Quote Originally Posted by KarstenS View Post
But you miss one fact of this game we had with every primal and also Alexander: you must do the lower difficulties before you can do the higher one. In case of Alexander its the worst of all: you have to farm the lower ones if you don't want spend millions in crafted gear.

When you want to do the highest one, you have not the choice to select the one you want. You have to do them all.
Having to gear up is a part of every MMO yes, but a good part of the issue with this game is SE's own design. Imagine if they removed the weekly limit on getting lore tomestones and added the normal mode difficulty with an ilevel higher than the tomestone gear and removed that stupid arbitrary limit of only having one tomestone ring. If that were the case, you would maybe do midas story for the story/quest completion but you wouldn't need it for gear unless you didn't want to farm tomestones that hard or wanted to try gearing up another Job.

The end result being that you could farm your tomestone set at your pace without needing to do midas story mode (more than maybe the one time through) then once you had enough enough 230 gear to meet whatever dps/heal check the medium difficulty raid has, you could begin gearing up that way. Then once you've spent a few weeks farming the medium difficulty you could either move on to something more difficult or try gearing up other classes. In this model, you only really need to farm one difficulty mode raid with the option of moving to something more difficult if you want. This solution adds midcore content, leaves Savage and Story mode as is, and doesn't make you feel forced to farm the lower difficulty raid to gear up the class you want to raid on.