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  1. #1
    Player Ilitsa's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,132
    Character
    Ilitsa Samariya
    World
    Siren
    Main Class
    Dark Knight Lv 90
    I agree, ilvl requirement should be nullified if running as a full premade group (in non-roulette cases, maybe, though even then, if you're fully premade, ilvl shouldn't be enforced). Especially with the ilvl gap jump to go from Fractal to Mocianne's arboretum, or even just following msq, having a 180+ requirement on antitower. It dissuades new players, since they removed an entire currency section that gapped this divide before, without really adding a reliable way of gearing to 170 after fractal/neverreap. You can use centurio seals, sure, but that's not exactly a concise way of doing things, and, is rather limited unless you hunt religiously for a/s ranks. Which isn't a very viable expectation.
    (1)
    Last edited by Ilitsa; 04-28-2016 at 02:31 AM.

  2. #2
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Can this thread die yet?

    If someone can't meet the minimum, craft them stuff so they can. There is no minimum for current savage raids, and if you want to go lower than minimum, change your gear in the instance. That's all there is to it.
    (0)

  3. #3
    Player Ilitsa's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,132
    Character
    Ilitsa Samariya
    World
    Siren
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by FoxyAreku View Post
    Can this thread die yet?

    If someone can't meet the minimum, craft them stuff so they can. There is no minimum for current savage raids, and if you want to go lower than minimum, change your gear in the instance. That's all there is to it.
    Can you just not come into a thread you don't want to partake in a discussion with? It's not rocket science. And that's not an extremely viable option either (the crafting bit, I mean) as not everyone has access to that kind of stuff, and, looking at the market board, and this may come as a shock to you, but, the 180 crafted coat for nin(griffin leather coat of scouting) has NEVER been on the mb before on Siren. The sky pirate's jacket (185) is 1 mil. Not everyone has crafter friends/access to crafting that stuff themselves, therefore that lame excuse you gave has zero viability.
    (1)

  4. #4
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Ilitsa View Post
    snip
    Gathering mats and making a party finder for someone to craft for you isn't hard.

    Made a full tank 220 set without spending a dime. At worst you would have to tip someone, the only even remotely hard material is the frost cotton bolls/smith ore/etc, and most people should be able to afford that if they can't gather as it's hardly super expensive. There's literally no excuse for someone to not be able to get crafted 220s with how incredibly easy they are aside from laziness, they use most of the same mats as level 55 gear for goodness sake! >_>

    Also I'll come into a thread if I want, I'm just pointing out that this thread has been nothing but 4 pages of the same people saying the same things over and over. There's no reason for it to continue, the lvl requirement isn't going to go anywhere.

    Also:

    Quote Originally Posted by aesteval View Post
    Weekly b-rank hunt bill yields 100 centurio seals.
    Daily trash hunt bills yield 110 centurio seals.

    That's 870 centurio seals without touching a or s ranks.

    A full set of 170 gear costs what? 920 seals? How is that not a viable upgrade method? Because it takes a week of play to accomplish?
    Crafting rant aside, this is also true. You can also get a full esoteric set in less than a week too which would set you at i200 and good enough for all content in the game that has a requirement. Heck, even less than a day if you really commit....
    (0)
    Last edited by FoxyAreku; 04-28-2016 at 04:11 AM.

  5. #5
    Player
    Xavikon's Avatar
    Join Date
    Apr 2012
    Posts
    33
    Character
    Lucife Xavikon
    World
    Masamune
    Main Class
    Leatherworker Lv 80
    Quote Originally Posted by FoxyAreku View Post
    Gathering mats and making a party finder for someone to craft for you isn't hard.

