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  1. #31
    Player
    Ragnorak's Avatar
    Join Date
    Oct 2014
    Location
    Limsa
    Posts
    170
    Character
    The Tank
    World
    Gilgamesh
    Main Class
    Paladin Lv 60
    These fine folks here said all that needs to be said really. Soak some of these things up and you will be a tanks best friend. Shout out to the healers out there
    (0)

  2. #32
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Janhyua View Post
    1. Never ever leave a tank near 30% hp it make us feel very unsafe and make us pop out hallow ground, living dead, holgang before we die

    2. Don't put regen on us before a pull please for the love of god just don't... It Aggro everything before we get hate on them

    3. Do not I repeat do not medical 2 before a fight spam aoe like a crazy person before a boss pull unless you trying to kill yourself

    4. Acommenda me (ok that just me but you don't have to)

    5. Please stone skin me during tank buster it really save my skin

    6. Once you able to keep the tank hp full during a mass pull, go shift cast and holy and spam it 4 time and back to healing

    7. Hmmmmmmmmmm hmmmmmmm I got nothing else for you :0
    2. Especially with Divine Seal

    3. Same as Number 2.

    5. Agreed. I prefer Swiftcast + Stoneskin on me, then Virus the tank buster.

    6. I'd rather the healer (assuming WHM, since that's the only healer I have at Lv60) use Divine Seal + Swiftcast + Medica II + Regen on me then proceed with Cleric Stance + Holy.
    (0)
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  3. #33
    Player
    Cooperal's Avatar
    Join Date
    Sep 2013
    Posts
    111
    Character
    Pearl Lion
    World
    Odin
    Main Class
    Dark Knight Lv 60
    Things that make me smile:

    -Healers doing damage when their heals aren't needed (surprisingly some people still don't get this at 60).
    -Healers making it their job to hug me as close as possible until I take hate off of them (this usually happens if the enemy defaults to them and almost never during trash). This doesn't mean I am not trying to come to them either, though their are a large number of times where going to the healer instead would mean pulling mobs out of AOE's or disrupting melee DPS positionals.
    -Healer precasting a heal so that its cast syncs almost perfectly with a tank buster ability (can require some foreknowledge of the boss). As not much of a healer myself I imagine this is hard to do consistently.

    Those are the main 3. Here's a pretty important but oscure one, that won't exactly make a tank smile, but if ignored can make a pug job a lot harder:

    Later on a tank may want to do a full pull, the pulling of as many trash groups as available. Casting a regen ability at this point can be VERY messy as tempting as it sounds. There are times when catching every mob with an enmity ability without pausing is difficult for a tank to do even with an AoE and ranged ability. The tank may rely on an enemy or two following them on sight alone at specific places. And sometimes the trash party starts out too spread to catch them all in a single aoe immediately (more than one target may also need the range grab). If this happens when a regen is already applied, you are going to get some of the hits. A few things can happen after that:

    -The tank stops, gets hate back, and arrives at the next pack with less HP than he otherwise would have (made worse by time that may be taken to heal yourself).
    -The tank stops or turns around to get hate back, but a DPS denies the full-pull by prematurely deploying their floor-AOE around the place that the tank had to stop at.
    -The tank, if he's got more balls than brains, might just carry on without you and hope you make it to the last pack with enough time to heal yourself up.

    The best thing to do here is run as close to the tank as possible, but never in front and only fanning sideways for trash AOE's, doing absolutely nothing until the destination is reached. Only use a single-time heal if you know for sure that the tank has used something besides their presence to establish the attention of every triggered enemy so far.
    (1)

  4. #34
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    As a former main healer, I suggest you try leveling a tank. It will give you a lot of insight on the role and its needs. The bare minimum you should do is to check the effect of some defensive cooldowns tanks typically (hopefully) use.
    Also, don't be scared. Being a decent tank is not hard at all. Of course, as for every job, being an excellent player requires skill and knowledge of the game and the encounters, but as long as you know the basics and you're open to constructive criticism you can easily tank every dungeon in the game.
    (2)

