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  1. #11
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Blitzace View Post
    Sorry if some people would like to help as much as they can even if their primary job isn't to DPS.
    I'm confused as to your entire argument, are you saying you hate that DPS was lowered? Because it was necessary for game balance.
    (3)

  2. #12
    Player
    Blitzace's Avatar
    Join Date
    Dec 2011
    Location
    Limsa
    Posts
    532
    Character
    Blitz Ace
    World
    Odin
    Main Class
    Gladiator Lv 80
    In a way i hate it yes. It was a way for tanks/healers help/speed up things.
    The amount of times i've had to deal with I200+ DPS that can't even maintain 400+ DPS on big pulls is almost amazing.
    There is no reason for a DPS to not deal over 700-800+ DPS on big pulls.

    And even on bosses. On another topic i already said when doing things with DMG checks, You cannot go in and expect other people to carry you when you're only doing a 300-400 DPS.
    So why was it that tanks were nerfed? Because DPS couldn't stand they fact they were pretty much useless? And i'm talking about the bad ones. Because good DPS are hard to find, like with any class i would say.

    So yes, in a way. i hate the nerfs. Espescially how they said they would make big adjustments to PLD only to nerf the global DMGs on tanks.
    I'm fine with dealing less DMG, but who will pick up the slack? the DPS that deal 300-400 DPS? Meh.
    (3)

  3. #13
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Blitzace View Post
    snip
    I don't want to get too far into this arguement again, because I have had it so many times. In 3.0/3.1 the meta became the STR tank, which was a tank which was REQUIRED to deal as much damage as possible, essentially meaning that if you wanted to play tank, you had to be the tank that dealt the most damage. PLD is the tankiest of the 3, so as a PLD in 3.0 was seen as not even needing to exist.

    The tank changes were to A) bring all the tanks down to the level a tank should be. B) make it so that WARs werent competing with BRDs for damage. C) so that Thordan couldn't be beaten by 7 WARs 1 Healer, and D) Get rid of those dumb STR tanks who think that DPS is more important than tanking, and dont realise that their low HP makes them very squishy, and causing problems for healers. The gap between the tanks was far too large, and this was the only way to fix that. Tanks arent DPS, and if the problem is that the DPS are sucking, the response is not to make tanks do more damage, its to tell the DPS to get better, i.e. "(autotranslate: stone, sky, sea)"

    I'm very much enjoying how tanking feels like tanking in this new patch, even the NM Sephy and Midas hit hard enough for me to feel like a tank and not a DPS with hate.

    Quote Originally Posted by Blitzace View Post
    So yes, in a way. i hate the nerfs. Espescially how they said they would make big adjustments to PLD only to nerf the global DMGs on tanks.
    I kinda see where you are coming from, they feel underwhelming, but it has done its job in that the 3 tanks feel closer together (look at all the DRKs posting that PLDs are better than them now), there is now competition between them, and we now have choice as to which tank to play, in which the ideal tank is now decided per fight, instead of the meta being established on patch day.
    (2)
    Last edited by Lambdafish; 02-29-2016 at 10:42 PM.

  4. #14
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Blitzace View Post
    Espescially how they said they would make big adjustments to PLD only to nerf the global DMGs on tanks.
    Now that all damage has been nerf, the DPS gap between PLD and other tanks is actually lower, especially with the PLD buffs.
    (0)

  5. #15
    Player
    MrsFluffyButt's Avatar
    Join Date
    Sep 2014
    Location
    Limsa Lominsa
    Posts
    339
    Character
    Al'tani I'rieseith
    World
    Omega
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Blitzace View Post
    Honestly for PLD, Sword oath tanking didn't change much. still hard to pull out as much as you can with good DPS.
    @MrsFluffyButt,

    You mean you're having an easier time now you can just sit in shield oath all the time doing subpar DPS cause you're a "tank"
    I suppose you would also be a healer that fiddles their thumbs once the tank reached 90%+ HP instead of DPSing where you can?

