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  1. #11
    Player
    Xavikon's Avatar
    Join Date
    Apr 2012
    Posts
    33
    Character
    Lucife Xavikon
    World
    Masamune
    Main Class
    Leatherworker Lv 80
    Reynhart,

    There will be multiple responses due to the character limitation of a single response.

    I don't really want to distract from the original request, but I feel like you're derailing the discussion already. RMT and bots exist in FFXIV, and they will continue to exist as long as people play the game. As far as your concern about making it easier for RMT to level their bots, I don't know that you really are comprehending what goes into leveling a bot.

    Basically, these companies, or individuals in some cases, write scripts/programs that have "memorized" the dungeon paths and the exact set of key presses required to complete them. They then set up numerous servers with virtual machines that run hundreds of instances of the game. Finally, they run the script and walk away, or perhaps have maybe one person managing hundreds of accounts at a time in the event that the script or software breaks.
    (0)
    Last edited by Xavikon; 04-27-2016 at 04:51 AM.

  2. #12
    Player
    Xavikon's Avatar
    Join Date
    Apr 2012
    Posts
    33
    Character
    Lucife Xavikon
    World
    Masamune
    Main Class
    Leatherworker Lv 80
    Removing the iLVL requirement from pre-made groups doesn't make this task any easier for them. Typically you will see a 'bot group' as all the same classes, all the same level and all the same(or similar) gear. This is because the scripts and planning that goes into running these bots assumes NO variation. Everything should happen in a predictable manner so the human supervisor of the bots needs to interact with them as little as possible. To suddenly change it so you take one geared character and many undergeared characters would require rewriting of software/scripts that have been working for years now for little to no reasonable gain or improvement in efficiency.

    I understand your frustration with bots, they are aggravating. However, let the task force do their job and track down the RMT groups. Let the designers create an enjoyable experience for the rest of us.
    (0)

  3. #13
    Player
    Xavikon's Avatar
    Join Date
    Apr 2012
    Posts
    33
    Character
    Lucife Xavikon
    World
    Masamune
    Main Class
    Leatherworker Lv 80
    I would also note that the arbitrary iLVL requirements set forth by the DevTeam are absolutely NOT the minimum iLVL required to complete the instance. Examples include, but are not limited to Lucrezia and Coil. The iLVL req. set by the DF is i82 for T5, and i123 for T13. You can go over to Lucrezia's YouTube page and find where they completed this content with ~i55 and ~i90 gear respectively. That is nearly a 30 iLVL difference between Duty Finder arbitrary "requirements" and what is truly needed to complete content.

    So please, before marking undergeared as defined by your own, or even the DevTeam's arbitrary opinion, realize that there are exceptionally skilled players out there, such a Lucrezia or Elysium and others, that enjoy the challenge. And while the lack of this feature does not hinder them, their success provides evidence that it is not necessary to burden others who are able to carry their friends with the need to buy higher iLVL gear when it is unnecessary.
    (0)

  4. #14
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    The item level is there for a reason. You don't have to respect that reason, but I'm in agreement with Rayn here. It would be way too open to abuse if it was removed. The ilvl requirement isn't perfect as it stands, but just because something isn't a cast-iron defense against abuse, doesn't mean we should have no defense at all.
    (8)

  5. #15
    Player
    CuteWhisper's Avatar
    Join Date
    Aug 2015
    Posts
    462
    Character
    Cupcake Monster
    World
    Leviathan
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Lemuria View Post
    The item level is there for a reason. You don't have to respect that reason, but I'm in agreement with Rayn here. It would be way too open to abuse if it was removed. The ilvl requirement isn't perfect as it stands, but just because something isn't a cast-iron defense against abuse, doesn't mean we should have no defense at all.
    Im also with Rayn here sorry OP but im against removing iLvl for reasons they both mentionned
    (6)
    Last edited by CuteWhisper; 04-27-2016 at 06:19 AM. Reason: Typos

  6. #16
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    Leves in 1.# weren't all that dissimilar to this idea being proposed, where you'd have a high level out doing all the work while 5 low levels still in starting gear would pop leve after level after leve while sitting at camp doing jack all (this is how the RMT then made their gil, by the way). In fact, I'd go so far as to say this is exactly the same. 3 guffs sitting at the entrance reaping the benefits while the high level runs through and clears the dungeon. No, just no. We had our fill of that in 1.#, I'd prefer it if it stayed in 1.#.
    (2)

  7. #17
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Xavikon View Post
    So please, before marking undergeared as defined by your own, or even the DevTeam's arbitrary opinion, realize that there are exceptionally skilled players out there, such a Lucrezia or Elysium and others, that enjoy the challenge.
    So change your gear once you're in the dungeon, ...you can already do that...

    Seriously, if that's your motivation, you're making a fuss for nothing, since ilvl only applies to the Duty Finder, and that exceptionally skilled players like Lucrezia or Elysium have all the gear they need to meet the ilvl requirement way before the dungeons are even created...

    By, the way, you can edit your post to bypass the 1000 characters limit.
    (2)
    Last edited by Reynhart; 04-27-2016 at 07:20 AM.

  8. #18
    Player
    WhiteArchmage's Avatar
    Join Date
    Jun 2015
    Posts
    1,458
    Character
    Samniel Atkascha
    World
    Faerie
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Xavikon View Post
    I would also note that the arbitrary iLVL requirements set forth by the DevTeam are absolutely NOT the minimum iLVL required to complete the instance. Examples include, but are not limited to Lucrezia and Coil. The iLVL req. set by the DF is i82 for T5, and i123 for T13. You can go over to Lucrezia's YouTube page and find where they completed this content with ~i55 and ~i90 gear respectively. That is nearly a 30 iLVL difference between Duty Finder arbitrary "requirements" and what is truly needed to complete content.
    Having just gone to Lucrezia's YouTube page I'm going to call BS or gross exaggeration here. Their t5 clear does use some i55 gear but the weapons are i70 (and weapons may be the most important gear) while they did t13 in i110 at least, not i90 as you say. You'll also notice those runs are very long and, dare I say it, almost hit enrage and everyone needs to be on point on DPS (as well as their cooldowns) so most raid groups wouldn't be able to clear it.

    However, there are still way too many people who reach Steps of Faith and can't clear it because they've been carried through all content (and yes, I say STILL because the other day a friend was stuck in one run where they got Vishap to 50% by the time they got to last gate). People would just buy carries through t1-13 or Alexander Savage or carry their friends. And reaching the necessary ilvl isn't even hard, especially for new players who get a set of i90 gear alongside their job quest blues and free i110-100 gear on story quests, and that's not even getting into Ishgard. So no, removing min ilvl from duties is just laziness and very exploitable.

    And, as said already, you can edit your post after posting it to get aroung the 1k limit. As I just did.
    (1)
    Last edited by WhiteArchmage; 04-27-2016 at 07:08 AM.

  9. #19
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    You can craft stuff to meet any item level requirement at the moment so this limitation is pretty arbitrary.
    (0)

  10. #20
    Player
    Zari's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    401
    Character
    Zari Lutus
    World
    Balmung
    Main Class
    Arcanist Lv 60
    Oh also the undersized party option was not a "thing in ARR that disappeared with HW." It was added post HW release to ARR instances
    (1)

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