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Thread: Ifrit Fight

  1. #261
    Player Andrien's Avatar
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    Andrien Bellcross
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    Sargatanas
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    Thaumaturge Lv 50
    the weapon doesn't even glow until you ready them for battle, and they look like they're made out from Ifrit's horns. as I recall, his horns glow.
    (3)
    Last edited by Andrien; 09-28-2011 at 11:55 PM.

  2. #262
    Player
    Xmbei's Avatar
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    Kiros Forsa
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    Balmung
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    Arcanist Lv 50
    Quote Originally Posted by SilvertearRen View Post
    Easily. By making the glow MUCH MORE SUBDUED. I don't want it bright, goddamn it.

    And instead of making the horns major "weapon" components, I would have gone with something more of a decorative feel using the horns and parts. Like, they would be decorative on the shaft of the lance, or be a decorative handguard on the bow, while retaining natural metal/composite parts so that it still looks like a proper bow.

    Honestly, I think someone fired the wrong art director.
    last I checked the Art Director is still the same... Also I believe they are playing to the heartstrings of the Japanese as well. Hence the very Monster Hunter look and feel to them with the Final Fantasy touch to it.
    (1)
    Xeto Milanti Bei

  3. #263
    Player
    Dragonheart's Avatar
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    Apr 2011
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    Dragonheart Lux
    World
    Ragnarok
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    Gladiator Lv 50
    they're very nice, you forgot this game is called final "fantasy" .. i will not miss the UGLY templar's falchion after acquieing the ifrit's sword :P
    (2)

  4. #264
    Player Eekiki's Avatar
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    Mar 2011
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    Character
    Kickle Cubicle
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    Balmung
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    Rogue Lv 90
    Quote Originally Posted by SilvertearRen View Post
    Easily. By making the glow MUCH MORE SUBDUED. I don't want it bright, goddamn it.
    The Miqo'te you drew for your signature is off model. Miqo'te are supposed to be more slender. I don't want Miqo'te looking so beefy, goddamn it.
    (9)

  5. #265
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    ugh, I believe they said XIV was "High Fantasy"

    The weapons are fine.
    (4)

  6. #266
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    Quote Originally Posted by Andrien View Post
    the weapon doesn't even glow until you ready them for battle.
    It's not about the scripting they put into the weapon. I am criticizing it as a whole.

    1. The design is oversized for most classes.
    2. They didn't consider alternative means of "spiffyfying" up the weapon, like...I don't know, actually using a real weapon as the base and using the Ifrit-themed elements as decorative, rather than functional, parts of the weapon. (Like using the horns as a handguard on the weapon, as opposed to being THE weapon)
    3. The glow is too bright for my preference, it immediately conjures up horrible memories of Lineage 2 and AION.
    4. They probably ACTUALLY listened to the community's *** thread about having glowing weapons. Holy ***, people, way to force a change in the art direction of the game into something that is so contrary to the original direction set forth by Tanaka.

    Now, I may have knocked Tanaka in the past, but I think he was right in one thing about FFXIV direction: The art assets. He wanted to keep things "humble" and "realistic".

    Are these weapons from Ifrit realistic? *** no.

    P.S. Any counter-argument saying that this is "Fantasy" and that it allows anything to go into the game, please do your research. Look at FFXI, FFXII, and FFXIV before this garbage appeared. You can see there is a consistent art direction, and if you can't, you're a *** who only gives a *** if there are shiny goody stuffs to swing your *** around with.
    (3)
    Last edited by Bublex; 09-29-2011 at 01:41 AM. Reason: Forum Rule Violation

  7. #267
    Player
    Griss's Avatar
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    The Void
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    Griss Stilgar
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    Sargatanas
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    Machinist Lv 100
    I rather like the weapons. The thing that I really like is they only give off there glow when in active mode. I have a feeling if they were to do any thing like this with major pieces of armor it would be the same deal.
    (6)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  8. #268
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    Quote Originally Posted by Griss View Post
    I rather like the weapons. The thing that I really like is they only give off there glow when in active mode. I have a feeling if they were to do any thing like this with major pieces of armor it would be the same deal.
    If I'm going to compromise on this issue, I'd rather see weapons be the only thing that glow. If we have glowing armor, I'm *** quitting this game. It will completely destroy the atmosphere of the game with so many people running around Ul'dah wearing the same glowy piece of ***.

    I don't want that. That would make it feel like Lineage 2/Aion, and not Final Fantasy.

    AND FOR THE *** LOVE OF GOD, [Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.], LINEAGE 2 and AION HAS TRAUMATIZED MY MMO EXPERIENCE.

    I don't want a repeat of that! The mental scars are just too much.
    (2)
    Last edited by Bublex; 09-29-2011 at 01:43 AM. Reason: Forum Rule Violation

  9. #269
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    waaaah waaaah cry some moar
    (12)

  10. #270
    Player
    Xmbei's Avatar
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    Kiros Forsa
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    Balmung
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    Arcanist Lv 50
    Quote Originally Posted by SilvertearRen View Post
    You're missing the point. These weapons COMPLETELY break with the art direction that Square Enix had set forth for Final Fantasy XIV up to this point.

    Because of this, we can expect more stupidly retarded weapon designs that make no basis in a "low fantasy" setting like Final Fantasy XIV/XI.

    Please, tell me an example of a weapon in FFXI/FF12/Ivalice that have such absurd designs.
    http://finalfantasy.wikia.com/wiki/Anastasia
    that literally has a vine coming out of it...
    http://finalfantasy.wikia.com/index....2b-ghis_v2-jpg
    that looks over the top too
    http://finalfantasy.wikia.com/index....ath_Sketch-jpg

    FFXI:
    http://finalfantasy.wikia.com/wiki/F...Redemption.png

    I could go on.
    (8)
    Xeto Milanti Bei

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