Page 1 of 2 1 2 LastLast
Results 1 to 10 of 625

Hybrid View

  1. #1
    Player
    Alacran's Avatar
    Join Date
    Mar 2011
    Posts
    964
    Character
    Maeror Montealvo
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Kshuryo View Post
    Adding another tank class will not change the number of people playing tanks, it will only change what class those people are playing.
    Adding such highly wanted job as a DPS will change the number of Tanks however, the Ninja craze will happen again and the DF ques will suffer for it. Tanks are always needed, not keeping your Tanks interested in the role is an amazingly effective way to shoot yourself in the foot
    (4)

  2. #2
    Player
    Katana190's Avatar
    Join Date
    Nov 2013
    Posts
    299
    Character
    Katana Azurite
    World
    Phantom
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Alacran View Post
    Adding such highly wanted job as a DPS will change the number of Tanks however, the Ninja craze will happen again and the DF ques will suffer for it. Tanks are always needed, not keeping your Tanks interested in the role is an amazingly effective way to shoot yourself in the foot
    Its like us tanks aren't people... Its kinda insulting for people to think the queue times are the only thing dictating the SAM spot to try and justify it to a DPS. Seeing a trend with how incredibly selfish the DPS side opinions (All I'm hearing is muh SAM DPS, give tanks the uninteresting/makes no sense tank and give us the DPS spot) are as opposed with the tank side opinions being more factual and logical.(See Shippuu, lots of logic and fact)

    Edit: I'm not aiming this to the person I replied to for clarification.
    (8)
    Last edited by Katana190; 05-07-2016 at 04:53 PM. Reason: Salty tank wants nice things

  3. #3
    Player
    Xlantaa's Avatar
    Join Date
    Feb 2015
    Posts
    1,000
    Character
    X'lantaa Lizhashen
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Katana190 View Post
    Its like us tanks aren't people... Its kinda insulting for people to think the queue times are the only thing dictating the SAM spot to try and justify it to a DPS. Seeing a trend with how incredibly selfish the DPS side opinions (All I'm hearing is muh SAM DPS, give tanks the uninteresting/makes no sense tank and give us the DPS spot) are as opposed with the tank side opinions being more factual and logical.(See Shippuu, lots of logic and fact)

    Edit: I'm not aiming this to the person I replied to for clarification.
    I totally agree with you. I also think is insulting when they said "It is a waste using Samurai as tanks" like I read here before. Also happens with the DRK, people complaining because it wasn't a DPS. Evensaying "Is not necesary any more tanks classes"Why? Only because there are already 3 tanks must stop doing tanks? Is not only the role balance, is it adding more choices to people who want tank. 3 tanks, 3 healers and SEVEN dsp is what we have now.

    Most people play as DPS in the game (cause hate tanking/healing or whatever) and Ieven seen peole saying they should add only DPS, no more tanks/healers needed. Fsss. Some people ask Samurai tank not only acelerate the queues few days, that's stupid, it is also KEEP people interested in tanking and make it their main class, and not bored after 5-6 days like happens before with DRK on 3.0 release. A lot of people loves Samurai, is a good way to introduce new people for the role, and a good way for us, tanks, to have more options. haing more tank options can balance more the queues in Duty finder (and also, healers jobs must be added). Put all DPS will cause problems for the DPS queues.

    Now, I love tanking, I should complaing because the Dragoon is not a tank? (ANd I wish it was a tank)
    (3)
    Last edited by Xlantaa; 05-07-2016 at 05:51 PM.

  4. #4
    Player
    ShinMetsu's Avatar
    Join Date
    May 2011
    Posts
    239
    Character
    Tetsu Kaiten
    World
    Ragnarok
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Katana190 View Post
    Its like us tanks aren't people... Its kinda insulting for people to think the queue times are the only thing dictating the SAM spot to try and justify it to a DPS. Seeing a trend with how incredibly selfish the DPS side opinions (All I'm hearing is muh SAM DPS, give tanks the uninteresting/makes no sense tank and give us the DPS spot) are as opposed with the tank side opinions being more factual and logical.(See Shippuu, lots of logic and fact)

    Edit: I'm not aiming this to the person I replied to for clarification.
    That argument is such a load of bullcr*p. Give tanks the uninteresting / makes no sense tank (anything but SAM)? There are way more interesting concepts than SAM.
    You're undermining people's argument's like crazy. And here you are asking SAM to be a direct replacement to WAR, which you've been stuck on and trying to switch from? How is that not entirely selfish?

