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  1. #81
    Player Kaurie's Avatar
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    Apr 2015
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    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    I did some more testing with MND and WD. I found that MND is slightly more powerful than my thoughts above. These are my preliminary stat weights.

    WD: 3.0
    MND: 1.0
    CRIT 0.25
    SpS: 0.30 - I just realized I used 100 SpS, but 200 CRIT and 200 DET in my calcs. I've updated this number
    DET: 0.08

    I place PIE at around 0.2, slightly above SPS, below CRIT. These stat weights are excluding the CRIT benefits of SCH's adlo and the SpS downsides of SCH's fairy (so mostly WHM/AST). I am willing to accept that DET may be slightly higher, but not a lot. I'd say maybe 0.12 or so max. My testing was minimal, and the increase that DET (6.9) gave was well below the standard deviation of heals (55)

    I did some minor CRIT testing as well - with only my book equipped (100ish crit) i had a 1.5x modifier as expected. With all my gear, I had a 1.55x modifier (840 CRIT). It's hard to tell if this was within the normal fluctuation, or if that is a 0.05 added on with +500 crit. Either way that seems quite a bit lower than I expected of 200 crit for 0.05 added

    EDIT: Working out some SCH stat weights

    These stat weights are tricky as it depends on the scholar, usage of pets and usage of adlo - but here goes.

    Spell Speed
    This will affect each pet differently. I have a log with Eos doing 47% of my healing, but I would say she is far closer to 30% on average. This depends heavily on Whispering Dawn usage (where Embrace is roughly 20% and Whispering Dawn in that log was 27%). Selene would, in that sense, be 20% of a SCH's healing. Again, this is dependent on content etc (in expert roulette, pets are probably more like 80%). Spell speed does not affect pet cast or recast time. I am unsure if it actually helps the potency on whispering dawn either - but as usage of this skill is limited and the potency amount is negligible, I am going to leave it out.

    In this sense, the calculation is the same however:

    Eos: Stat weight x 0.70 = 0.296 x 0.7 = 0.20
    Selene: Stat weight x 0.80 = 0.296 x 0.8 = 0.24

    CRIT

    This one is tricky, because it only changes with Adlo and no other heals. According to several different logs, adlo takes up 1.6% of my heals in Seph, 5.5% in A5S, 10% of my heals in Expert roulette. For the sake of argument, I am going to say Adlo = 6% of heals.

    Therefore the calculation for the stat weight is:

    Chance x Impact x Portion of healing
    (0.05 x .5 x 0.96) + (0.05 x 3 x 0.04) = 0.03 = 3% = 0.30 stat weight; however, there is the added benefit that procs on your pet increase your SpS. I don't have a lot of hard data for this, but I'd expect this to not be a very significant increase

    SCH estimated stat weights:
    WD: 3.0
    MND: 1.0
    CRIT 0.30
    SpS: 0.20 or 0.24
    DET: 0.08
    (2)
    Last edited by Kaurie; 04-12-2016 at 09:57 AM.

  2. #82
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    So initial testing does indicate that healing spells do get the crit multiplier too. I want to try to get in touch with Dervy and have him look at my results to make sure I haven't missed anything before I say for certain though (assuming I know if I can get in touch with him, lol)

    [EDIT] Eh, it's pretty conclusive that healing spells do get a Crit Potency bonus in vein of the Damage+ bonus too. I'll post my results after I clean up my data and clean up VA with my FC so everyone can scrutinize my data.
    (0)
    Last edited by Ghishlain; 04-12-2016 at 09:28 AM.

  3. #83
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
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    3,456
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Kaurie View Post
    I feel the easiest way is to remove all gear (except weapon of course). Cast heal on yourself a bunch and see the difference between crits vs non crits (average as they tend to fluctuate). Then remove gear and do again (this is assuming you have some crit on your gear to be noticeable)
    It's easier on a job with no MND gear. BLM spamming Physick with no gear, and then with Crit gear. Or you could just read the tooltip for crit hit rate, and see that it does in fact affect rate and potency of crit heals.
    (0)

  4. #84
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by StouterTaru View Post
    It's easier on a job with no MND gear. BLM spamming Physick with no gear, and then with Crit gear. Or you could just read the tooltip for crit hit rate, and see that it does in fact affect rate and potency of crit heals.
    Yeah, a friend of mine from Hyperion just pointed that out to me, lol. *Facepalms* Patch notes, why do you fail me!

