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Thread: Ifrit Fight

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  1. #1
    Player
    Vingtdeux's Avatar
    Join Date
    May 2011
    Posts
    174
    Character
    Boule Depoil
    World
    Balmung
    Main Class
    Archer Lv 50
    By the way, a french dev comfirmed the term "Hard Mode" differenciates the r50 fight from the r30 fight.
    (2)

  2. #2
    Player
    Victor's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    665
    Character
    Victor Lindark
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    I get the feeling the battles won't be spammable in the way that the darkhold was. Perhaps not a cooldown timer persay, but maybe a buildup of grand company leves for a shot at an Ifrit battle?
    (0)

  3. #3
    Player
    OJtheLIONKing's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    245
    Character
    Ojay Lionking
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    I'm glad to see a bit more flamboyant weaponry, it's good for motivation to do these fights. It's funny, you hear people say this game needs to be more like a traditional FF game, when FF games have always had weapons that were anything from glowy lightsaber greatswords to gun-swords to swords made of water (and yes, I specifically picked three of the most popular weapons in the series as examples). As soon as the dev team adds some weapons that are actually fantastical, people start decrying it as too garish and impractical.

    Even the last FF game that most closely resembled FFXIV in art style, FFXII, had some very ornate and impractical looking weaponry, to say nothing of character equipment, and I liked it that way. I'm all for practical gear for lower levels since that's what lower level gear should look like, as it's the gear you have when your character is still close to a normal realistic level of ability. However, a fantasy game, especially a Final Fantasy game, should have fantastical looking equipment at higher levels. This doesn't mean WoW Football Pads of DOOM, but you'd think the Primal of Fire would have loot that looks hot.
    (2)

  4. #4
    Player
    Konachibi's Avatar
    Join Date
    Aug 2011
    Posts
    1,854
    Character
    Kona Chibi
    World
    Coeurl
    Main Class
    Archer Lv 50
    I'd love it if the r50 Ifrit 'hard mode' fight turns out to be hard as nails and takes like, a whole week before a group finally manages to beat him. Then all the people screaming for a hard mode come raging into the forums shouting that it's too hard XD

    Ifrit: "So Mr. gladiator tank, think this games too easy then eh?"

    *1-shots*

    Rest of group: "Oh shi~~~"

  5. #5
    Player
    Vesper's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    440
    Character
    Narshala Beaumont
    World
    Balmung
    Main Class
    Botanist Lv 50
    Wow the knuckles and bow are way over the top wtf? lol How the hell can an archer even shoot that without falling forward?
    (4)

  6. #6
    Player
    Konachibi's Avatar
    Join Date
    Aug 2011
    Posts
    1,854
    Character
    Kona Chibi
    World
    Coeurl
    Main Class
    Archer Lv 50
    Quote Originally Posted by Vesper View Post
    Wow the knuckles and bow are way over the top wtf? lol How the hell can an archer even shoot that without falling forward?
    Don't question physics!

  7. #7
    Player
    Forerunner's Avatar
    Join Date
    Jun 2011
    Location
    Reach
    Posts
    536
    Character
    Danny Leonhart
    World
    Zodiark
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Vesper View Post
    Wow the knuckles and bow are way over the top wtf? lol How the hell can an archer even shoot that without falling forward?
    Doesn't matter, soon all he'll be doing is using it as a harp. /sarcasm off.
    (1)

  8. #8
    Player
    Esk's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    604
    Character
    Esk N'tania
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Ok Final Conclusion... (so i can get out of Rant mode.)

    Killing Ifrit not defeating him is meh, unless they have a really good lore explanation to it and he is not dead.
    I've never liked Jesus mobs, Give us a reason to keep going back within the story!

    - Glow is ok cos its only when active and not to OTT.
    - Lancer weapon looks good it actually has the look of other lances just Fancier..
    - All others need to be smaller/less Fat to fit with the style of the game.
    (An Seriously with the bow and Pug weapons ... Epic Fail on the chunkiness length is ok I think maybe..! )
    - As long as we dont go the way of the huge shoulder pads next its not too bad.
    (1)

  9. #9
    Player
    Ashaylin's Avatar
    Join Date
    Jul 2011
    Posts
    123
    Character
    Sahara Zaad
    World
    Faerie
    Main Class
    Arcanist Lv 1
    The weapons look beautiful Square-Enix. I look forward to obtaining them. I think most of people's disagreement with the weapons are the sizes. The bow and knuckles' large size compared to the player character does make it looked a little unbalanced. Other than that, I can see a lot of time went into developing these unique weapons for us. I love the lava effect. Great work.
    (9)

  10. #10
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    LOL at all the people whining about the weapons, I'm kind of glad they are bringing out something unique looking, although the bow is a little over the top.

    I just hope they start to add some more colourful robes and armour choices now.

    I will laugh if the text for these weapons turns out "purple"
    (2)

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