Quote Originally Posted by HakuroDK View Post
TBH, supporting pre-order culture is a destructive merchandise strategy in the first place and it should be devalued.
So SE adding incentives to get people to purchase something is "destructive", but people willing to shell out $50 for a minion isn't? The things are "worthless". It's just a collector's fallacy.

Quote Originally Posted by Konicorgi View Post
It wouldn't devalue it because it would be an option opened only for people above a certain amount of minion (150 ?), which mean not that much people. And this amount could change along with the increasement of the number of minion.
Read what I wrote very carefully. This isn't about the minions, this about people who paid anywhere from $40-$60 USD and received an item that could be redeemed in the game. I don't speak for SE, but it seems pretty silly to alienate those customers knowing they're the ones who will buy the next plushie, or drop another $50 for an OST.