Page 5 of 7 FirstFirst ... 3 4 5 6 7 LastLast
Results 41 to 50 of 68
  1. #41
    Player
    Jukebox12's Avatar
    Join Date
    Jan 2016
    Posts
    376
    Character
    Juke Fm
    World
    Behemoth
    Main Class
    Dark Knight Lv 73
    Quote Originally Posted by Lyrica_Ashtine View Post
    That's not how math works...
    -chuckle- took a statement out of context cannot do that its a overall 9%-30% since its a 1 cd learn how to count and read please and I never once said overall all together
    (0)
    Last edited by Jukebox12; 04-30-2016 at 01:25 PM.

  2. #42
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Quote Originally Posted by Jukebox12 View Post
    snip
    No, please do explain. How did you conclude on a 9% to 30% increase? Show us the theory on this or the calculations
    (1)

  3. #43
    Player
    Jukebox12's Avatar
    Join Date
    Jan 2016
    Posts
    376
    Character
    Juke Fm
    World
    Behemoth
    Main Class
    Dark Knight Lv 73
    Quote Originally Posted by Lyrica_Ashtine View Post
    No, please do explain. How did you conclude on a 9% to 30% increase? Show us the theory on this or the calculations
    never did I once said it was a increase I said in total for the duration of the raid its 9% to 30%. please learn how to read and do math
    (0)

  4. #44
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Quote Originally Posted by Jukebox12 View Post
    never did I once said it was a increase I said in total for the duration of the raid its 9% to 30%. please learn how to read and do math
    I'm not the one who said this, though:
    Quote Originally Posted by Jukebox12 View Post
    a raid fight is 3 mins to 10 mins depending on dps, HpS and how often mechs are done correctly fey wind is only a 3% boost in attack speed in a raid its between 9%-30% increase of attack speed it may seems a lot but it is really not I only use Selence if I am solo healing in a 4-man dungeon or my raid group wants the buff but if not I am using Eos just to help my co-healer Off-time and main-time when doing stuff
    (1)

  5. #45
    Player
    Jukebox12's Avatar
    Join Date
    Jan 2016
    Posts
    376
    Character
    Juke Fm
    World
    Behemoth
    Main Class
    Dark Knight Lv 73
    increase doesn't mean increase also I said duration of the fight buddy
    (0)

  6. #46
    Player
    Jukebox12's Avatar
    Join Date
    Jan 2016
    Posts
    376
    Character
    Juke Fm
    World
    Behemoth
    Main Class
    Dark Knight Lv 73
    Quote Originally Posted by Lyrica_Ashtine View Post
    I'm not the one who said this, though:
    also what is 3*3 and 3*10 please tell me u know this or are u dumb
    (0)

  7. #47
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    I'm in agreement with Lyrica. I have absolutely no idea what you're attempting to say with your comment:

    Quote Originally Posted by Jukebox12 View Post
    a raid fight is 3 mins to 10 mins depending on dps, HpS and how often mechs are done correctly fey wind is only a 3% boost in attack speed in a raid its between 9%-30% increase of attack speed it may seems a lot but it is really not I only use Selence if I am solo healing in a 4-man dungeon or my raid group wants the buff but if not I am using Eos just to help my co-healer Off-time and main-time when doing stuff
    I would recommend you re-word your sentence or explain your theorycraft as your context and/or logic is absolutely atrocious at this time.

    [EDIT] Your subsequent responses also didn't add anything meaningful to your argument but did add insight to your thoughts, as an FYI.
    (2)
    Last edited by Ghishlain; 05-01-2016 at 06:42 AM.

  8. #48
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    That must be one souped up Selene that's capable of delivering 3% attack speed multiplied by the duration of the duty. So by that logic, if a duty lasts 33.3 minutes, you're at -100% attack speed
    (1)

  9. #49
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Jukebox12 View Post
    also what is 3*3 and 3*10 please tell me u know this or are u dumb
    The 3% speed increase is not additive each time you use it.

    It is 3% for 30s @ 60s CD. So on CD it is a 1.5% increase in speed.
    (2)

  10. #50
    Player JackFross's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    680
    Character
    Eve Malqir
    World
    Balmung
    Main Class
    Dragoon Lv 80
    To first comment on the thread - I haven't sifted through the posts because the whole first page was people bashing OP for including Eos.

    Between those two combinations, I think AST+Eos would be far more raid dps gain than Selene+WHM. As long as the AST actually does DPS (a lot of ASTs I see do literally 0 DPS and just focus on heals+cards because ??????) it should balance out pretty nicely. Selene isn't nearly as effective as AST at DPS support, like... not even close. It's a 1-minute cooldown worse-than-expanded-arrow like... not very good. WHM has better dps than AST, though, but not by enough to matter imho, and the heals should be equivalent between the two options.


    Quote Originally Posted by Yhisa View Post
    As an AST or MCH i have seen many times when the main healer dies its a wipe cause SCH cannot keep up with the healing without extreamly burning himself dry out of MP, massive cooldown burning and heavy relying on pet to help heal players
    Gonna real talk - this is 100% dependent on the skill of the healers.

    In my raid static, when our WHM goes down, we last a lot longer than when my SCH dies. In A4S, it was basically an instant wipe if the Scholar died, but the White Mage would regularly die to shit he shouldn't die to and we'd make it through to our usual progression point with no issue. Our SCH would occasionally/rarely screw up and die in the same place and almost every time we would immediately wipe.

    So, I disagree? It's about how good the Healer is at picking up the slack. If you're up to the chain Sparks after hammers in A7S then absolutely if EITHER healer dies, it's a wipe unless the other healer anticipates it and prepares. SCH has just fine burst heals to compensate, it's just more effective for the SCH to be dpsing since most healing in the game does not require two healers, so it makes more sense for your shield healer to be the spot healer and the HoT healer to be the main. It's not because SCH lacks healing capability - it's because SCH's healing capability lends itself much more to spot heals than WHM's kit.
    (0)

Page 5 of 7 FirstFirst ... 3 4 5 6 7 LastLast