    Sorry if some people would like to help as much as they can even if their primary job isn't to DPS.
    Yupp, that it is exactly what I said, good job, good job. Sarcasm in case you couldn't realize, though you'll probably mix these words into something which suits you better too
    (1)

  6. #16
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,172
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Blitzace View Post
    I'm fine with dealing less DMG, but who will pick up the slack? the DPS that deal 300-400 DPS? Meh.
    You're not supposed to pick up the slack in the first place - Any damage you do above the average should be a bonus to the fight.
    Stop acting like a crutch for the bad DPS to clear content, throw them out if they aren't providing the performance that is expected of them - You're making yourself be a part of the problem if you tolerate it.
    (3)

  7. #17
    Player
    Soulbrandt's Avatar
    Join Date
    Feb 2016
    Posts
    9
    Character
    Celestria Galatine
    World
    Diabolos
    Main Class
    Monk Lv 60
    As most people are saying: When you are in your stance, the enmity is absolutely fine. My DRK blows through most content spamming Abyssal Drain and usual PS combo. Start every boss with DA->CNS, and you'll be set for the rest of the fight.

    However! Levels 1-34(?) on my Paladin have been a hellish experience. It is simply just not fun. They're the weakest when it comes to aoe generation and most if not every pull from Sastasha to Cutter's Cry is an AOE pull. It's seriously bonkers. I know they bumped SB to compensate for your RoH tab targeting, but it just still feels so much weaker than it is.
    (0)

  8. #18
    Player
    Edewen's Avatar
    Join Date
    Oct 2013
    Posts
    279
    Character
    Rydia Stardust
    World
    Midgardsormr
    Main Class
    White Mage Lv 93
    Quote Originally Posted by Soulbrandt View Post
    However! Levels 1-34(?) on my Paladin have been a hellish experience.
    First off, paladin has always been painful prior to shield oath.People will tell me I'm wrong, they will swear I'm a bad tank for doing it, but i prefer to handle my aoe threat up front so dps never have to hold back.

    Flash. Often. Even at 60 I will flash 3-4 times depending on how many mobs there are then riot blade/tab target myself back to full.

    Yes, flash is nothing but threat.
    Yes, it does not take full advantage of its blind.
    Yes, it works so talk all the crap you want but dps can freely aoe, multidot, and are always happy to not have a concern of aoe threat.
    (3)

  9. #19
    Player
    Galgarion's Avatar
    Join Date
    Aug 2014
    Posts
    612
    Character
    Famine Cruor
    World
    Mateus
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Deadwired View Post
    Post 3.2 as a 210 drk in full vit so far has been a nightmare. My emnity generation seems to be destroyed. Midas savage and Seph. EX are already difficult enough without having to struggle for emnity. I'm not a beginner tank either, but i just feel like our total emnity generation took too much of a hit. All comments and opinions are welcome.
    Deadwired, are you staying in Tank stance? The "Build a huge threat lead then spend the rest of the fight with grit turned off" game has been declared non-canon. For some reason.
    (0)

  10. #20
    Player
    Arg0n's Avatar
    Join Date
    May 2014
    Location
    Klein-Ala Mhigo
    Posts
    5,110
    Character
    Dodogamo Bobogamo
    World
    Shiva
    Main Class
    Warrior Lv 100
    Nahh pre patch 3.2 it was much much easier to switch asap in Deliverance as a warrior.
    But know it's quite harder to stay on Deliverance, or take adds in Deliverance.

    If you have good DD's in your group it is much harder to hold. I think a little buff on emnity would be fine.
    I know it works atm, but it is really really close cause of the damage-nerf.

    For me they took the warrior and smashed him into the trash can <3
    I've started to play warrior at heavensward, and i like this way of tanking. Full damage was fucking awesome. But now the changes were too big. It's not the same anymore. And the selfheal is just crap >.>

    The patch is good for players, which want to play tanks, and not dd's with fast invite. Cause that is what all 3 classes are now: TANKS.
    and ofc, it's good for the bad tanks, for them patch 3.2 was a big buff.

    But a little buff on emnity still would be fine <3
    (1)
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