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  1. #131
    Player MeiUshu's Avatar
    Join Date
    Nov 2013
    Location
    Uldah
    Posts
    1,262
    Character
    Sophia Sormanu
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by xLucia View Post
    The simplest answer would be, you simply cant please everyone. This is how they designed it. Suck it up, and try it out before u start ranting. If you've tried it and then decided it sucks, then you can rant :P But it's really pointless to get pissed off before it even came out.
    some of us have been around long enough to understand how it will go and this is not dificult to foresee the result. Once it is in place, is too late to change something though, by voicing beforehand our concernes some of us hope that something can be done before it is actually too late.

    Dont you think this a reasonable way to go about ?
    (0)

  2. #132
    Player Judah_Brandt's Avatar
    Join Date
    Dec 2015
    Location
    New Gridania
    Posts
    247
    Character
    Judah Brandt
    World
    Jenova
    Main Class
    Dragoon Lv 60
    There are minimal rewards to be had for the Mentor in this situation. They explicitly stated that they didn't want to incentivize the program with titles or glamour items because then it becomes something for a completionist rather than something players who genuinely want to help use. I don't quite comprehend how you foresee it being toxic when the players who would likely not function well in the system will quite literally ignore it.

    There are all ready elitists in the game. They look down on everyone who hasn't accomplished the things they have, they say stupid things like "kappa" every other sentence because they spend too much time on Twitch. They talk about how awesome they did on Seal Rock because they're constantly seeking some sort of personal gratification hoop to jump through. That sort of player doesn't want to help others get better, or offer advice. They want to be an a-hole who's better than other players. There's nothing wrong with that, really, but that sort of person isn't going to dedicate their time to helping a new player they view as something not "worth" their time.

    Will there be some sort of odd elitist-casual hybrid created by a system meant to help out fresh players? I have zero idea, but I'm relatively sure they'll be filtered out quickly when there's unrest in the system. If you really believe that this is just going to breed some new level of prick, I'd say you're only partially correct. If that type of player is going into duties and vote-kicking new players due to a lack of patience, I doubt they have the patience to tolerate a system such as this.
    (5)
    Last edited by Judah_Brandt; 02-15-2016 at 07:54 PM.

  3. #133
    Player
    Keramory's Avatar
    Join Date
    Mar 2011
    Posts
    600
    Character
    Lee Keramory
    World
    Famfrit
    Main Class
    Conjurer Lv 100
    I personally think they took the concept of mentor to the extreme lol... 60 too of all things, not even 50.

    The requirements aside, I'm not sure how I feel that only those who chose a certain play style get to weigh in on opinions for newbies under this system. I honestly think anyone after a certain point (just beating main scenario for example) could do it. It's mentoring... Not some insane leadership where you determine people's fates. Anyone willing to spend time helping others is good enough. Dungeon clearing and top level characters are still going to produce plenty of bad eggs. Regardless of how much you weed people out the good mentors are going to be popular and the bad ones will be pointed out fairly quickly.

    The real qualifications should be if people are friendly lol... But not much of a way to quantify that... Aside the coms in their minds which I assume was their way of doing that.
    (0)

  4. #134
    Player MeiUshu's Avatar
    Join Date
    Nov 2013
    Location
    Uldah
    Posts
    1,262
    Character
    Sophia Sormanu
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Judah_Brandt View Post
    .
    Because this community is like that. It has been so with the kick option, it has been so with everything that set players new to the game in a position where they are not accepted until tehy are pro, you see it everyday with PF, and in DF is no better, where even asking in open chat a question is met with silence or *go and Google it* yeah, is a daily occurrence and you think the Mentor thing will help' ? well no it wont it will just give a further motives to all those self entitled people to demean / ignore even more other players that are not in the same cast, since now they have a cast adapted for them right ?

    There are nice people outthere but they are far and few in between. My concern is maybe a bit exagerated but with my experience I am not certain the exageration is really there...Lets hope though that I am wrong, I WANT to be wrong, so far I have not been, unfortunately.

    Besides, why you think they set a Mentor program? because of all that toxicity that is a daily occurrence and now that Mentor is at the door, well there is even more reasons for players to be unwelcoming towards not so Advanced in teh game players.

    I could become a Mentor, just a little effort on my tank and that is, but I will never mentor ever, one becaues I dont need a title to do so, and two because if someone needs help I will help and that requires no incentives, no title and not even a thank you.
    (0)

  5. #135
    Player
    Reisui's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    95
    Character
    Reisui Aisu
    World
    Moogle
    Main Class
    Scholar Lv 60
    Quote Originally Posted by AeraLure View Post
    As a career healer I *could* level a tank and dps to 60 running fates and really not doing much with them, but why should I have to do that to mentor as a healer? They clearly have not given mentoring enough thought. Too many of their decisions are rather easy to pick apart as being flawed so it makes me wonder just what goes on in meetings sometimes.
    Well tbh, if you just have a healer, thus you would be a mentor for person who want's to heal, how are you going to do a roulette with them since 4 man content is 1 healer?

