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  1. #161
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    Quote Originally Posted by Tsuga View Post
    People are arguing for an "Auction House", because that is what it was called in XI. Most people don't know what else to call it, and so that's what's carried over. We're trying to communicate with the people who developed XI, and so we're using XI terminology. I'm sorry if that confuses you.

    The point is we want a system that cuts out the middle man of having to constantly run back and forth for no real reason other than the devs designed a flawed system that they're holding onto because they're expecting to make a quick buck once retainers go on sale for real money. What it's called doesn't matter, if you read the contents of most people's arguments, instead of focusing entirely on the terminology, or taking an apologist's stance (like most people are doing) then you'd understand what we're trying to argue for.

    I think I speak for most people when I say that we want a system that is not COMPLETELY FLAWED IN EVERY SINGLE FACET OF ITS DESIGN, which is what we have with the current MW.

    Call it what you want, I'll continue calling it an AH because that is the language that people here speak (XI lingo, or whatever).

    Edit:


    As if it were that easy. Before you can even search the damn things you want you have to take a guess at what ward the item you're looking for may be in. Want a shield? Try to figure out what category those fall into. Guessed wrong? Try again. And again. And again. And once you find the item you want, hit enter on it, and then try to guess what happens from there. 'Cause the game sure as hell doesn't tell you what you're supposed to do from there.

    You probably knew how to use the wards because the Lodestone told you how when they were implemented.

    Anyway, If I weren't all ready attached to this game and had to put up with that crap, I'd leave, too. The wards are completely unintuitive.
    i'm sorry but i do understand your argument but i still disagree you say retainers are a way of SE making a quick buck when they start charging, i say charging is a way of stopping ppl from having 10+ retainers stocked to the hilt. and having a strangle hold on the market. having a retainer is a way of having some kind of connection with the market it feels alittle more interactive than few menu bars. and so it might take u 5 or ten minutes to run around and find all the item you want ,it takes me 5 or 10 mins to find right lvl mob to kill. but i don't see anyone getting a mob search bar or menus
    (0)
    Last edited by grandm; 10-05-2011 at 09:05 AM.
    What I have shown you is reality. What you remember, that is the illusion.

  2. #162
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    AmyRae's Avatar
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    Mar 2011
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    Amy Rae
    World
    Hyperion
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    Conjurer Lv 32
    Quote Originally Posted by Jennestia View Post
    The poll awhile back shown more people cared for a redesign than they did an AH.

    They already stated they're adjusting the Market Wards and will implement a delivery system when they fix the servers, which is why they should just move the UI client side so they can incorporate the DS that much sooner. AH is unneeded as they can just continue to adjust the MW.
    Even if what you say is true (though I'm not convinced of that), there's no question that FFXIV needs to be designed for a more general audience.

    The fact is, Square-Enix created the MMO standard of buying and selling handled mainly through an Auction House. Trying to convince newcomers to accept running from NPC to NPC, Ward, to Ward in this Market Ward system is undoubtedly going to be perceived with frustration and derision. A slim majority of the handful of people left playing might think Market Wards are the future, but they certainly don't match the opinion of MMO players at large, or any gaming magazine who has ever critically reviewed FFXIV.

    This game won't be taken seriously until an Auction House is implemented and to go ahead without one will only shave points off any future FFXIV PS3 reviews.
    (3)
    (original by GalvatronZero)

  3. #163
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    Tsuga's Avatar
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    Ul'dah
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    Tsuga Lem
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    Balmung
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    Conjurer Lv 70
    Quote Originally Posted by grandm View Post
    having a retainer is a way of having some kind of connection with the market it feels alittle more interactive than few menu bars. and so it maike take u 5 or ten minutes to run around and find all the item you want ,it takes me 5 or 10 mins to find right lvl mob to kill. but i don't see anyone getting a mob search bar or menus
    Your logic is flawed. Like I said before, there is a difference between fun time sinks, and unnecessary and unintuitive time sinks. Hunting for items from retainers =/= fighting mobs.

    I'm glad you love the market wards. Please, have fun running around your forest of slow-loading NPCs. All I'm saying is that a more user-friendly option MUST be available if this game is to succeed. Because right now it doesn't work, and it will never work as the primary means of buying and selling goods.
    (2)

  4. #164
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    Quote Originally Posted by Tsuga View Post
    Your logic is flawed. Like I said before, there is a difference between fun time sinks, and unnecessary and unintuitive time sinks. Hunting for items from retainers =/= fighting mobs.

