This topic just never goes away does it? Perhaps it should have it's own sub-forum?

Either way, Healers heal, Tanks tank and DPS deal big damage. Tanks and healers can contribute extra DPS depending on circumstances. However, demanding that Healers DPS more is akin to asking DPS players to do more party healing. That's never going to happen is it? It's totally inefficient. In effect this expectation demands that healers perform two roles, healer and damage dealer.

Personally I would much rather a Healer focus on keeping everyone alive rather than stance dancing and running in to Holy the crap out of things. If circumstances allow, and the player is comfortable, that's great, but if not, let the healer heal, and if they find room to do damage it's a nice added bonus.