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  1. #1
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Tanathya View Post
    On topic, I feel it would be nice if they made LNC crossclass skills available for DRK to use, especially Blood for blood and Keen flurry. If DRKs are gonna use it wildly, then that's on them, let the rest of us manage its usage properly and have another tool with which we can have fun.
    drk only have 3 full mitigations skill and only 2 are for all type of damage, get away foresight leave us to have only 2 skills to mitigate physical attacks, reprisal dont count for rng, yeah you can use keen and dark dance to force it but is still rng and whe have a chance to the skill can't be activate in a crucial moment, blood for blood is bad for the damage taken, is better take internal release and second wing instead and 0% to increse the number or lazy tanks.
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  2. #2
    Player
    Tanathya's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    659
    Character
    Selena Schwarz
    World
    Ragnarok
    Main Class
    Samurai Lv 90
    Quote Originally Posted by shao32 View Post
    drk only have 3 full mitigations skill and only 2 are for all type of damage, get away foresight leave us to have only 2 skills to mitigate physical attacks, reprisal dont count for rng, yeah you can use keen and dark dance to force it but is still rng and whe have a chance to the skill can't be activate in a crucial moment, blood for blood is bad for the damage taken, is better take internal release and second wing instead and 0% to increse the number or lazy tanks.
    Firstly, I didn't say I wanted MRD to be taken away, and secondly, B4B wouldn't mean an increase in the lazy tank population, since lazies are gonna laze like they already do.
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  3. #3
    Player
    Chronons's Avatar
    Join Date
    Mar 2016
    Posts
    212
    Character
    Ulyssi Ironside
    World
    Jenova
    Main Class
    Warrior Lv 70
    Quote Originally Posted by shao32 View Post
    snip
    Having access to Keen Flurry would mean you could stack it with Dark Dance for a 68% increase in parry. That is a pretty substantial chance to proc a Reprisal. Keep in mind that for 20 seconds you are also parrying 20% of physical attacks +68% of the time. You could do this every 90secs if you want. I think an argument can be made that that is better than what we get with Foresight. Also, internal release doesn't fit with DRK quite as well as it does with WAR. WARs stacks increase its chances to crit so IR makes sense. DRK would benefit much better from the raw dps BfB would add.
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  4. #4
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Chronons View Post
    Having access to Keen Flurry would mean you could stack it with Dark Dance for a 68% increase in parry. That is a pretty substantial chance to proc a Reprisal. Keep in mind that for 20 seconds you are also parrying 20% of physical attacks +68% of the time. You could do this every 90secs if you want. I think an argument can be made that that is better than what we get with Foresight. Also, internal release doesn't fit with DRK quite as well as it does with WAR. WARs stacks increase its chances to crit so IR makes sense. DRK would benefit much better from the raw dps BfB would add.
    still is a parry skill , the only reason DRK want KF is for reprisal procs and dark dance do that job well vs foresitgh a buff who mitigate all physical damage incoming, you loose bloodbath and this is one of the best self heals buff you can get for now, DRK have the best aoe arsenal for a tank(yeah decimate is more powerfull but is lock it behind 5 stacks) make it dark passenger+abysal drain+ bloodbath+ blood price you best friend for big pulls in dungeons.

    blood for blood is a dps tool, of course give a nice chunk of damage boost, but the price is take more damage and DRK have a nice dps now they dont need this skill for nothing.

    ok this was in the side if whe take off marauder cross class, now paladin, provoke i dont need say nothing about this one and i don't think SE go to make changes around this, meay in 4.0 they make every tanke have they own provoke but i don't think they put a tank class the posibility to get a skill ti increse the damage taken, convalescence now, living dead best friend and a help for healers jobs, this skills means better AST and SCH shields and better regens, awaraness if you use it, not something good but still better that nothing.

    pugilist side, internal release can buff shalted earth and scourge tics much, meaby the dps increse is not so big compared to BFB but you dont get any extra damage so you can easy use it in MT nad OT spot, and second wing is a instan heal so nothing to say is much better compared to a parry skill.

    dark knight dont need for now lost forefight and less vs a rng skill this change only reduce our defensive arsenal for a little dps boost, and drk never run out tp for need invigorate, in the next expansion well see but still have the posibility to devs add a damage buff to the arsenal with the new skills.
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    Last edited by shao32; 04-05-2016 at 10:24 AM.

  5. #5
    Player
    Chronons's Avatar
    Join Date
    Mar 2016
    Posts
    212
    Character
    Ulyssi Ironside
    World
    Jenova
    Main Class
    Warrior Lv 70
    Quote Originally Posted by shao32 View Post
    still is a parry skill , the only reason DRK want KF is for reprisal procs and dark dance do that job well vs foresitgh a buff who mitigate all physical damage incoming, you loose bloodbath and this is one of the best self heals buff you can get for now, DRK have the best aoe arsenal for a tank(yeah decimate is more powerfull but is lock it behind 5 stacks) make it dark passenger+abysal drain+ bloodbath+ blood price you best friend for big pulls in dungeons.
    Parry blocks 20% of the incoming damage every time it procs. KF and DD means you can do this 68% more often for 20 secs every 90 secs. You do not believe that is better or comparable mitigation than +20% def for 20secs every 120secs?

    Just as an aside, Bloodbath works with physical attacks only. So I believe it doesn't proc with any of DRKs AoE abilities which are all magic based damage.
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