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  1. #21
    Player
    Chasely's Avatar
    Join Date
    Feb 2014
    Posts
    401
    Character
    Yawn Alexander
    World
    Behemoth
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Mholito View Post
    They try making interesting new content, but it doesn't always catch on. The Wolves' Den, Frontlines, The Gold Saucer, Beast Tribe quests, Exploratory Missions, Side Story quests, you name it. Some of them caught on, some of them got added onto in later patches, some of them became a part of the standard patch formula, and some were thrown aside and forgotten about.While the majority of each patch follow a set formula (most of which can still be considered "new content" for a lot of people), there is always something new as well. Whatever new things they add are not always well received by the playerbase though, and they have no way of knowing in advance how it will be received, since they haven't tried it before.
    They make half-done content people enjoy and fail to follow-through with it.
    - There are no regular updates for any existing saucer games.
    - This is not a PvP game. It just feels tacked-on in order to appease a small player-group. Which would be fine if they updated it regularly and balanced jobs properly.
    - Sidestory quests are fun, but they're oneshots and usually take less than an hour to complete. Again, they've started multiple sidequest storylines and have failed to continue any of them in a timely manner.

    SE's problem isn't a lack of worthwhile content. they have plenty of things players want. They just post the skeletal framework and forget it exists until the players do, too.
    (3)
    Last edited by Chasely; 02-17-2016 at 08:12 AM.