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  1. #1
    Player
    Janhyua's Avatar
    Join Date
    Aug 2014
    Posts
    451
    Character
    Janhyua Yotsuyu
    World
    Tonberry
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Ebonwings View Post
    Tank busters are move that bosses use to deal a high damage on tanks, that's when you see tanks pop their cooldowns. If no cooldown the tanks will only have about 30% hp left from full hp. If a mob runs to attack you, just run toward the tanks and they will take it off you.
    Ahhh I forgot to mention another thing....... Thank for reminding me

    7. Do not run around like a headless chicken when you have enemy on you do not run away from the tanks!!! Instead run to the tank!

    8. Tank die? Fine is ok just swift ress him.... You die? Game over mate.......
    (1)

  2. #2
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    @Februs, Wow! Thank you so much for taking the time to put that all together. That was very elaborate, articulate, and informative. It will not go to waste, I promise. I hope you don't mind I bookmark for safe keeping.

    @TLD, I have noticed this. I'm out of cleric to start, and waiting for the tank to take dmg and...... Ok then, dps is it is then I actually really enjoy being able to dps while healing. It makes things more fun and interesting. But it is a dance, and it takes time to learn. There is so much room for improvement for me.

    @Ebonwings, So would Aiator's poison breath attack be a tank buster? I saw that exact outcome in my last run there when she took it right in the face. And yes, I run to tank screaming "Hellllpp!!" xD
    (1)
    Last edited by Gemina; 04-05-2016 at 01:00 PM.

  3. #3
    Player
    MrsFluffyButt's Avatar
    Join Date
    Sep 2014
    Location
    Limsa Lominsa
    Posts
    339
    Character
    Al'tani I'rieseith
    World
    Omega
    Main Class
    Paladin Lv 70
    When I have over 20k HP and migatiting damage like a boss, don't run around and jump with sprint. You have Cleric Stance and DPS skills for a reason. Do this and heal, then you will be loved evenmore.
    (0)

  4. #4
    Player
    Valenth's Avatar
    Join Date
    May 2015
    Location
    Ul'dah
    Posts
    296
    Character
    Valenth Guiran
    World
    Lich
    Main Class
    Samurai Lv 80
    The few things I can think of from the top of my head:

    1) I appreciate it greatly if a healer throws out some dps when reasonably possible instead of standing still for a good 15s doing nothing. Be careful not to DPS too much though, lol. My healer friend from my FC is a bit too DPS heavy sometimes, but he trusts me to use cooldowns well and I know he's a very good healer. Things die so quickly with his WHM's OP Holy spam. xD


    2) To not panic when I do lose enmity for some reason and run around like crazy. I appreciate it if anybody really, but a healer especially, comes towards me to make it easier for me to grab a target back on me.

    3) To, as others in the thread have already opted, not ninja-cast any regens on me before a pull or a buff during the first second(s) of a pull. Though the later I can cause if I hesitate for seeing that buff being cast at the last second. xP

    But yeah, I can mostly appreciate the healer doing some dps, withing reason of course. I am a bit irked when a healer stands still doing nothing for extended periods of time and goes "neh, it's not my job to do damage", maybe so they can chat with their FC/LS friends. Most of the time I leave them be, as I find in a way he/she's right, but I still am annoyed by it. It just feels like someone's not pulling their weight really.
    (1)
    Last edited by Valenth; 04-07-2016 at 06:04 PM. Reason: char limit
    "The world is such a funnier place upside down! ^_^"

    Proud leader of the Word of Love Free Company: http://www.wordoflove.enjin.com/

  5. #5
    Player
    Ebonwings's Avatar
    Join Date
    Feb 2016
    Location
    Ul'dah
    Posts
    227
    Character
    Ebonwings Drakostorm
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Aiator's poison breath is an avoidable tank buster or should I say an avoidable aoe move. Tanks take most of the damages from poison and auto attacks in that fight. You will deal with unavoidable tank buster when you hits lvl 50 or when you start raids.
    (0)

