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  1. #1
    Player
    Redfame's Avatar
    Join Date
    Jun 2014
    Posts
    263
    Character
    Xean Faryn
    World
    Shiva
    Main Class
    Black Mage Lv 90

    nerf war in feast

    Dont know why your give the warr the dmg output of a dps, 10k dmg in 4 sec + 1 range and melee, is not easy to heal.

    - Fell Cleave need minimum 10 sec cooldown or 50% less dmg.

    https://xivpvp.com/feast/match/39928#sort=8-1
    (5)

  2. #2
    Player
    NoelNoel's Avatar
    Join Date
    Apr 2012
    Posts
    78
    Character
    N'oeru Harun
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Take their dmg from WAR and idk what's left for them lol. 50% less dmg is absolutely not a good idea, Fell cleave isn't an off gcd skill.
    (1)

  3. #3
    Player
    SaveTheSunF1R3x's Avatar
    Join Date
    Aug 2013
    Posts
    87
    Character
    Kyotsuke Mashuzu
    World
    Excalibur
    Main Class
    Scholar Lv 60
    As a healer wars are easily delt with save for a few instances. Those instances are double crit fells and when i'm chain cc'd with no purify in sight. You always want to remove the debuff asap. Luckily wars are read like open books and you can usually tell when they will combo you. the healers should be reacting accordingly if they cant react odds are theyre either new or you need to purify them. I think war is in a very good place atm imho.
    (5)

  4. #4
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    Quote Originally Posted by Redfame View Post
    Fell Cleave need minimum 10 sec cooldown
    That sounds like a really sensible kind of balance adjustment. Don't take away warrior's big potency attack, but do prevent them from doing it so often.

    Could dark knight maybe get the opposite? Shorten the recast timer on calve and spit? Apply it to both pvp and pve.
    (0)

  5. #5
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    I haven't played much PVP but I do play WAR and know the rotation. giving it a 10 second cooldown would destroy the point of the skill, one which takes a lot of build up to unleash (5 abandon stacks), and is, by design, a GCD skill. If you are worried about a triple fell cleave then CC is your friend.

    If you REALLY want a nerf WARs damage, then increasing the duration of Infuriate from 60 to 120 would go a long way in achieving this because there would be less fell cleaves possible.

    Edit: I had a proper look at your link, and I do have experience with PLD in PVP so I can draw from that. You say that WAR is difficult to heal through, but your team has a PLD, which is just as powerful, if not (in my biased opinion) more powerful due to it's utility toolkit. With PLDs toolkit, they can almost act like a weaker SCH (giving your team 1.5 healers to their 2.5 DPS) with divine veil, stoneskin, and clemency at their disposal, not to mention the fact that they have a GCD stun, and a silence and mitigation through the roof. A good PLD can put a high damaging WAR on lockdown easily.
    (0)
    Last edited by Lambdafish; 05-23-2016 at 08:40 AM.

  6. #6
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    Quote Originally Posted by Lambdafish View Post
    If you REALLY want a nerf WARs damage, then increasing the duration of Infuriate from 60 to 120 would go a long way in achieving this because there would be less fell cleaves possible.
    Ah that makes sense. Well it doesn't seem like the dev team want to nerf warrior anyway. They've long allowed it to have a big dps advantage among tanks. Part of me feels like something should change for balance, but at least they are planning another DRK buff of some kind.
    (0)

  7. #7
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Rufalus View Post
    Ah that makes sense. Well it doesn't seem like the dev team want to nerf warrior anyway. They've long allowed it to have a big dps advantage among tanks. Part of me feels like something should change for balance, but at least they are planning another DRK buff of some kind.
    As I explained about PLD, WAR isn't overpowered, tanks are just powerful in general. DRK just needs to find it's place with a buff/design overhaul.
    (0)

  8. #8
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    tanks already got nerfed hard, fell cleaves used to crit for what? a ton more im sure, just be glad they havent made healers split their healing potency between piety and mind to "ensure that piety is a stat worth using". then again they already robbed healers of cleric stance, same day i stopped pvping as a healer actually, imagine that
    (0)

  9. #9
    Player
    SaveTheSunF1R3x's Avatar
    Join Date
    Aug 2013
    Posts
    87
    Character
    Kyotsuke Mashuzu
    World
    Excalibur
    Main Class
    Scholar Lv 60
    Quote Originally Posted by ADVSS View Post
    tanks already got nerfed hard, fell cleaves used to crit for what? a ton more im sure, just be glad they havent made healers split their healing potency between piety and mind to "ensure that piety is a stat worth using". then again they already robbed healers of cleric stance, same day i stopped pvping as a healer actually, imagine that
    I actually did the same untill the feast. Cleric stance in wolves den felt amazing and was super micro intensive. If i had cleric i could probably carry some of the lower tier players. Instead i just have to twiddle my thumbs as my team fails to kill anyone in the alloted time.
    (0)

  10. #10
    Player Isala's Avatar
    Join Date
    Jun 2014
    Posts
    866
    Character
    Isala Zuntrios
    World
    Adamantoise
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by SaveTheSunF1R3x View Post
    I actually did the same untill the feast. Cleric stance in wolves den felt amazing and was super micro intensive. If i had cleric i could probably carry some of the lower tier players. Instead i just have to twiddle my thumbs as my team fails to kill anyone in the alloted time.
    They're a big fan of nerfing skills into the ground because lesser skilled players can't handle things. Cleric stance was fun. Yes, there were some moments of stupidity, like 8 WHMs spamming Holy. But that was really no different than any other group flinging AoEs into a pile of players.
    (0)

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