Quote Originally Posted by LineageRazor View Post
Snip
Ilusion of the selfish, more like the naivety of the foolish. Civilization only 'developed' because it was safer to be in numbers than it was alone. I mean, if your neighbor gets eaten by the lion as you run away, sounds like you win. Or would you have tried to help them and get eaten also? Everyone is in it for themselves, don't delude yourself. People would sooner step on your head to reach an apple than hold you up willingly and hope you pick two.

You bring up pony farms as your example for people not bailing. Have you ever done one? Rarely do they go more than like 4-5 runs before someone leaves, and most I've noticed have a 'clause' that says stick around for (insert this many runs) after you win. Why would they need to specify that if people don't bail after they get what they want?

I've also played ARR since release, also spending just as much time in DF as you probably. The majority of people I've run into, just want to get through the dungeon swiftly and efficiently, and only see the 3, 7, 23 other people there as a means to an end. Sometimes they go just to 'stir the pot' but more often than not.. just want to get it done.