    Logical and factual arguments? DRG has heavy armor, but is a DPS? MNK uses leather, but had Taunt in 1.0?
    Also, about the queue times. A different kind of tank, one that is more Mage-like, would help the queue times way more in the long run.
    (9)

  5. #5
    Player
    Katana190's Avatar
    Join Date
    Nov 2013
    Posts
    299
    Character
    Katana Azurite
    World
    Phantom
    Main Class
    Warrior Lv 90
    Quote Originally Posted by ShinMetsu View Post
    That argument is such a load of bullcr*p. Give tanks the uninteresting / makes no sense tank (anything but SAM)? There are way more interesting concepts than SAM.
    You're undermining people's argument's like crazy. And here you are asking SAM to be a direct replacement to WAR, which you've been stuck on and trying to switch from? How is that not entirely selfish?

    Logical and factual arguments? DRG has heavy armor, but is a DPS? MNK uses leather, but had Taunt in 1.0?
    Also, about the queue times. A different kind of tank, one that is more Mage-like, would help the queue times way more in the long run.
    Right as I mentioned in previous posts, my opinion is biased but I will stand by it, I thought over a Red Mage tank as well and think that would be awesome so I can agree there, but this is a SAM thread so I'm trying to stay on topic here. Anyways to your point about my selfish
    opinion about WAR? Your so wrong in thinking I'm selfish because of that... Melee can switch between the melee in a raid environment, ranged can switch between the ranged, "main tank" can switch between pld/drk, "main healer" whm/ast, casters blm/smner... Sch and War are essential jobs to raiding,idm if the new tank is a war rep SAM or not but I love SAM so I stated my opinion I would like it to become the new tank, my points stand about DPS opinions being pretty selfish and feeling insulted by people thinking we don't need anymore tanks, was more of a reaction from thinking this game only needs 3 tanks.
    (2)

  6. #6
    Player
    ShinMetsu's Avatar
    Join Date
    May 2011
    Posts
    239
    Character
    Tetsu Kaiten
    World
    Ragnarok
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Katana190 View Post
    Right as I mentioned in previous posts, my opinion is biased but I will stand by it, I thought over a Red Mage tank as well and think that would be awesome so I can agree there, but this is a SAM thread so I'm trying to stay on topic here. Anyways to your point about my selfish
    opinion about WAR? Your so wrong in thinking I'm selfish because of that... Melee can switch between the melee in a raid environment, ranged can switch between the ranged, "main tank" can switch between pld/drk, "main healer" whm/ast, casters blm/smner... Sch and War are essential jobs to raiding,idm if the new tank is a war rep SAM or not but I love SAM so I stated my opinion I would like it to become the new tank, my points stand about DPS opinions being pretty selfish and feeling insulted by people thinking we don't need anymore tanks, was more of a reaction from thinking this game only needs 3 tanks.
    The lack in variety for Off-tanks is a valid argument, i'll give you as much. Though i don't see it as pressing.
    WARs actually make pretty nifty Main tanks too, and DRK make pretty damn good Off tanks.
    Those limitations are created by player choice really, although developers are at fault for making Storm's Eye so valuable, making a WAR in every party a no-brainer really.

    On the other matter, i'll have to disagree.
    This is a SAM thread, yes. But considering what other jobs they could introduce alongside SAM is too big a factor to ignore in my opinion.
    Which gives room for more interesting concepts for tanking. (I haven't seen anyone write up an interesting SAM tank concept yet, maybe someone should try)

    Don't get me wrong btw, i'll be happy either way actually.
    I've been tanking in ffxiv for 5 years :P And i love SAM pretty much more than any other job.
    So i wouldn't mind if i got to play SAM a lot more with it being a tank, but i'd be sad because i have this image of SAM being a 'bringer of destruction'.
    Seeing it have tank damage would totally destroy that image for me.
    Edit: Oh, and yeah. It seems pretty boring to get more of the same tanking stuff. But hope that someone can present a nice SAM tank concept that looks appealing.
    (4)
    Last edited by ShinMetsu; 05-07-2016 at 06:48 PM.

  7. #7
    Player
    Katana190's Avatar
    Join Date
    Nov 2013
    Posts
    299
    Character
    Katana Azurite
    World
    Phantom
    Main Class
    Warrior Lv 90
    Quote Originally Posted by ShinMetsu View Post
    The lack in variety for Off-tanks is a valid argument, i'll give you as much. Though i don't see it as pressing.
    WARs actually make pretty nifty Main tanks too, and DRK make pretty damn good Off tanks.
    Those limitations are created by player choice really, although developers are at fault for making Storm's Eye so valuable, making a WAR in every party a no-brainer really.

