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  1. #1
    Player
    Greywolfamakir's Avatar
    Join Date
    Aug 2013
    Posts
    311
    Character
    Greywolf Amakir
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by MiniTyra View Post

    There's nothing else you can do, other than TTT4 and GK spam on the orbs and get lucky with Orb Spawns.

    .
    TTT4 potency= (150(TT) +200(VT) +360(FT) +290(4º)) * 1.15 (HT) = 1150 TTT4 potency
    IDC4 potency= (180(ID) +220(D) +(250(CT) +290(4º) *1.1(piercing debuff))) * 1.15 (HT) = 1143 IDC4 potency

    I can forget something, but just 1 tick of Chaos Thrust and IDC4 is better than TTT4 and I'm ignoring auto attacks with Disembowel too, then I think that IDC4 on Alpha Orbs could be better than TTT4.

    I have been doing TTT4 combo, but I did the maths and it looks pretty weird, I mean IDC4 better than TTT4 for low HP enemies.
    (0)

  2. #2
    Player
    MiniTyra's Avatar
    Join Date
    Jan 2016
    Posts
    125
    Character
    Mini Tyra
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Greywolfamakir View Post
    IDC4 potency= (180(ID) +220(D) +(250(CT) +290(4º) *1.1(piercing debuff))) * 1.15 (HT) = 1143 IDC4 potency



    ((250+290*1.1)+180+220)*1.15 = 1114.35. That's 2 ticks.

    You're never going to get more than 6 GCDs on an Orb. If it takes 6 GCDs to kill one of those Alpha Orbs, your group does not have the DPS to do the fight. The Orbs should always be dead at most, after your 4th, as there's 4 DPS, 1 SCH and 2 Tanks in the room who should/can attack.
    (0)

  3. #3
    Player
    Greywolfamakir's Avatar
    Join Date
    Aug 2013
    Posts
    311
    Character
    Greywolf Amakir
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by MiniTyra View Post
    ((250+290*1.1)+180+220)*1.15 = 1114.35. That's 2 ticks.

    You're never going to get more than 6 GCDs on an Orb. If it takes 6 GCDs to kill one of those Alpha Orbs, your group does not have the DPS to do the fight. The Orbs should always be dead at most, after your 4th, as there's 4 DPS, 1 SCH and 2 Tanks in the room who should/can attack.
    I think you are wrong here.
    Chaos Thrust and 4º do +10% damage BOTH, i mean, If you do
    (250+290*1.1) You are only increasing 4º, not Chaos Thrust hit.

    (250+290)*1.1 = 594
    (594 + 180 + 220)*1.15=1143.
    (0)

  4. #4
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Oh no the April Fool's icons are back lol

    Quote Originally Posted by Greywolfamakir View Post
    IDC4 potency= (180(ID) +220(D) +(250(CT) +290(4º) *1.1(piercing debuff))) * 1.15 (HT) = 1143 IDC4 potency
    Yea, Mini correct this, if you assume IDC on each mob, the impulse drive and disembowel do not benefit from 10% piercing, only the following CT and 4th
    (0)