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  1. #1
    Player
    Alistaire's Avatar
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    Sep 2013
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    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Sousoulsu View Post
    If you remove it from yourself when you're below 10k, you're just going to get yourself killed.
    It requires healers to bump you up; but my suggestion would give you control over it, and wouldn't tax healers so much more than HG or Holmgang. Alongside that, it's largely guesswork on the healer's part how close they are to dispelling WD.
    I listed these reasons in the OP. If you disagree with these reasons, I'm interested to hear why.

    That said, I think a healing increase during WD's buff time would also be a good solution. A flat 20% wouldn't tax healers nearly as hard.
    We would still have the issue of the UI not displaying adequate detail on the progress of healing off WD. It's something you get used to "counting out", but to me that seems a bit too archaic.
    Not sure what you mean, I'm not talking about removing anything from yourself...

    OP suggestion is basically "perform a normal 3-hit combo and you're fine", which is completely absurd.
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  2. #2
    Player
    SpookyGhost's Avatar
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    Sep 2013
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    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Alistaire View Post
    OP suggestion is basically "perform a normal 3-hit combo and you're fine", which is completely absurd.
    tbf Hallowed is "press a button and you're fine"
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  3. #3
    Player
    Alistaire's Avatar
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    Sep 2013
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    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by SpookyGhost View Post
    tbf Hallowed is "press a button and you're fine"
    A lot shorter duration and longer cooldown though, which is a big part of that balance.
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  4. #4
    Player
    SpookyGhost's Avatar
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    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Alistaire View Post
    A lot shorter duration and longer cooldown though, which is a big part of that balance.
    I mean Holmgang is shorter duration, shorter CD, and despite rooting you to the ground and requiring a target doesn't have any funky healer interaction. Healers basically have to specifically accommodate for DRK by either spam healing or saving big healing CDs just for LD. I think being able to heal yourself up to full or something would be ridiculous, but having the requirement to get out be a DASE or s/t is fine as you'd need to time it so you end Walking Dead without putting yourself in a situation where you get insta-gibbed while still requiring healing to get you back into the safety zone. That obviously doesn't necessarily have to be the change, but generally it'd be nice if LD was less clunky compared to Holmgang and HG.
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