    I'm glad you love the market wards. Please, have fun running around your forest of slow-loading NPCs. All I'm saying is that a more user-friendly option MUST be available if this game is to succeed. Because right now it doesn't work, and it will never work as the primary means of buying and selling goods.
    oh i think i finally get it. i'm so sorry. i didn't know you had a rubbish computer XD
    (0)
    What I have shown you is reality. What you remember, that is the illusion.

  5. #165
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    Tsuga's Avatar
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    Tsuga Lem
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    Balmung
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    Conjurer Lv 70
    Quote Originally Posted by grandm View Post
    oh i think i finally get it. i'm so sorry. i didn't know you had a rubbish computer XD
    What are you, five?

    Go home.

    Edit:
    Done responding if you don't have an intelligent argument to debate. I've made my point.
    (1)
    Last edited by Tsuga; 10-05-2011 at 09:22 AM.

  6. #166
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    Quote Originally Posted by grandm View Post
    oh i think i finally get it. i'm so sorry. i didn't know you had a rubbish computer XD
    ok no need to be sarcastic and i am sorry for that but how is running around for 10 mins in a market ward, any different than a run from a lvl 20 camp to a lvl 30 camp ?? or lets say u have no anima left so you got to run from a city
    to a camp. you don't see ppl complaining the world is to big its a time sink? and yes it is the same, coz you can easy go 10 mins with no mob to kill
    (0)
    What I have shown you is reality. What you remember, that is the illusion.

  7. #167
    Player
    Tsuga's Avatar
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    Ul'dah
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    Tsuga Lem
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    Balmung
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    Conjurer Lv 70
    Quote Originally Posted by grandm View Post
    ok no need to be sarcastic and i am sorry for that but how is running around for 10 mins in a market ward, any different than a run from a lvl 20 camp to a lvl 30 camp ?? or lets say u have no anima left so you got to run from a city
    to a camp. you don't see ppl complaining the world is to big its a time sink? and yes it is the same, coz you can easy go 10 mins with no mob to kill
    The difference is that when most people want to go shopping, they want to get in, get out, and go back to enjoying the game.

    How many offline games have you played where you are forced to talk to five, ten, one hundred different NPCs to maybe find what you're looking for? There's a reason that there's an "armor shop" a "weapon shop" and an "item shop" in most RPGs. Wading through NPCs to find what you want, then going back to a counter so that you can search again for another item that you want is not what people are going to be PAYING MONEY to play this game for, and they certainly won't be paying for this game at all if the retainers are all we have at launch.

    To look at it from an outside perpective - the system got smashed by critics at launch, and so far the only thing that's changed is that we can search for items, now. Do you really think that will win it critical acclaim? And if buying and selling weapons is a mark against the game to the critics, the game will lose potential subscriptions (after all, half of the reason people play an MMO is for teh uber gears). It is in everyone's best interest that a better alternative to the wards is implemented.
    (1)

  8. #168
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    Quote Originally Posted by Tsuga View Post
    The difference is that when most people want to go shopping, they want to get in, get out, and go back to enjoying the game.

    How many offline games have you played where you are forced to talk to five, ten, one hundred different NPCs to maybe find what you're looking for? There's a reason that there's an "armor shop" a "weapon shop" and an "item shop" in most RPGs. Wading through NPCs to find what you want, then going back to a counter so that you can search again for another item that you want is not what people are going to be PAYING MONEY to play this game for, and they certainly won't be paying for this game at all if the retainers are all we have at launch.

    To look at it from an outside perpective - the system got smashed by critics at launch, and so far the only thing that's changed is that we can search for items, now. Do you really think that will win it critical acclaim? And if buying and selling weapons is a mark against the game to the critics, the game will lose potential subscriptions (after all, half of the reason people play an MMO is for teh uber gears). It is in everyone's best interest that a better alternative to the wards is implemented.
    now sir it is you who is being silly?? how many retainers do you talk to before you get the item you want. i only ever talk to the retainer that has th item i want. the search page tells me how much the item is and where to find it. afther going to the right ward (which is indicated on the search page) its just a case of finding the right retainer with the star above it head. its really nt hard
    (0)
    What I have shown you is reality. What you remember, that is the illusion.

  9. #169
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    Coldbrand's Avatar
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    Rodger Ritter
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    Excalibur
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    Lancer Lv 90
    I always get saddened by the thought of a fire and all the poor retainers.
    (0)

  10. #170
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    Quote Originally Posted by Coldbrand View Post
    I always get saddened by the thought of a fire and all the poor retainers.
    the most convincing counter argument i heard to the retainer system i heard all day. but i think its in there contract they have to work through theft flood and fire
    (0)
    What I have shown you is reality. What you remember, that is the illusion.

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