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  1. #1
    Player
    Jpec07's Avatar
    Join Date
    Jul 2015
    Posts
    868
    Character
    Matthias Gendrin
    World
    Cactuar
    Main Class
    Paladin Lv 80
    The DPS check is extremely tight, and the mechanics of the last phase extremely unforgiving. The soft enrage of Super Saiyan Nidhogg's attack that you need to group up on this also extremely punishing, delivering increasingly severe damage. The groups that I've attempted it with that made it past the DPS check have all been annihilated by that mechanic.

    It's a really fun fight, and I really enjoy the mechanics of it, but I feel it would only be manageable if I could call the fight over Ventrilo (which is not an option in DF). I would personally prefer to conquer it with an FC party, or with a static group, but neither option is readily available.

    I'm willing to bet that SE is aware of the difficulties faced, the abysmal clear rates, and the astronomically high drop rates around the encounter, and that nerfs are incoming. And while a prideful part of me wants to clear it before they nerf it, I welcome the nerfs, because it means a group of total strangers will be able to win.
    (0)
    __________________________
    A dungeon party with two summoners always makes me egi.

    Beginner's Overview to Tanking in FFXIV: http://forum.square-enix.com/ffxiv/threads/352455
    Learn to Play (it's not what you think): http://www.l2pnoob.org/

  2. #2
    Player
    wutwut81's Avatar
    Join Date
    Dec 2015
    Posts
    19
    Character
    P'alom P'orom
    World
    Behemoth
    Main Class
    Summoner Lv 100
    4 giant yellow arrows around your head has meant "STACK!" in this game since forever. How do people still not get this?!? (sigh) A little self-improvement never hurt anyone folks. I welcome the supposed increase in difficulty in this patch with open arms; it's what I've wanted for quite a while; Ozma (which really isn't that difficult TBH) and NiddEsty might be my favorite fights in the game. NO NERFS NEEDED!!!!!
    (1)