What happeb lately? Why a lot of people try to "fix" DRK? I dint even know it was broken because dont look like that to me
What happeb lately? Why a lot of people try to "fix" DRK? I dint even know it was broken because dont look like that to me
I know my english its bad, don't bully me T_T.


OP has been campaigning for drain and or double edged DRK skills since 3.0 release. He's a big proponent of class flavor seperation and wants everything to be very different. It's not new, just a reposting to call attention.


Nothing has really changed recently for the Job itself, more that the meta-game has shifted due to buffs to Paladin and nerfs to the content's damage check difficulty overall. Because of this shift, the chinks in Dark Knight's defenses and offenses have been more apparent, which is why people are wishing for change. To be completely honest, those chinks have been around since day one, but Paladin was so bad at the start of Heavensward due to the downright hostile raiding environment, that people took Dark Knight out of necessity, not because it was ever "balanced" or well made.
Something... something... edginess... shadows... wait... I'm supposed to be a paragon of love and justice!



and many ppl are not happy with drk come a tank class, is funny how the role sistem make ppl mad for what job come to X role ussing the excuses like "this class was dps" when in the older ones all clases are dps except some pure healers like white mage.


Oh no i'm fine for it being a tank class. I actually think it fits better then a DPS since most people used Dark Knight's for tanking anyways. It just has absolutely no flavor and is basicly a Paladin with some different abilities.



Alright, not gonna answer to this so as we don't have this debate again. And I'm biting my tongue here.
Where? Lol. Look, it's fine if you like it on FFXIV, enjoy it like I do (even though I stopped looking at it as a dark knight), but please, don't make things up, which is what you always do.
Last edited by Tanathya; 04-03-2016 at 01:31 AM.

While it isn't "most" people like he was saying Dark Knight tanking was a thing for a time in FFXI as DRK/NIN. 2 spells that DRK possessed, Sleep II and Stun, had high CE and VE (Volatile Enmity and Cumulative Enmity) values when cast. You combine that with all the rest of the DRK job abilities, Soul Eater, Last Resort, Weapon Bash, which drew a lot of hate themselves and then combine all of that with the relic scythe Apocalypse. It gave access to the weapon skill called Catastrophe which absorbed up to 70% done and gave it back to the player as HP. They added Dread Spikes later which absorbed a hundred percent of physical damage dealt to you back as HP. With all of that you had a effective blink tank with shadows (Utsusemi: Ichi / Ni) from the Ninja subjob.
I know I tanked Ultima Weapon and Omega Weapon quite a few times in this set up and then again in Abyssea for seal farming/key item farming. The precedent is definitely there, but I wouldn't use a blanket term like "most" people to describe it.
I definitely like the idea myself. Its basically Innvigorate/Keen Flurry/B4B/Feint(for PvP purposes only) vs Awareness/Convalesence if you take Provoke out of the picture. I just wonder, if mathed out, will Keen Flurry be able to match or beat out Awareness Convalesence, because I kind of like both for trash pulls.Despite the fact that people seem to treat your posts with disdain(wont comment on the merit of that), i'm glad to see this idea catching on. However, why do you think the BfB skill needs to be changed if added to DRK? The real benefit is the boost to OT dps, making PLD and DRK a more viable option. Being able to BfB while MT is a secondary benefit. While in Grit/Darkside, BfB brings you to +0% inc and +.45%out going damage. Maybe that sounds insignificant, its actually 5.45% increase to your dps when BfB is activated while in Grit. Right now stance dancing is arguable hardest on DRK (post 3.2 tank changes). Grit being on GCD and costing a large amount of MP(more valuable to DRK than PLD) means its a big investment to step out. BfB as is would give DRK the chance to generate more aggro while in Grit, give it moments of "pseudo" stance dancing, and better OT presence. I am curious why it would need to be buffed before adding it to DRK?
But this switch would be more about increased DPS and getting more parry to proc Reprisal and Low Blow anyway so there's that.
I feel the same way. I can't imagine any changes to DRK will be drastic until a new expansion hits. We may see some more modest tweaks in the next raid cycle though.
Why are you asking for Drk changes when you rerolled War? Drks in a good place get out of the tank forums already.
In all seriousness though, this is a horrible change why would tanks want to take more dmg? Or even better yet pug df tanks pulling all the mobs with BfB and dying even faster.
No one wants that your ideas are terrible.
Last edited by Awful; 04-02-2016 at 04:52 AM.

I remember a post like this in a different thread, but they weren't Nek's opinions or suggestions. DRK doesn't need any changes to their job. It's fine the way it is in DPS and tankiness. Just stop.


Nektulos-Tuor topic.
I don't know why people encourage him.
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