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  1. #12
    Player
    Malicewolf's Avatar
    Join Date
    Oct 2015
    Posts
    475
    Character
    Fohl Hakuko
    World
    Goblin
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Ashelia_Ferron View Post
    Except there is 0 need to keep Path up 100% of the time. You throw it up before a big hit maybe but that's it.

    Your suggestions would lower DPS, which could be more costly than having path up. Especially in current content, where with enough DPS you can push phases and avoid extra damage altogether.
    Eh, kinda depends on the situation. Mitigation has always been overlooked in this game, primarily because we don't have many instances where it's REALLY needed. But it never hurts. More mitigation means healers can also DPS more. For essential hard to meet DPS checks, yea, go for the extra DPS. If you have a PLD as the other tank, he can also put up RoH's debuff and is nice when paired with SP.
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    Last edited by Malicewolf; 04-08-2016 at 12:24 AM.