Quote Originally Posted by Jpec07 View Post
Snip
Yes, if the penalty was more harsh people wouldn't leave on their own accord. They'd force the rest of the group to kick them to get around it, by either:

A - Faking a D/C to be kicked.
B - Just standing there at the door waiting for you to get fed up and kick them.
C - Not healing, flashing, only auto attacking, again slowing down the run to a crawl till they are kicked.

Then what? Come and complain on the forums that vote to kick should be removed, or those that are kicked need to have a 12 hour penalty? 30 minutes for leaving is the most acceptable 'punishment' for leaving a duty. As other's have said most people go do something else like craft, gather, ect till their timer is up, and queue back in. One keeps players playing, (and therefor subbing) and the other would make subs vanish. Fewer players = longer queue times, and you are still 'stuck' with the wasted time you all are initially complaining about. It's a no win scenario, and guess what.. that's life.