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  1. #21
    Player
    MugenMugetsu's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    334
    Character
    Mugen Mugetsu
    World
    Mateus
    Main Class
    Bard Lv 60
    Weeping City isn't "too hard". The difficulty is tuned just right, in my opinion. The amount of panic very close to the time that the patch dropped was ridiculous. We all know that what made the raid hard was people not understanding or being able to properly execute/avoid mechanics. Now that significant time has passed and everyone has seen the mechanics multiple times the raid is almost easy. I definitely think that there is still a fair amount of challenge, and that is appreciated, however the raid is far from hard, in my opinion.

    My last two attempts were both clears within a respectable amount of time with only a reasonable amount of KOs and/or wipes. They were definitely not aggravating multiple wipe runs, but as to be expected there were a number of people new to the raid who were learning the raid, which is understandable. In my experience, it seems that the vast majority of people have learned the mechanics and execute/avoid them very well. I'm positive that within 1-2 more weeks the raid will be almost "faceroll". I'm thoroughly enjoying it, myself.
    (0)
    Quote Originally Posted by 314159265358979323846264338327 View Post
    Oh boy, I can't wait for the update where Ramuh drops out of the sky like "sup dawg, we gon fight up in dis tree to see who da most swoll in da woods".
    "Be excellent to each other."

  2. #22
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    I added my two cents in the "don't nerf it" thread but I'll add my thoughts here as well.

    Here's my opinion on the Weeping City, I don't think it's overtuned, but I think it could use a few adjustments, of course this is all my opinion:

    First boss:
    1. Being on the web should negate that first draw in during the whirlpool phase entirely instead of you having to run back to it when you're already on it.

    2. I think her damage when she pops back up is a little too high, unless you're dead center you should be able to survive it. I've seen cases of people not being in the center and about halfway to the outer wall get one shot anyway, I think that's too much damage.

    3. I think the add down below should either have it's HP reduced so it can be burned down quicker or reduce it's damage so you don't need a tank to go down there with it.

    Second boss:

    1. In my opinion the punishing beams should have the "stand in this" indicator we see for attacks.

    2. During the Megadeath cast phase there is a certain issue where the green clouds sometimes spawn green circles during the end of the cast, I feel the window to get in there is too small.

    3. More of a general complaint, I'm REALLY sick and tired of "kill these adds before the boss charges up his ultimate and one shots your raid" as a mechanic. Can we have one 24m raid without it? Please? I can't be the only person that's tired of this.

    Third boss:
    1. More consistency in his meteors. Maybe it's an intended mechanic, maybe it's not, but the meteor spawns with the blast circles seem really inconsistent in their timing. It's hard to put in to words but it seems like it doesn't do them consistently.

    In one attempt near the end he went pyramid and cast a bunch of meteors then in another attempt at around the same % and roughly the same amount of time fighting he went pyramid and barely cast it at all. Again, not sure if intended or bugged but please make the mechanic more predictable.

    Final boss:
    Overall I think she's tuned perfectly fine minus a few small complaints.

    1. Give the scythes a telegraph or make them more visible, in my opinion they're a little hard to see especially with the giant boss in the way in a rather dark room.

    2. Put the "stand here" indicator on the axe plants.

    Those are my only real gripes with the place, besides that the damage and such is pretty intense but manageable.
    (2)

  3. #23
    Player
    Culfinrandir's Avatar
    Join Date
    Aug 2014
    Posts
    2,322
    Character
    Culfinrandir Caladel
    World
    Leviathan
    Main Class
    Fisher Lv 70
    It's not a difficult raid per se, but there's heavy reliance on certain jobs at times. I ran tonight with another SCH & it was the first time for us both. Other than him dying quite a bit due to maybe not moving fast enough we had zero problems until Forgall.

    Once the adds appeared with Forgall everything went to pot. It was completely the tanks fault as 2 of the 3 had zero idea about controlling the direction of the mob. One actually said, when told to face them away from the rest of us, "I don't know how to make it face another way". They actually had NO IDEA that enemies could be faced away or how to control them. We wiped so many times that vote abandon succeeded on the third attempt.

    The tanks held the success of the entire alliance of 21 others in their hands & it failed. To me this raid is far more advanced than what's gone before & unless you have *good* players it's entirely impossible. Unfortunately that will mean nerfs are highly likely at some point.
    (1)

  4. #24
    Player
    mp-please's Avatar
    Join Date
    Feb 2015
    Posts
    449
    Character
    Danielle Leclair
    World
    Leviathan
    Main Class
    White Mage Lv 60
    Quote Originally Posted by MugenMugetsu View Post
    .
    Quote Originally Posted by Khalithar View Post
    .
    Quote Originally Posted by Culfinrandir View Post
    .
    I love how none of you read OP and just went with the thread title.
    (14)
    Last edited by mp-please; 06-14-2016 at 10:46 AM.

  5. #25
    Player
    Remus's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    1,392
    Character
    Robas Kebas
    World
    Odin
    Main Class
    Samurai Lv 100
    Quote Originally Posted by mp-please View Post
    I love how none of you read OP and just went with the thread title.
    Well...can you blame them? That title isn't very fitting to what the OP even said. They could have easily put the title as WAR soloing whatever percentage in Weeping City.
    (1)

  6. #26
    Player
    KeiranOlive's Avatar
    Join Date
    Sep 2015
    Posts
    126
    Character
    Keicha Olive
    World
    Gilgamesh
    Main Class
    Red Mage Lv 70
    You can add another awesome War to the pile because the same thing happened in my run a couple days ago. He soloed the last 3% and got us the win. It's times like these when I wish we could give commendations to players in other parties, because he would have gotten all 23.
    (3)

  7. #27
    Player
    CookieMonsta's Avatar
    Join Date
    Jul 2015
    Posts
    478
    Character
    Shirayuki Kova
    World
    Tonberry
    Main Class
    Dragoon Lv 66
    Quote Originally Posted by Khalithar View Post
    I added my two cents in the "don't nerf it" thread but I'll add my thoughts here as well.

    Those are my only real gripes with the place, besides that the damage and such is pretty intense but manageable.
    I personally think that whirlpool should be slightly retuned. At the moment, while it isn't difficult, its unnecessarily punishing for people with high ping because of the tight tolerance needed to dodge the insta-death.
    (0)

  8. #28
    Player
    Chiapet's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    219
    Character
    Chia Pet
    World
    Sargatanas
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Remus View Post
    Well...can you blame them? That title isn't very fitting to what the OP even said. They could have easily put the title as WAR soloing whatever percentage in Weeping City.
    I feel the title is meant to spark a conversation. Not just post one thing no one else speak other then "neat." "neat." "neat."

    "you says its hard. i say its easy watch this"
    "well i feel it's still hard or there are things we can learn from this to create content in the future."
    Conversations and discussions generally have two sides.. other wise its just a bore.
    Anyways..
    (1)

  9. #29
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by KeiranOlive View Post
    You can add another awesome War to the pile because the same thing happened in my run a couple days ago. He soloed the last 3% and got us the win. It's times like these when I wish we could give commendations to players in other parties, because he would have gotten all 23.
    ive talked about this many times with fc members on a voip, i wish somehow i could give a comm to another alliance member that just wow'd me either explaining/organizing the raid or something. idk id even pay a small gil fee to be able to do so in these instances
    (0)

  10. #30
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by KeiranOlive View Post
    It's times like these when I wish we could give commendations to players in other parties, because he would have gotten all 23.
    It's times like these when DPS quietly weep because they'd just be killed and not get any commendations even if they played just as well or even better ;-;
    (7)

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