    I'll still post my results later just to show that it has a similar growth as the Damage formula though.
    (1)

  5. #85
    Player
    Katlyna's Avatar
    Join Date
    Sep 2013
    Posts
    799
    Character
    Katrisa Ashe
    World
    Ultros
    Main Class
    Leatherworker Lv 80
    Quote Originally Posted by Granyala View Post
    I have to admit though: getting sub 5% performance increases for putting in Grade Vs in all of my slots is woefully ... underwhelming. :/
    And isn't it technically less than that since you are comparing IV vs Vs... in which case the difference is only 1.5% or 2.5% depending on which stat you are using.
    (0)
    Mama Kat of Terra Salis on Ultros: http://terrasalis.guildwork.com/
    My Youtube Videos: https://www.youtube.com/KatrisaAshe/videos
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  6. #86
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by StouterTaru View Post
    It's easier on a job with no MND gear. BLM spamming Physick with no gear, and then with Crit gear. Or you could just read the tooltip for crit hit rate, and see that it does in fact affect rate and potency of crit heals.
    MND doesn't affect your crit though, we are just looking at relative not absolute values. Only reason to remove gear is to get rid of CRIT - doesn't matter on MND. If you really wanted, you could just cleric stance it though.
    (0)

  7. #87
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    So, I'll just point out the obvious right now since it doesn't seem to be readily well known that Crit heals also get the same %+ boost that crit damage does.



    Here are my test results for those wondering - Tested it with this gear set. Specifically picked ACN just to get boosted crit rate with Internal Release.

    Basically I took a single set and determined what their high / low / average should be for crit and non-crit heals. Then I compared that to what the expected returns may be based on either 1.5 Crit or the +% Crit bonus based on crit value.

    My crit numbers ended up matching the boosted value more and, as one would expect, it does seem like crit heals+ follow the same curve that crit damage+ does.
    (2)

  8. #88
    Player
    Yhisa's Avatar
    Join Date
    Aug 2013
    Posts
    413
    Character
    Susubi Subi
    World
    Phoenix
    Main Class
    Astrologian Lv 90
    im seriously confused soo many different values going on in the thread

    I always thought spell speed was good on AST because of dots,hots, and beings mostly GCD base minus essential dignity and the occassional benefic 2 procs

    But i found out that 2 x benefits 1 our heals one benefit 2 and cost a little cheaper then benefit 2

    400x 2 = 800 potency
    650 x 1 = 650 potency and slightly more MP cost

    Also AST got 2 powerful dots (3 with aero) and det/speed effects those 2 ... I remember reading somewhere on reddit that 900 spell speed makes aero stronger then stone 3 ... So maybe ast can get a dps boost with there dots?

    But im seriously confused and starting to doubt everything i always did det=spell speed > pie > crit as i dont like rng anf im criting 10k benefit 2 average is 6.5k -7k none crits
    (0)

  9. #89
    Player
    Yhisa's Avatar
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    Aug 2013
    Posts
    413
    Character
    Susubi Subi
    World
    Phoenix
    Main Class
    Astrologian Lv 90
    And if the det values are true then i got to adjust my gear all over again as going by this thread det is bad

    Which then leads to spell speed and crit being stacked..... But what i never understood is if spell speed was bad.. Why did black mages stacked it always? And this is in 2.0 and 3.0 (they only had leylines in 3.0)

    And they had firestarter and thundercloud procs... But yet still stack speed
    (0)

  10. #90
    Player
    StouterTaru's Avatar
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    Sep 2013
    Posts
    3,456
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Kaurie View Post
    MND doesn't affect your crit though, we are just looking at relative not absolute values. Only reason to remove gear is to get rid of CRIT - doesn't matter on MND. If you really wanted, you could just cleric stance it though.
    MND does affect healing potency. If you change your MND and Crit then it takes an extra step in figuring out the boost from crit. If MND stay the same, then the base heal is the same.
    (0)

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