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  1. #5
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    I haven't played much PVP but I do play WAR and know the rotation. giving it a 10 second cooldown would destroy the point of the skill, one which takes a lot of build up to unleash (5 abandon stacks), and is, by design, a GCD skill. If you are worried about a triple fell cleave then CC is your friend.

    If you REALLY want a nerf WARs damage, then increasing the duration of Infuriate from 60 to 120 would go a long way in achieving this because there would be less fell cleaves possible.

    Edit: I had a proper look at your link, and I do have experience with PLD in PVP so I can draw from that. You say that WAR is difficult to heal through, but your team has a PLD, which is just as powerful, if not (in my biased opinion) more powerful due to it's utility toolkit. With PLDs toolkit, they can almost act like a weaker SCH (giving your team 1.5 healers to their 2.5 DPS) with divine veil, stoneskin, and clemency at their disposal, not to mention the fact that they have a GCD stun, and a silence and mitigation through the roof. A good PLD can put a high damaging WAR on lockdown easily.
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    Last edited by Lambdafish; 05-23-2016 at 08:40 AM.