    Made a full tank 220 set without spending a dime. At worst you would have to tip someone, the only even remotely hard material is the frost cotton bolls/smith ore/etc, and most people should be able to afford that if they can't gather as it's hardly super expensive. There's literally no excuse for someone to not be able to get crafted 220s with how incredibly easy they are aside from laziness, they use most of the same mats as level 55 gear for goodness sake! >_>

    Crafting rant aside, this is also true. You can also get a full esoteric set in less than a week too which would set you at i200 and good enough for all content in the game that has a requirement. Heck, even less than a day if you really commit....
    The question isn't the difficulty, it is necessity. Why is it necessary to put up these roadblocks to new players that have older players willing to carry them?
    (1)

  6. #6
    Player
    Voltyblast's Avatar
    Join Date
    Aug 2014
    Posts
    735
    Character
    Rama Kagon
    World
    Balmung
    Main Class
    Warrior Lv 80
    I'm with Ilitsa here: as I just said in my post I had to spend about 1-2m gil just to help my friend with crafted 220 gear JUST to be able to join the first dungeons (she was about 150 when reached 60). I'm not saying to remove it though but at least easing it up a bit for new players who just don't have the proper ways to grab gear without doing dungeons.
    (0)

  7. #7
    Player
    aesteval's Avatar
    Join Date
    Jun 2015
    Posts
    956
    Character
    Tae Sylphanas
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Ilitsa View Post
    since they removed an entire currency section that gapped this divide before, without really adding a reliable way of gearing to 170 after fractal/neverreap. You can use centurio seals, sure, but that's not exactly a concise way of doing things, and, is rather limited unless you hunt religiously for a/s ranks. Which isn't a very viable expectation.
    Weekly b-rank hunt bill yields 100 centurio seals.
    Daily trash hunt bills yield 110 centurio seals.

    That's 870 centurio seals without touching a or s ranks.

    A full set of 170 gear costs what? 920 seals? How is that not a viable upgrade method? Because it takes a week of play to accomplish?
    (0)

  8. #8
    Player
    Xavikon's Avatar
    Join Date
    Apr 2012
    Posts
    33
    Character
    Lucife Xavikon
    World
    Masamune
    Main Class
    Leatherworker Lv 80
    Quote Originally Posted by aesteval View Post
    Weekly b-rank hunt bill yields 100 centurio seals.
    Daily trash hunt bills yield 110 centurio seals.

    That's 870 centurio seals without touching a or s ranks.

    A full set of 170 gear costs what? 920 seals? How is that not a viable upgrade method? Because it takes a week of play to accomplish?
    I think you, along with most of the other people that are bashing this idea. Never have I, or anyone else really, supporting this idea said that you can't gear up newbies in a relatively short time. What we are suggesting is that if the group is fully pre-made(you and the 7 other people you're entering with understand the situation) why should it be necessary to have the DF required iLVL? You're not imposing this handicap onto some random person who had no say in it. All 8 of you understand and consent to this situation.


    Taking this into the perspective of the step-stone gearing approach, why shouldn't I and two other friends be able to take our 4th friend into high level dungeons and gear them up quickly if we so choose? Perhaps we don't want to spend hours grinding middle dungeons for tomestones or XXXX amount of gil on crafted gear. If we are choosing to help that friend by sacrificing our time and taking on the handicap of effectively 3 manning a dungeon, I don't see why we shouldn't be able to do that.
    (2)

  9. #9
    Player
    Legion88's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    1,527
    Character
    Baradaeg Ryssbhirwyn
    World
    Lich
    Main Class
    Warrior Lv 80
    my 2 cent...

    I can live with the ilevel drop in ARR content for premade parties, if the average ilevel is higher then the min required ilevel. In both synced and unsynced, but the average ilevel has to beat the "required ilevel" after the sync.
    (0)

  10. #10
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Legion88 View Post
    I can live with the ilevel drop in ARR content for premade parties, if the average ilevel is higher then the min required ilevel. In both synced and unsynced, but the average ilevel has to beat the "required ilevel" after the sync.
    If you're a fresh lvl 50 player, by doing your job quests, you can gain a full i90 set of armor. By doing the Hard Mode primals, you can gain an i90 relic weapon. By doing the dungeons you already have access to (And since you're a fresh lvl50, these are new content for you), you can gather enough poetics to be ilvl130, giving you acces to everything in ARR.

    Why would you want to skip all of this in a game where people already complain that we don't have enough content to do ?
    (0)

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