  5. #35
    Player
    giantslayer's Avatar
    Join Date
    Jun 2014
    Posts
    470
    Character
    Colette Pascal
    World
    Brynhildr
    Main Class
    Arcanist Lv 70
    Lots of great advice here. One point that I only saw once and feel bears repeating: try to get Stoneskin up on the tank before every fight. I usually wait until the last mob is almost dead (I usually shoot for 5%) and then cast Stoneskin instead of DPSing. If you pull it off right, your tank will be good to go with SS for the next fight and nobody has to stand around waiting or casting. Not only does this make you look like a pro, but in a full pull / speed run situation, that Stoneskin can sometimes make or break the run.
    (1)

  6. #36
    Player
    Nezkeys79's Avatar
    Join Date
    Apr 2016
    Location
    United Kingdom
    Posts
    51
    Character
    Nez Mcnezza
    World
    Odin
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Janhyua View Post
    1. Never ever leave a tank near 30% hp it make us feel very unsafe and make us pop out hallow ground, living dead, holgang before we die
    2. Don't put regen on us before a pull please for the love of god just don't... It Aggro everything before we get hate on them
    3. Do not I repeat do not medical 2 before a fight spam aoe like a crazy person before a boss pull unless you trying to kill yourself
    4. Acommenda me (ok that just me but you don't have to)
    5. Please stone skin me during tank buster it really save my skin
    6. Once you able to keep the tank hp full during a mass pull, go shift cast and holy and spam it 4 time and back to healing
    I couldn't agree more. 99% of the time the reason the healer gets aggro is because they don't follow these things. I'd like to add some things though...

    7)If you get aggro at any point run towards the tank, not away from the tank. A good pld will, cover you and take the agro back immediately with provoke+flash. A healer who runs towards me when they are low on health or have aggro will most likely get my commendation every time. Standing still out of range trying to tank them, or kiting them...you won't get my commendation.
    8)Time a heal so that it goes off immediately after a "tank buster" move, rather than reacting to it when you see it. This is just down to experience of that boss and timing though, and I appreciate this is difficult. No good tank would deprive you of a commendation if they died during a tank buster either
    9)Consider levelling a tank yourself so you can see exactly what is involved with GCD timers, distance range of abilities, enmity they generate etc. I appreciate this is a little overkill though and what you are doing here is enough.
    (0)
    Last edited by Nezkeys79; 04-16-2016 at 09:08 PM.

  7. #37
    Player
    Nezkeys79's Avatar
    Join Date
    Apr 2016
    Location
    United Kingdom
    Posts
    51
    Character
    Nez Mcnezza
    World
    Odin
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Lastelli View Post
    as long as you know the basics and you're open to constructive criticism you can easily tank every dungeon in the game.
    When you enter a DF and that one dps pulls and the healer throws out a regen, when all the pld has done is shield lob one mob but was linked by others for example, and then you get called a "shit tank" cause one or both of them took any damage. I wish there was constructive criticism on DF but there just almost always never is. MAYBE in that scenario you could say the tank was moving a little too slow for the party...but if the job was getting done it's tough shit as they are leading the dungeon. Either constructively tell them to up their speed or just deal with it. Impatient dps pulling, and dps/healers ignoring their threat and having no clue how enmity works in the first place ... that's almost always the cause of wipes and never the tanks fault imo. It's selfish and non team minded.
    (0)

  8. #38
    Player
    Nezkeys79's Avatar
    Join Date
    Apr 2016
    Location
    United Kingdom
    Posts
    51
    Character
    Nez Mcnezza
    World
    Odin
    Main Class
    Paladin Lv 60
    Quote Originally Posted by winsock View Post
    Dont just stand there, always be casting; if you don't need to cast a heal, deal dmg.
    I agree with everything you said but one thing here they need to be mindful of is whether doing dmg will pull hate. I think this goes for every action a healer or dps does though. They need to have a good grasp of how emnity is generated (particularly at the start of a battle) and keep and eye on their threat bar at all times. Basically don't just start spamming holy if your tank doesn't need heals because if you could pull hate. However if you are following other advice like running to the tank when you do gain hate it's not that bad of a problem. I don't mind dungeons where people pick up hate here and there so long as its amended immediately. The cancerous mindset of the DF is that a run must be perfect or the tank should play another role which is just facepalm
    (0)

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