By the way, a french dev comfirmed the term "Hard Mode" differenciates the r50 fight from the r30 fight.
By the way, a french dev comfirmed the term "Hard Mode" differenciates the r50 fight from the r30 fight.

I get the feeling the battles won't be spammable in the way that the darkhold was. Perhaps not a cooldown timer persay, but maybe a buildup of grand company leves for a shot at an Ifrit battle?


I'm glad to see a bit more flamboyant weaponry, it's good for motivation to do these fights. It's funny, you hear people say this game needs to be more like a traditional FF game, when FF games have always had weapons that were anything from glowy lightsaber greatswords to gun-swords to swords made of water (and yes, I specifically picked three of the most popular weapons in the series as examples). As soon as the dev team adds some weapons that are actually fantastical, people start decrying it as too garish and impractical.
Even the last FF game that most closely resembled FFXIV in art style, FFXII, had some very ornate and impractical looking weaponry, to say nothing of character equipment, and I liked it that way. I'm all for practical gear for lower levels since that's what lower level gear should look like, as it's the gear you have when your character is still close to a normal realistic level of ability. However, a fantasy game, especially a Final Fantasy game, should have fantastical looking equipment at higher levels. This doesn't mean WoW Football Pads of DOOM, but you'd think the Primal of Fire would have loot that looks hot.
I'd love it if the r50 Ifrit 'hard mode' fight turns out to be hard as nails and takes like, a whole week before a group finally manages to beat him. Then all the people screaming for a hard mode come raging into the forums shouting that it's too hard XD
Ifrit: "So Mr. gladiator tank, think this games too easy then eh?"
*1-shots*
Rest of group: "Oh shi~~~"

Wow the knuckles and bow are way over the top wtf? lol How the hell can an archer even shoot that without falling forward?


Ok Final Conclusion... (so i can get out of Rant mode.)
Killing Ifrit not defeating him is meh, unless they have a really good lore explanation to it and he is not dead.
I've never liked Jesus mobs, Give us a reason to keep going back within the story!
- Glow is ok cos its only when active and not to OTT.
- Lancer weapon looks good it actually has the look of other lances just Fancier..![]()
- All others need to be smaller/less Fat to fit with the style of the game.
(An Seriously with the bow and Pug weapons ... Epic Fail on the chunkiness length is ok I think maybe..! )
- As long as we dont go the way of the huge shoulder pads next its not too bad.
The weapons look beautiful Square-Enix. I look forward to obtaining them. I think most of people's disagreement with the weapons are the sizes. The bow and knuckles' large size compared to the player character does make it looked a little unbalanced. Other than that, I can see a lot of time went into developing these unique weapons for us. I love the lava effect. Great work.



LOL at all the people whining about the weapons, I'm kind of glad they are bringing out something unique looking, although the bow is a little over the top.
I just hope they start to add some more colourful robes and armour choices now.
I will laugh if the text for these weapons turns out "purple"
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