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  1. 05-27-2016 03:53 PM

  2. #2
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Kisangi View Post
    It's definitely possible, but to stay on top in Aether, I had to basically non-stop pvp night and day. There were also a lot more people, and I didn't run into as many groups as I seem to do here where we literally couldn't kill anything. Paladin have the capacity to be good, but it's a play style that favors survivability and utility over dps; it's not necessarily the paladin's fault, or makes them bad that the dps aren't focusing a target, or can't kill anything.
    Basically this ^.

    I don't play as much as you top rankers do. I only get about an hour or so of playtime; so, I'm lucky to get one or two matches a night, but I can say pretty confidently that Pld's success or failure in Feast is heavily dependent on the team's performance. It doesn't matter how good I am at spreading my stuns out, or how effectively I lock down the healer. If the dps is lacking, then there's nothing that I can really do to help them. I can't execute my full Stun Lock and help with total damage, so I'm purely reliant on the dps to be good at their jobs. If they can't kill a target that I've placed Full Swing on within the 9 seconds I'm suppressing the enemy healer, then I might as well hang my sword up and call it a night.

    The same goes for my friendly healer. If the healer is ineffective at kiting enemies or can't keep up with the enemy dps, then it cuts into my performance. Every time I have to fall back to Cover a target (especially the one's who run away from the tether >.>), it costs me utility somewhere else in the field. Every time I have to stun an enemy dps to interrupt their burst, I'm cutting into my overall dps, possibly even destroying my combo potency / DoT placement. It's basically a sliding scale, where Pld is playing the part of the counterweight. If too many pieces aren't lining up, it all falls apart.

    I know for a fact that I'm not perfect at the job. I cock things up just as much as the next guy, but being that dependent on your teammates makes it very difficult to maintain a good winning average. That said, it does make the good matches all the more satisfying.
    (4)
    Last edited by Februs; 05-27-2016 at 05:29 PM.

  3. #3
    Player
    Eorzean_username's Avatar
    Join Date
    Apr 2016
    Posts
    567
    Character
    Azephia Dawn
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Februs View Post
    The same goes for my friendly healer. If the healer is ineffective at kiting enemies or can't keep up with the enemy dps, then it cuts into my performance. Every time I have to fall back to Cover a target (especially the one's who run away from the tether >.>), it costs me utility somewhere else in the field. Every time I have to stun an enemy dps to interrupt their burst, I'm cutting into my overall dps, possibly even destroying my combo potency / DoT placement.
    Oh gosh.

    "Jophia, why aren't you doing more damage? Use more combos."
    "Jophia, why aren't you helping us survive? Cast more absorbs and heals."
    "Jophia, why aren't you stunning more enemies? Get up there and lock down healers and casters."
    "Jophia, why are you up at the front? Stay back and Cover and protect our healers and peel off them."

    I don't even think it's incorrect criticism, it's just overwhelming. I need that move from the Warcraft games where the Panda splits into 3 different units that can act simultaneously.
    (2)
    Last edited by Eorzean_username; 05-27-2016 at 10:18 PM.

  4. #4
    Player
    Fodemhouse's Avatar
    Join Date
    May 2015
    Posts
    55
    Character
    Captain Fodemhouse
    World
    Behemoth
    Main Class
    Gladiator Lv 70

    yep

    I guess we are talking a lot of things outside the topic, so I will go back to it... I dont think warriors need a nerf.... Warriors are just fine...
    (0)
    Last edited by Fodemhouse; 05-28-2016 at 12:39 AM.

  5. #5
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Eorzean_username View Post
    I don't even think it's incorrect criticism, it's just overwhelming. I need that move from the Warcraft games where the Panda splits into 3 different units that can act simultaneously.
    I feel your pain. I learned a long time ago to filter the kinds of criticisms I take to heart in PvP, because a lot of people spout some pretty ridiculous demands. Anyone who expects me to be in two places at once, for example, gets ignored outright. Anyone who thinks that I should be doing one thing, and one thing only, also gets ignored, especially when that thing is something which is outside a Pld's capabilities.

    In general, everyone thinks they know your job better than you do, even if they've never played it in PvP. So, you just have to play to your strengths and be honest about your own performance instead of listening to the outrageous comments ushered by strangers. Quite frankly, if they have time to watch you and critique your job, they aren't spending enough time doing their own.
    (0)