Well, Mirta, let us hope that the SCH doesn't have enough commendations to be a mentor.
Well, Mirta, let us hope that the SCH doesn't have enough commendations to be a mentor.
OK since this keeps becoming a thing lets break it down shall we?
First, you won't be 'mentoring' how to do alexander ANYTHING most likely because you can only be in the mentor program (as a student) if you are under 40 hours into the game. The majority of mentoring will be more about how things work (example: how do I unlock my chocobo?) then it will be about shit like a dragoon doing optimal dps at 60.
Second, mentoring is completely optional. Stop being so upset that you don't meet the requirements for it, if you want to help people you still can WITHOUT this system. There is literally nothing that will stop you from taking a new healer/dps/tank who wants to learn how to play their class the correct way and teaching them everything you know, if you are both willing to teach and they are willing to learn that is.
Finally, and most importantly, the bad attitude about a system you don't meet requirements for that isn't even released yet will only sour the image to any new players that actually might think about joining it. You need to be calm and level headed to be a good teacher, and if it upsets people so much that they have to disparage a system because they can't use it, you probably weren't going to be a good fit for it anyway.
I Agree with that, don't give out any rewards for being a mentor. If you want to be a mentor you do it to help out the new players ,not for a reward. This will encourage people to do it for the right reasons. Also about the community , this is kind of a double edge sword here, there are a lot of players on here that are just wonder-full in offering advise. But unfortantly from what I have seen, this game breeds a lot of toxicity. There were several gaming sites that have done reviews on this game and that one statement keeps popping up in those reviews. "Final Fantasy XIV A Realm Reborn has one of the most toxic communities ever seen in a mmo" Only the player-base can change that perception, but the fact that this statement was even made in a review is disturbing to say the least and only the community can change that.
Melondra, can you link the review? The only thing I've heard is that FFXIV has one of the best communities met in an MMO, not the worst![]()
Because like I said, they will more than likely be answering how to unlock chocobos, how to join grand companies, how to get off of Limsa/Vlybrand because this island sucks (joking). They more than likely won't be in this persons life long enough to actually influence the way they play their class. I'm not saying bad people won't teach bad habits, but there is no reason to be upset about this. But yes I do wish the requirements were stricter, and honestly I think 40 hours of gameplay is pretty short and should probably be doubled so that you can get more worth out of the mentor system as a new player. But again, you can still take a new player under your wing and teach them yourself if you see them doing things wrong, just try your best to be polite and hope they are open to suggestions.
The main problem I forsee is the people who are going to want to blow through it just for the rewards. I know they said they aren't implementing too much in the way of rewards just yet but it will be later down the line. But I still see the people who only care about the rewards and not actually teaching new players to ruin the experience with the "gimmie gimmie" attitude.
Good thing the mentor system also requires players to have commendations -- votes from other players that they did well in a party. And 1,000 dungeon runs to ensure the player has a lot of experience running the game dungeons.
I suspect the main "reward" will be giving more experienced players a more streamlined way to recruit new players into their FCs than spamming starting area chat.The main problem I forsee is the people who are going to want to blow through it just for the rewards. I know they said they aren't implementing too much in the way of rewards just yet but it will be later down the line. But I still see the people who only care about the rewards and not actually teaching new players to ruin the experience with the "gimmie gimmie" attitude.
Last edited by therpgfanatic; 02-19-2016 at 02:35 PM.
Bad players already don't listen to advice and troll others by giving bad advice. I get the impression from OP that they think somehow the situation will become exponentially worse when bad players can aquire a meaningless mentor title. It will continue to be business as usual regardless of titles so just get over it. Also if you think requiring SSS to be able to enter content will help in any way you may need to see a doctor about your head. Now requiring SSS to be a mentor on the other hand is not nearly as bad an idea so I'll give you that at least.
You're right that the system is supposed to be helping understand the basics, I've preached that all day and night. The basics cover everything from customizing the system, how to handle combat with 3 other players, map layout and how to navigate through towns, open up teleports and a myriad of other things. These are things that can be forgotten or not addressed because a player didn't take the time to fully look through certain menus or read their basic tool kit. But that's where the huge glaring hole in the wall is at. Any player can get to level 60 on all 3 classes and not know the basics because they themselves didn't exactly learn them. That's why myself and others are saying this won't work because this system is built on tyne fallacy that level 60 with 1000 instances ran and 300 commendations doesn't mean they are honestly knowledgeable of everything in the game.
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