Naoki Yoshida:
Source: http://forum.square-enix.com/ffxiv/threads/113554 at 1:14:22...Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.
Honestly there is never going to be an end to this argument. Because the jerks who simply don't care if they inconvenience you, will never care regardless of how harsh the penalty is because they'll simply go do something else. End of the day making the punishment too severe will change nothing in that regards but make the duty finder a wasteland, I shudder at the queue times for dps were such a thing to occur.
These type of players are in it for themselves, its all about their time, not yours or the groups and its up to them what they do with it. If they leave you in the dust and you are now waiting 30minutes for a tank or healer because they can't be bothered with a particular dungeon because "Oh nuuu it may take more than 20mintues woe is me and what's this!? A green leaf!? I don't have time to teach tactics, they should have researched everything weeks in advance cause learning on the go is for idiots. My time is so valuable! I'm gonna be a jerk and leave and go do something productive for 30 minutes until I can try again, it sucks to be that team I just left, oh well not like I care!"
You may as well be talking to a brick wall because they'll never see eye to eye with the people who want others to have a fun, fair and enjoyable experience without anyone being inconvenienced.
Just something we've got to live with.
But it still doesn't stop me from despising the people who get into a rage whenever there are new people, they won't teach them anything, and will instead just belittle them or kick them because they didn't look up tactics in advance. Cause heaven forbid people wanting to play the game blind if its their first time in a dungeon, if you know they are new and they aren't asking for tactics because did you ever consider they might be too shy or terrified to face the wrath of the jerks? It takes nothing to spend a couple minutes to outline how a boss works yet people treat it as the most horrible thing in the world.
I've seen so many mentors with this attitude that its honestly sickening and they are making a mockery of the mentor system cause they simply unlocked it to have a crown next to their name so they feel special and superior.
Yet at the same time these are the same jerks who won't go into new content blind, they'll sit and wait for others to figure out for them cause they want to put in the least amount of effort for the most reward. But they'll never offer the same courtesy back, when it costs nothing, absolutely nothing other than a small fragment of your time that is really not as valuable as you think it is.
Last edited by NaesakiAshwell; 05-03-2016 at 11:16 AM.
Not possible. They either leave and inconvenience others or stay and inconvenience themselves.
Going in blind and getting told the mechanics are mutually exclusive. If you want to be told the mechanics, look it up beforehand instead. If you don't want to be told the mechanics, make a premade.But it still doesn't stop me from despising the people who get into a rage whenever there are new people, they won't teach them anything, and will instead just belittle them or kick them because they didn't look up tactics in advance. Cause heaven forbid people wanting to play the game blind if its their first time in a dungeon, if you know they are new and they aren't asking for tactics because did you ever consider they might be too shy or terrified to face the wrath of the jerks? It takes nothing to spend a couple minutes to outline how a boss works yet people treat it as the most horrible thing in the world.
Yet at the same time these are the same jerks who won't go into new content blind, they'll sit and wait for others to figure out for them cause they want to put in the least amount of effort for the most reward. But they'll never offer the same courtesy back, when it costs nothing, absolutely nothing other than a small fragment of your time that is really not as valuable as you think it is.
Its only mutually exclusive if you allow it to be that way...
More often than not, the newer players who want it all to be a fresh experience and want to do it blind as much as they can, cause looking it up beforehand defeats the purpose of experiencing it all first hand and are then ultimately too scared to ask for the tactics because more often than not they'll just receive abuse for it if they aren't already for messing up in a fight.
Last edited by NaesakiAshwell; 05-03-2016 at 08:22 PM.
I think the better solution is to provide a better incentive to finish the dungeons that people tend to bail on. Could also add a bonus if someone joins an in progress for one of the dungeons that people tend to not want to do to help people get their runs done. Harsher penalties would just increase the people who start demanding to be kicked instead of taking their penalty.
I can easily go do something else for 30 minutes. That in of itself is enough to finish a daily 'chore' (examples: beast tribe quest, centurio seal hunts, ect) by the time my penalty is up. Then I re-queue and get into another dungeon with more than likely better people, and that run is faster. My original group is at best just getting to the last boss if they found a replacement and it wasn't vote abandoned due to continued failure. So by the time I'm finishing up my roulette, I'm already a good step ahead of those three people who were dragging their feet/screwing up, with my dailies.
Isn't this what the 'player in need' thing should reflect?
Edit: Ah, I think I misread it.
Yes, it would be helpful if in-progress parties were somehow displayed on the DF. You can still know if there's a party in progress that needs replacement via linkshell or novice network, but it's clunky.
It would also help if they had priority. I've seen more than a few times where I tried to join someone in-progress and was instead matched with a new party.
I would still stand by that it 'should' show this here.
Last edited by Pells; 05-03-2016 at 03:51 PM.
Oooh, shiney...
Naoki Yoshida:
Source: http://forum.square-enix.com/ffxiv/threads/113554 at 1:14:22...Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.
I actually think it's the other way round, if you don't want to put up with new people in dungeons make a premade. The Duty Finder is there for how the dungeon it is meant to be played. Want to watch cutscenes watch them, want to go in blind and have surprises go for it. Only time I will ever watch a video is for Savage/Ex primals. I think this is why update day is my favourite everyone is in the same boat, people talk to work out strategies, people have a laugh.But that is why I mainly only do DF with FC members and only grab the odd DPS every so often. We chat and have fun whilst getting the job done.
Also getting all pissy with the new person just makes the run worse as it stresses them out and makes them even more careless.
I was confused by this, too - but then, a couple of occurrences opened my eyes to something folks don't always notice.
I was running a dungeon, and a DPS dropped. We continued on to the end of the dungeon short a member, marveling at how long it was taking to replace a DPS, of all things. Just as we approached the final boss, I noticed something: The Duty panel did not show the text "Searching for members..." It turned out that the party leader had never confirmed the search for new members! The moment he did so, a DPS popped right in.
On another, similar occasion, this time the tank was gone. I was on SMN, so was able to Titan-Egi tank for a while - and then, I noticed, once again, no "Searching for members..." We turned it on, and while a tank didn't pop right in, one did show up eventually.
On another occasion, I got word from a Linkshell that their tank had disappeared, asking if anyone could replace. I swapped to tank and attempted to do so, and ended up in a brand-new instance. I was savvy this time, though, and asked the group, "Does your Duty panel show "Searching for members..."?" At first they didn't know what I meant, but after I explained, yes, it turned out that their leader had never selected to search for new members. They turned that on, someone else in the LS signed up as tank, and popped right in.
I don't know the reason these different leaders did not start the search. In all three cases, they certainly WANTED to get new members in, but somehow they either refused, or were never presented with the option. At any rate, the next time you queue up for a run in progress and wind up in a new instance, ask the party if they're properly searching for new members.
The problem I see with this, is then you get lazy players who want to spend less time in dungeon, who don't even bother to sign up unless there are runs-in-progress to join. This reduces the pool of players willing to sign up for a full dungeon.
There were once threads requesting a button that will ONLY sign players up for runs-in-progress, rather than either-or like we have now, and the idea was shut down for exactly this reason. SE WANTS to get players in for full runs.
Last edited by LineageRazor; 05-03-2016 at 09:21 PM.
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