  6. #6
    Player
    The_Last_Dragoon's Avatar
    Join Date
    Aug 2013
    Location
    Gresham, OR
    Posts
    744
    Character
    Renabi Rena
    World
    Gilgamesh
    Main Class
    Bard Lv 90
    Quote Originally Posted by Gemina View Post
    @Ebonwings, So would Aiator's poison breath attack be a tank buster? I saw that exact outcome in my last run there when she took it right in the face. And yes, I run to tank screaming "Hellllpp!!" xD
    Quote Originally Posted by Ebonwings View Post
    Aiator's poison breath is an avoidable tank buster or should I say an avoidable aoe move. Tanks take most of the damages from poison and auto attacks in that fight. You will deal with unavoidable tank buster when you hits lvl 50 or when you start raids.
    There is an unavoidable attack in that fight though that applies a stack of poison, meaning even if the tank avoids the breath and the goop, Aiatar will still slowly stack poison on the tank. The Aiatar fight is less of a Tank Buster fight and more of an Esuna/positioning check on the party. When you reach Dzemael Darkhold, there's a better example of a tank buster when Batraal does his "Grim Fate" attack.
    (0)

  7. #7
    Player
    winsock's Avatar
    Join Date
    Jul 2014
    Posts
    788
    Character
    Chaosgrimm Winsock
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    My list of donts for newer players:

    Don't do any healing during a pull if possible, wait til the first flash/overpower.
    If you don't understand when fluid aura is bad, take it off your bar.
    Dont just stand there, always be casting; if you don't need to cast a heal, deal dmg.
    Don't 'heavy' mobs during a pull (miasma/stone I) in your case.
    Repose... Don't be that guy.
    Limit break... Or that guy.

    My list of do's for new players:
    Use interactable like keys, doors, etc.
    Remember to use your cooldowns.
    Run to me if you've picked up aggro.
    (1)

  8. #8
    Player
    konpachizaraki's Avatar
    Join Date
    May 2015
    Posts
    173
    Character
    Grandfall Fraxinus
    World
    Tonberry
    Main Class
    Warrior Lv 70
    1.don't use regen before the tank pull
    2.don't use cleric stance when the tank are pulling a loads of adds and the tank is already in dps stance(if you can back it up then it's fine)
    3.use esuna/exalted detriment/leech when the tank has a debuff(especially concussion,paralysis and pacification)
    4.don't run like a headless chicken if you have aggro on you because you still take damage anyway, run to the tank so they can rip it out from you
    5.don't use fluid aura knockback when the adds are already close to tank. that skill is largely useless most of the time
    (0)

  9. #9
    Player
    FinaSel's Avatar
    Join Date
    Feb 2016
    Posts
    646
    Character
    Fina Sela'dor
    World
    Carbuncle
    Main Class
    Ninja Lv 70
    Quote Originally Posted by winsock View Post
    Repose... Don't be that guy.
    As a healer, I think Repose can have some use in lower level dungeons, especially when a tank and / or DPS is under geared or still new. I've been in some situations where it's very difficult to heal a tank receiving damage from 3 or more mobs. If I notice that I NEED to spam Cures and constantly use Eye for an Eye and Virus at every chance just to keep the tank alive, I might use Repose so I can help with DPS.

    I also check the DPS classes before doing so. If there is a summoner in the party, I won't use it because they will likely be DoT everything. BLM will also like to use AoEs. If the DPS aren't using / can't use AoE yet, I will probably use Repose on the mobs the tank isn't targetting. Then I can help DPS and take each one down one by one. I will also definitely use Repose if someone in the party accidentally pulls too many mobs.

    What I want to say is: Analyze every situation and then decide what the best / most effective course of action is to keep the party alive and get through the dungeon. Don't forget all of the tools you have at your disposal. I know I've even used Fluid Aura to save myself when the DPS / tank are ignoring an add on me because they just want to take the boss down ASAP.
    (2)

  10. #10
    Player
    Nezkeys79's Avatar
    Join Date
    Apr 2016
    Location
    United Kingdom
    Posts
    51
    Character
    Nez Mcnezza
    World
    Odin
    Main Class
    Paladin Lv 60
    Quote Originally Posted by winsock View Post
    Dont just stand there, always be casting; if you don't need to cast a heal, deal dmg.
    I agree with everything you said but one thing here they need to be mindful of is whether doing dmg will pull hate. I think this goes for every action a healer or dps does though. They need to have a good grasp of how emnity is generated (particularly at the start of a battle) and keep and eye on their threat bar at all times. Basically don't just start spamming holy if your tank doesn't need heals because if you could pull hate. However if you are following other advice like running to the tank when you do gain hate it's not that bad of a problem. I don't mind dungeons where people pick up hate here and there so long as its amended immediately. The cancerous mindset of the DF is that a run must be perfect or the tank should play another role which is just facepalm
    (0)

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