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  1. #241
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,215
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Quote Originally Posted by Vice-Taicho View Post
    Mnk vs sch ...please do something that match up is retarded especially in 4vs4.Mnk shut down every option you have.
    Everytime I punch off aetherflow, I know in my heart thats scholar is gonna fall behind.
    (5)

  2. #242
    Player
    Titor's Avatar
    Join Date
    Apr 2014
    Location
    Garlemald
    Posts
    1,228
    Character
    Titor Jaraba
    World
    Balmung
    Main Class
    Alchemist Lv 100
    So, the rankings right now for 4v4 solo do not matter? Or will there be rewards for it? I thought the season had not started yet though.
    (0)

  3. #243
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Pence View Post
    It's either your team annihilates....which is boring.....or you get annihilated....which is frustrating. Frontlines is dead, Feast will more than likely soon be dead.....
    Man... I've been lucky, apparently... I've had so many matches where we went the full timer because both teams refused to let up, several Draws, in fact... I've had very few matches that were just a complete whitewash...

    My sole issue is how rating works, and perhaps later Job balance, though so far I've gone from worry that Dark Knight will be utterly pathetic with it's lack of utility, to enjoying the heck out of terrorizing people all match long... Rating is the only thing annoying me at the moment though, losing a win (or more) because you got paired with a bad group is simply frustrating... Wish they'd change the rating reward/reduction to be based on parties rank/rating composition, so losing with a group of no-ranks loses you less rating, while beating a group of Bronze+ nets you more points.

    Quote Originally Posted by Titor View Post
    So, the rankings right now for 4v4 solo do not matter? Or will there be rewards for it? I thought the season had not started yet though.
    No rewards yet, we're pre-season still. That said, I think it is entirely worth doing for practice, but more importantly feedback. SE said they're giving us a pre-season in order to balance the game for the upcoming season, so I would imagine they're listening extra hard right now... Very much worth getting a feel for this and sending off feedback, IMO.
    (5)
    Last edited by Nalien; 03-13-2016 at 03:23 AM.

  4. #244
    Player
    Titor's Avatar
    Join Date
    Apr 2014
    Location
    Garlemald
    Posts
    1,228
    Character
    Titor Jaraba
    World
    Balmung
    Main Class
    Alchemist Lv 100
    Thanks for the response!

    Quote Originally Posted by Nalien View Post
    Man... I've been lucky, apparently... I've had so many matches where we went the full timer because both teams refused to let up
    This is exactly my experience. Matches go longer than not for me, and often times it is really close or one team ends up winning the last minute. No draws though, one team always seems to be greater than the other by some metal.
    (0)

  5. #245
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Pence View Post
    Frontlines is dead
    Not at all just got 2min que pop while typing this, what is even more awesome is its mostly 24mans now \o/
    (0)

  6. #246
    Player
    Knahli's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    738
    Character
    K'nahli Yohko
    World
    Balmung
    Main Class
    Bard Lv 89
    Lately in 8v8, I've been getting runs where one or both healers floor their MP rather quickly and Manasong is only a short term bandaid given it's long cooldown. So, two questions. Is Ballad's regen even worth the damage reduction to sustained, non-burst dps? And also, I have no idea about how valuable stats are or aren't, so would I be better of cutting the +6 Dex trait in exchange for a further 60 seconds off of Manasong? Or should I just concern myself with runs where healers have better MP management?

    (If it is legitimately difficult for healers to not floor MP at times depending on their teams then I do apologise. I honestly have no idea and am going off of what a friend said when he told me they were just inexperienced).
    (0)

  7. #247
    Player
    GrumbleBeard's Avatar
    Join Date
    Feb 2015
    Location
    Limsa Lominsa
    Posts
    299
    Character
    Severa Nanase
    World
    Jenova
    Main Class
    Sage Lv 90
    Quote Originally Posted by Februs View Post
    I am, however, having a slight problem with Pld. It's not it's utility or how it plays. It plays AMAZING in Feast. The problem is the general attitude I've seen towards Pld by the vast majority of people I've played with.
    That's a real shame, I've had my ass saved quite a few times with a clutch clemency and the like. Most pld's I've had in my groups have been pretty good as far as teamwork goes.
    (0)

  8. #248
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Knahli View Post
    so would I be better of cutting the +6 Dex trait in exchange for a further 60 seconds off of Manasong?
    Those PvP stat things are imo totally useless, i rather take skill upgrades as those have alot larger impact that few stat points. If healers want VIT then its just better to use one or two Fendings instead of wasting points in those PvP VIT traits.
    (0)

  9. #249
    Player
    Knahli's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    738
    Character
    K'nahli Yohko
    World
    Balmung
    Main Class
    Bard Lv 89
    Quote Originally Posted by Synestra View Post
    Those PvP stat things are imo totally useless, i rather take skill upgrades as those have alot larger impact that few stat points. If healers want VIT then its just better to use one or two Fendings instead of wasting points in those PvP VIT traits.
    In Frontlines, it was extremely rare to ever need to use Manasong so the Dex points were really the only viable option left, even if I had no idea just how much value they actually equated to. Albeit that's proving to be a different story here so if that's really the case then I'll happily change it ^^
    (0)

  10. #250
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Synestra View Post
    Those PvP stat things are imo totally useless, i rather take skill upgrades as those have alot larger impact that few stat points. If healers want VIT then its just better to use one or two Fendings instead of wasting points in those PvP VIT traits.
    Some traits are functionally useless though. Enliven isn't even touched on my bar now that TP isnt used for sprint. Damage traits on abilities like stun gun, blast arrow and retrogradiation are nigh useless (due to damage penalty and no cleric stance respectively). In line with some changes, I feel that they really need to make adjustments to some PvP abilties now, and this was the case even before the feast (such as mana draw on MCH)
    (1)
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