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  1. #1
    Player
    Xavikon's Avatar
    Join Date
    Apr 2012
    Posts
    33
    Character
    Lucife Xavikon
    World
    Masamune
    Main Class
    Leatherworker Lv 80
    I would also note that the arbitrary iLVL requirements set forth by the DevTeam are absolutely NOT the minimum iLVL required to complete the instance. Examples include, but are not limited to Lucrezia and Coil. The iLVL req. set by the DF is i82 for T5, and i123 for T13. You can go over to Lucrezia's YouTube page and find where they completed this content with ~i55 and ~i90 gear respectively. That is nearly a 30 iLVL difference between Duty Finder arbitrary "requirements" and what is truly needed to complete content.

    So please, before marking undergeared as defined by your own, or even the DevTeam's arbitrary opinion, realize that there are exceptionally skilled players out there, such a Lucrezia or Elysium and others, that enjoy the challenge. And while the lack of this feature does not hinder them, their success provides evidence that it is not necessary to burden others who are able to carry their friends with the need to buy higher iLVL gear when it is unnecessary.
    (0)

  2. #2
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,999
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    This feature's only purpose would be to allow carrying people. How else would you justify asking for acces in a Duty for wich you're clearly undergeared ?
    Define undergeared, because I can think of numerous instances in the past where someone can validly contribute to the success of a duty without being at that duty's item level requirement.

    The requirements are often quite arbitrary to begin with, such as the level requirements that got put on Coil once it was added to the DF, when many many people had been clearing the Coils well under those levels prior to it.

    Again there is no valid reason why such requirements should be enforced on premades. If they want to challenge themselves they should be allowed to.
    (0)

  3. #3
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Fynlar View Post
    Define undergeared, because I can think of numerous instances in the past where someone can validly contribute to the success of a duty without being at that duty's item level requirement.
    Well, since the OP asks for a simple removal of ilvl requirement, I'd say : ilvl1

    All and all, the ilvl requirement are generally pretty low, so it's not a big gate. The only step where it can really hold you back is when you're jumping from Neverreap/Fractal to Sirius HM/Arboretum.

    They're not allowing us to befriend our alt since it could, somehow, allow some exploits, so I really doubt they'll lift this requirement and allow for such blatant carrying.
    (2)

  4. #4
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    The item level is there for a reason. You don't have to respect that reason, but I'm in agreement with Rayn here. It would be way too open to abuse if it was removed. The ilvl requirement isn't perfect as it stands, but just because something isn't a cast-iron defense against abuse, doesn't mean we should have no defense at all.
    (8)

  5. #5
    Player
    CuteWhisper's Avatar
    Join Date
    Aug 2015
    Posts
    462
    Character
    Cupcake Monster
    World
    Leviathan
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Lemuria View Post
    The item level is there for a reason. You don't have to respect that reason, but I'm in agreement with Rayn here. It would be way too open to abuse if it was removed. The ilvl requirement isn't perfect as it stands, but just because something isn't a cast-iron defense against abuse, doesn't mean we should have no defense at all.
    Im also with Rayn here sorry OP but im against removing iLvl for reasons they both mentionned
    (6)
    Last edited by CuteWhisper; 04-27-2016 at 06:19 AM. Reason: Typos

  6. #6
    Player
    Xavikon's Avatar
    Join Date
    Apr 2012
    Posts
    33
    Character
    Lucife Xavikon
    World
    Masamune
    Main Class
    Leatherworker Lv 80
    Quote Originally Posted by CuteWhisper View Post
    Im also with Rayn here sorry OP but im against removing iLvl for reasons they both mentionned
    I'm not sure either of you are fully understanding how the RMT generation process works(maybe you do, but it seems like your arguments indicate otherwise). RMT character levelers and/or farmers would likely NEVER use this feature due to the inefficiencies introduced.
    It's possible I don't feel the pain of RMT as much on the JP realms as you guys do on the NA realms. Could very well be my opinion is less influenced by how it might affect RMT and more on how it affects the player base directly.
    (0)

  7. #7
    Player MeiUshu's Avatar
    Join Date
    Nov 2013
    Location
    Uldah
    Posts
    1,262
    Character
    Sophia Sormanu
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by CuteWhisper View Post
    Im also with Rayn here sorry OP but im against removing iLvl for reasons they both mentionned
    same for me. I agree with him totally
    (0)

  8. #8
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    Leves in 1.# weren't all that dissimilar to this idea being proposed, where you'd have a high level out doing all the work while 5 low levels still in starting gear would pop leve after level after leve while sitting at camp doing jack all (this is how the RMT then made their gil, by the way). In fact, I'd go so far as to say this is exactly the same. 3 guffs sitting at the entrance reaping the benefits while the high level runs through and clears the dungeon. No, just no. We had our fill of that in 1.#, I'd prefer it if it stayed in 1.#.
    (2)

  9. #9
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Gilraen View Post
    Leves in 1.# weren't all that dissimilar to this idea being proposed, where you'd have a high level out doing all the work while 5 low levels still in starting gear would pop leve after level after leve while sitting at camp doing jack all (this is how the RMT then made their gil, by the way). In fact, I'd go so far as to say this is exactly the same. 3 guffs sitting at the entrance reaping the benefits while the high level runs through and clears the dungeon. No, just no. We had our fill of that in 1.#, I'd prefer it if it stayed in 1.#.
    Uhm, you can still do that, that's how I got most of my battle classes from 1 to 15, sitting in Horizon starting leves with a level 50 finishing them in half a minute.
    (0)

  10. #10
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    You can craft stuff to meet any item level requirement at the moment so this limitation is pretty arbitrary.
    (0)

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