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  1. #11
    Player
    Jpec07's Avatar
    Join Date
    Jul 2015
    Posts
    868
    Character
    Matthias Gendrin
    World
    Cactuar
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Mattelot View Post
    If they're already doing this, then what?
    Then they won't have any problems.
    (8)
    __________________________
    A dungeon party with two summoners always makes me egi.

    Beginner's Overview to Tanking in FFXIV: http://forum.square-enix.com/ffxiv/threads/352455
    Learn to Play (it's not what you think): http://www.l2pnoob.org/

  2. #12
    Player
    SyzzleSpark's Avatar
    Join Date
    May 2016
    Posts
    663
    Character
    Pixiline Paradigm
    World
    Sargatanas
    Main Class
    Summoner Lv 66
    Quote Originally Posted by Mattelot View Post
    If they're already doing this, then what?
    Then its highly probable that they don't know what they are doing or do not have the proper party awareness to understand why aggro problems keep happening to them in dungeons and what they can do to stop it.

    EDIT - or they're not having any problems period, as jpec said. Posts like this don't get made b/c people aren't having problems though.
    (0)

  3. #13
    Player
    Mattelot's Avatar
    Join Date
    Dec 2015
    Posts
    162
    Character
    Mattelot Leviathan
    World
    Leviathan
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Jpec07 View Post
    Then they won't have any problems.
    How do you know this?

    Quote Originally Posted by SyzzleSpark View Post
    Then its highly probable that they don't know what they are doing or do not have the proper party awareness to understand why aggro problems keep happening to them in dungeons and what they can do to stop it.

    EDIT - or they're not having any problems period, as jpec said. Posts like this don't get made b/c people aren't having problems though.
    That's where mistake-proofing comes into play.
    (0)

  4. #14
    Player
    winsock's Avatar
    Join Date
    Jul 2014
    Posts
    788
    Character
    Chaosgrimm Winsock
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Mattelot View Post
    That's where mistake-proofing comes into play.
    The penalty for the tank not having good threat at this level is pretty much the same as a DPS not having good DPS at this level.

    Should mistake-proofing be added to DPS as well?
    Should new players be allowed to perform poorly?
    (0)

  5. #15
    Player
    Lan_Mantear's Avatar
    Join Date
    Jun 2015
    Posts
    329
    Character
    Lan Mantear
    World
    Faerie
    Main Class
    Paladin Lv 80
    This request is moot. Each of the tank stances are job specific. So even if they lowered them to level 1, Gladiators and Marauders aren't going to see any benefit.
    (1)
    Last edited by Lan_Mantear; 06-09-2016 at 04:41 AM.

  6. #16
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,996
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Lowbie tanking currently does not function properly against DPS that know what they're doing. When you can spam your hate combo on a single enemy (which is exactly what the Hall of the Novice instructs tanks to do against a single enemy, by the way) and still not be able to maintain hate -- something which *easily* happens prior to getting the 3rd part of the hate combo -- something is wrong with the system.

    Granted, in lowbie dungeons this is unlikely to actually keep you from succeeding anyways. But for all the problems we have nowadays with not having enough tanks around for content, this sort of thing does not exactly encourage new tanks to keep playing the role.

    This request is moot. Each of the tank stances are job specific. So even if they lowered them to level 1, Gladiators and Marauders aren't going to see any benefit.
    It's pretty obvious (to me anyway, apparently not to you) that by asking for an action to be reduced to level 15 it is inferred that they're implying that it should become a base class action instead of a job action, since jobs are not available until level 30...
    (7)

  7. #17
    Player Judah_Brandt's Avatar
    Join Date
    Dec 2015
    Location
    New Gridania
    Posts
    247
    Character
    Judah Brandt
    World
    Jenova
    Main Class
    Dragoon Lv 60
    The implication that a low level DPS can out-produce the enmity of a Tank's combo, flash, overpower, or Unleash is mathematically inaccurate at best.

    The only thing wrong with the system is your perception of it. There is a far better solution to the problem you perceive with this, one way better than baby-proofing the system and cheapening the game. Instruct them how to get better. See what I did there? I offered a solution that isn't terrible.
    (3)

  8. #18
    Player
    Claymore65's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    163
    Character
    Cress Valorblade
    World
    Mateus
    Main Class
    Dark Knight Lv 70
    I mean, isn't the standard low level starting Tanking Technique for Paladin "Shield Lob ==> Flash ==> Flash ==> Savage Combo", mixing in Flash every once in a while? If you do that, have decent (i.e. white up to level gear), you shouldn't really have much trouble maintaining hate. At the very least I never did when I started. If a newbie tank isn't doing that, try and give them some advice instead.

    There is another factor to consider though: Most players don't stay in the 15-30 range for very long. Just by doing MSQ alone you'll level through that very quickly. I do wholeheartedly agree that Paladin's should get Shield Oath before Sword Oath though.
    (0)

  9. #19
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Launched View Post
    No, low level tanks just need to buy vendor gear and actually read their skills.
    Nothing in the flash tooltip indicates the threat build is based off your weapon damage and is about the same as a 610 potency hit would do for threat. They should just add "threat scales with weapon damage and prime stats".
    (0)

  10. #20
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by Judah_Brandt View Post
    The implication that a low level DPS can out-produce the enmity of a Tank's combo, flash, overpower, or Unleash is mathematically inaccurate at best.

    The only thing wrong with the system is your perception of it. There is a far better solution to the problem you perceive with this, one way better than baby-proofing the system and cheapening the game. Instruct them how to get better. See what I did there? I offered a solution that isn't terrible.
    Who said anything about low level DPS? The problem is when a high level DPS with godd gear is involved. Even downscaled they can rip hate off a low-level tank, no matter how well the tank plays.
    Oh, the tank may well be able to eventually re-gain aggro by spamming their enmity-building skills, but not before the mob in question is long dead. (And if you spam Flash/Overpower you will quickly run out of MP/TP anyway.)
    (6)

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