus, or new player who hasn't watched a video, etc. to see where part of that fear can come from
FF 11 Ballista > Jugnar Forest, JP player: (/shout) Pearl Harbor -autotranslate- -See you again! WWWWW NA player: (/shout) Hiroshima -autotranslate- I'm sorry! BOOOOM! (Both were regulars btw)Lol. I've played many competitive games and I can say that "westerners" are no worse than the rest of the world. I think FFXIV is the only gaming community I've seen that demonizes itself. People are toxic, not regions. Sure, the Koreans/Japanese might not do things like: Decide they will feed/troll before match start, insult your mother, tell you to die...But they sure as hell won't hesitate to tell you you're shit. On the LoL servers, it was very common for Korean players to tell NA players to "GTFO" their servers due to their suckage.
Me understand why...but segregated servers are so boring nowadays lol.
The west are definitely a lot more sensitive these days, especially the XIV Western players. Lots of anxiety etc.That's an interesting point. ... was just fear of the PvP community.
Which is weird in retrospect, because once I resigned myself to the need to farm Wolf Marks and started asking questions and joining matches, I was mostly met with patience, encouragement, support, helpful answers, etc — and I've had a lot of genuine fun. ...
For me personally, the PvP community's reputation was a lot worse than its reality. But that reputation definitely did discourage me from trying out PvP until forced to.
A factor that might contribute to this is that FFXIV doesn't offer any consequence-free PvP where you can casually try out PvP without the pressure of messing up someone's match. That's intimidating and discouraging, and it also impedes the ability of veteran PvPers to mentor and train curious new players.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.