Quote Originally Posted by Morningstar1337 View Post
As fir a DPS that is more Viable in Non WAR comps. I can barely fathom the amount of Hoops that will take.
Not very many really. It would only take a dps class whose optimal dps rotation applies a non-stacking -10% slash resist debuff (i.e. Storm's Eye/Dancing Edge) even if there is someone else to apply a version of the debuff.
Though having a Tank with Piercing/Magic/Blunt damage would be a start/
Just adding one tank that didn't deal slashing wouldn't change much. We would just end up with Warrior + Dark Knight/Paladin/New Tank (a be force to take an appropriate dps if the New tank doesn't apply its own debuff). This would make 75% of the tank comps non-viable.

You would need to have at least two tanks with the same damage type with one applying a Piercing/Magic/Blunt debuff and this would still have problems as the viable comps would be Warrior + Dark Knight/Paladin/New Debuff Tank/New non-Debuff Tank (+appropriate dps) and New Debuff Tank + New non-Debuff Tank/Dark Knight (+appropriate dps)/Paladin (+appropriate dps). Only 40% of tank pairings would be viable.

RDM? So long as they have access to Black and White Magic (and one of the Elemental spells), then i don't care what weapon they use (Though I like rapiers, I'm unsure how well they would work with bucklers and that combination would probably make them PLD lite)
I wouldn't say the Red Mage needs either Black or White magic, but that it needs a combination of physical combat abilities, offensive magic abilities and defensive/recovery magic abilities.