Quote Originally Posted by P4X0R10N View Post
Are they gonna do something about this? especially for pvp?
I highly doubt it.

In an angry mob-fest like Seize, this kind of nerf is extra painful, but, at the moment, SE is not considering Seize as their standard for PvP. The upcoming Feast is geared to be a team focused game mode, in which actually working as a team will be the deciding factor for victory. That means having a balanced team composition with players who know how to work with one another in a tactical fashion. This is doubly the case for ranked league fights, in which PvP elites will be queuing up against one another. The Tank dmg nerf only plays into this style of game mode, because it restricts the possibility of one player solo'ing an entire team. With a universal dmg nerf, Pld's and Drk's have an even utility chance against Wars when queuing for Feast (with Pld's making up for their bullsh*t dmg with team utility such as DV, Testudo, etc). If the Dmg was not nerfed, then the tank slot would only ever be filled with Wars, since they had such an overwhelming advantage.