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  1. #11
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Xavikon View Post
    I'm not trying to make a fuss, I simply asked for a feature to return to the game that was previously existent in ARR. There does seem to be exceptional negative feedback to this idea, some legitimate, some unfounded. I just don't like seeing groundless arguments against something.
    Game feature? Item levels were never a thing in the past because it wasn't possible to be nearly 100 item levels above a dungeon! Once the gear got too strong they added item level restrictions and requirements to keep the game balanced. This wasn't a "feature" as much as it was a lack of features. And undersized parties were not even possible until the release of Heavensward -- you always needed a FULL party to start any dungeon.

    Sorry, but so far your entire argument seems horribly flawed and your only defense is convenience. You've chosen to ignore the obvious abuse that this system could get in favour of shamless promotion. Basically, you're trading game balance for convenience. You won't get anywhere if you just look at one side of the argument, so at least address concerns when you respond instead of burying your head in the sand.
    Quote Originally Posted by Xavikon View Post
    Better gear does not prevent people from being carried in any way.
    But it actually DOES! What stops a level 30 from joining a level 60 on a high level dungeon? Oh right, minimum level! What stops an undergeared monk joining on that Coil of Bahamut run? Oh wait! minimum item level! And you basically admitted in the same paragraph that you were forced to upgrade their gear to get in. Guess what? That's the whole point of the system!

    Pretending it doesn't do anything doesn't mean it doesn't do anything.
    (2)
    Last edited by Lemuria; 04-27-2016 at 03:05 PM.