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  1. #13
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,179
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by StouterTaru View Post
    Crit Hit Rate increases damage as it increases rate. You start at ~5% chance at ~45% increase in damage. Around 46 Crit gives you a 1% increase to both crit rate and crit damage.

    [snip]maths[/snip]
    Edit: No, sorry, you're right; I should have included the base damage.

    normal chance + crit chance * (1 + crit damage multiplier) = expected value

    0.95 + 0.05 * 1.45 = 1.0225
    0.94 + 0.06 * 1.46 = 1.0276, an increase of 0.499%
    0.93 + 0.07 * 1.47 = 1.0329, an increase of 0.516%
    0.92 + 0.08 * 1.48 = 1.0384, an increase of 0.532%
    .
    .
    .
    0.75 + 0.25 * 1.65 = 1.1625
    0.74 + 0.26 * 1.66 = 1.1716, an increase of 0.783%



    And suddenly crit sounds even tastier.
    (0)
    Last edited by Rongway; 04-09-2016 at 03:57 AM. Reason: bad maths
    Error 3102 Club, Order of the 52nd Hour