    On the other matter, i'll have to disagree.
    This is a SAM thread, yes. But considering what other jobs they could introduce alongside SAM is too big a factor to ignore in my opinion.
    Which gives room for more interesting concepts for tanking. (I haven't seen anyone write up an interesting SAM tank concept yet, maybe someone should try)

    Don't get me wrong btw, i'll be happy either way actually.
    I've been tanking in ffxiv for 5 years :P And i love SAM pretty much more than any other job.
    So i wouldn't mind if i got to play SAM a lot more with it being a tank, but i'd be sad because i have this image of SAM being a 'bringer of destruction'.
    Seeing it have tank damage would totally destroy that image for me.
    Edit: Oh, and yeah. It seems pretty boring to get more of the same tanking stuff. But hope that someone can present a nice SAM tank concept that looks appealing
    Huh, good points. I'll admit some things I've said are wrong and are just formed of biased opinion wanting SAM as tank so much, but if there's one thing this thread has done is change my opinion slightly, from only wanting SAM to seeing the amount of other viable tanking candidates, RDM seems like a really interesting one, although people will have to come to terms that it will share fending gear and not have exclusive gear. I can agree the thread isn't only about SAM anymore so I wasn't right there either. And I'm aware WAR can make a good MT haha, its just the niche is PLD/DRK MT and WAR OT, been tanking since 2.0, not as long as 1.0 but the game has changed a lot since then! Regardless I just hope SE can come up with something to get out of this pigeon hole known as WAR and SCH
    (2)
    Last edited by Katana190; 05-07-2016 at 07:15 PM. Reason: omg phone editing sucks

  8. #8
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Katana190 View Post
    ----
    Red Mage does have a history in FF series for being able to equip Heavy Armor which does allow it to fit into a Tank for FF14. The only matter of it is how SE may adjust Red Mage in the FF14 version if it is a Tank Job because they can not simply copy and paste skills from White Mage and Black Mage here but may have to use new skills unique to to FF14 version without giving up Red Mage's identity to use both White and Black Magic.

    I still think Red Mage may prove to be a more interesting tank job with one possible mechanic as White Magic being the Protective Tank abilities (improve defense and damage reduction through magic means such as barriers or auras with unique effects) and Black Magic as the Destructive DPS abilities (causing damage and generating aggro).
    (2)
    Last edited by EdwinLi; 05-08-2016 at 12:10 AM.

  9. #9
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    TY all the words i couldnt say. Shin
    (1)
    Last edited by ADVSS; 05-07-2016 at 06:21 PM.

  10. #10
    Player
    Shippuu's Avatar
    Join Date
    Mar 2013
    Posts
    628
    Character
    Shippuu Nammuu
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by ShinMetsu View Post
    That argument is such a load of bullcr*p. Give tanks the uninteresting / makes no sense tank (anything but SAM)? There are way more interesting concepts than SAM.
    That's an opinion. Still doesn't change that Samurai is pretty much the most requested job to be added to the game. So it doesn't really matter what's interesting, only what's a safer bet. A RDM tank would be interesting, sure, it's also a bigger step away from it's traditional identity as well as all kinds of other issues like itemization.

    Quote Originally Posted by ShinMetsu View Post
    Logical and factual arguments? DRG has heavy armor, but is a DPS? MNK uses leather, but had Taunt in 1.0?
    Also, about the queue times. A different kind of tank, one that is more Mage-like, would help the queue times way more in the long run.
    DRG wears heavy armor, sure. It could have been a tank if SE wanted it to. It also doesn't have much history with abilities that shielded or defended others.

    You're also greatly overplaying the 1.0 pugilist skill taunt. Which only directed the enemy towards the pugilist for 5 seconds (which wasn't very long in the slow pace of 1.0, we're talking about one enemy attack.) They had zero moves that built or increased their enmity, and the ability was removed in 2.0 so it's a moot point at this rate.

    I also disagree that a mage/casting tank would help queue times more in the long run. You're taking a playstyle that is not shared with other tanks and while it's an interesting idea it makes it incredibly harder to balance in-line with the other tanks, on top of itemization if they don't wear fending armor. And even then, it would have to be one of the more requested mage jobs (RDM or BLU) which comes with the same flak as taking SAM and making it a tank instead of a DPS as those players will complain as well. SAM tank is generally the path of least resistance from a develop standpoint.
    (4)

Page 1 of 2 1 2 LastLast