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  1. #1
    Player
    LordLucavi's Avatar
    Join Date
    Dec 2014
    Posts
    118
    Character
    Faran Lucavi
    World
    Siren
    Main Class
    Dark Knight Lv 70
    I don't mind parry at all. 20% damage decrease for the hit is 20% less damage I take from that hit. Yes, it's deep in RNGesus's buttockal region, but still, it's damage reduction. Though if I had to change it, I'd rather they based more on an actual real life parry. I fence, and if I successfully parry my opponent's attack, their weapon doesn't hit me at all, plus I can immediately riposte. I'd like to see parry in game give you a dodge with say a 15 or 20% chance of an immediate critical counterattack. Failing that, increase the damage reduction to something like 75%.
    (0)
    Two peanuts are walking down the street. One is a salted.

  2. #2
    Player Violette's Avatar
    Join Date
    Apr 2012
    Posts
    545
    Character
    Eonkhui Malaguld
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by LordLucavi View Post
    I don't mind parry at all. 20% damage decrease for the hit is 20% less damage I take from that hit. Yes, it's deep in RNGesus's buttockal region, but still, it's damage reduction. Though if I had to change it, I'd rather they based more on an actual real life parry. I fence, and if I successfully parry my opponent's attack, their weapon doesn't hit me at all, plus I can immediately riposte. I'd like to see parry in game give you a dodge with say a 15 or 20% chance of an immediate critical counterattack. Failing that, increase the damage reduction to something like 75%.
    That's effectively what reprisal and shield swipe are meant to emulate.
    (0)

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