    Leveling the three roles give you a view of them, but will also make it possible for you to assist the new players in a dungeon.
    (5)
    Last edited by Reisui; 02-15-2016 at 08:41 PM.

  6. #136
    Player
    xLucia's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    372
    Character
    Yuka Nisah
    World
    Moogle
    Main Class
    White Mage Lv 100
    Quote Originally Posted by MeiUshu View Post
    some of us have been around long enough to understand how it will go and this is not dificult to foresee the result. Once it is in place, is too late to change something though, by voicing beforehand our concernes some of us hope that something can be done before it is actually too late.

    Dont you think this a reasonable way to go about ?
    I suppose but even then its impossible to please everyone. Lets say they listen and changes are made. Some people will hate these changes and will still complain. Thats why I say just try it first.
    (2)

  7. #137
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    leveling a tank will make u better healer , leveling a healer will make u a better tank is true....

    im the tank that pulls and turn mobs around all the time , so dps doesnt have to bother (because when i was leveling my dps i despise tanks that didnt even bother , plus frontal attacks of course) , as healer i know when tank is almost going to use Cds in any encounter or when he/she is in "danger" , because i have been there done that...

    commendations however are a bit "random" , but like the OP said , if u leveled a healer tank and dps to 60 u have that commendations and more.

    remember that this system exists for newbies , so they can learn, maybe get a FC invite and friends
    (2)

  8. #138
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Quote Originally Posted by MeiUshu View Post

    I could become a Mentor, just a little effort on my tank and that is, but I will never mentor ever, one becaues I dont need a title to do so, and two because if someone needs help I will help and that requires no incentives, no title and not even a thank you.
    Well, thats a rather self-rightous way of looking at it.

    You don't seem to realize that it is just a method of connecting those looking for help with those looking to help. What you take away from it is up to you. Of course you could take the path of avoiding it so that you feel like a superior human being (while at the same time, listening to the rage of those who can't take advice.). But then you could take the path of using it and helping people who are asking for help.
    (3)

  9. #139
    Player
    Malicewolf's Avatar
    Join Date
    Oct 2015
    Posts
    475
    Character
    Fohl Hakuko
    World
    Goblin
    Main Class
    Paladin Lv 60
    To the OP's post about having to have a lvl 60 in each class type, this makes TOTAL sense to me. Because the mentor system isn't selecting you to mentor a specific individual. You can do such and give your expertise to some specific individuals, but the main aspect is that you'll be the mentor who joins a duty finder with all sprouts. You will be ONE of the classes and the hope of this program is that YOU will be able to direct all three of these players on what to expect and how to better themselves if they wish it. And I doubt elitists will even WANT to do this program. Because they're all about efficiency and speed in dungeons. Having 3 sprouts in your dungeons, it's unlikely you'll get through dungeons quickly. So even if elitists do sign up initially, I think they'll get sick of being one quickly.

    Me, I honestly look forward to doing the mentor program ^^. I already try to help as much as I can whenever people ask for assistance or knowledge, but you seldom get full parties of inexperienced players when running DF. I've only been playing since August of 2015 and I've got 369 comms. Yes, I get multiple in some, but I also get none in plenty as well. Which leads me to the next point of 1000 dungeons. I don't have a real issue with this either. The reason is that if you've run 1000, it's likely (not absolute) that you've done all of them, which means you have knowledge on HOW to run these dungeons you'll be placed in with the newbies. It takes 40 hours of play time for the sprout to go away on new players. In that time, if a new player focus's on just story, the can get decently far dungeon wise. So while you may think the requirements seem ridiculous, I believe they have good justification for being such. I have not even met all of them yet myself and I do support them.

    Now, I will say, you are correct in that some of the older players will simply have these stats simply because they've been here so long. Time playing is experience learned though. But the honest truth is, just because you meet these requirements, you by NO means are going to be a good mentor. Everyone has different teaching methods and everyone learns differently and at different paces. Very few people are a perfect fit for everyone. Not to mention, I'm sure mentor's will run into the "Let me play how I want" sprouts. I'm sure quite a few mentor's will likely drop when they run into these one too many times. But, simply how one holds themselves in chat will very much affect how new players will react and respond as well. You can have all the game knowledge you need and be able to execute perfect plans to get new players through a dungeon, but that doesn't mean they will follow it. How mentor's react to those players is going to be the true test of patience for mentors, which is what I think mentor's for this program are going to need the most (Patience that is).

    Dungeon runs as a mentor will likely take an hour. You will run into language barriers. You will run into stubborn sprouts who think they know better than you. You will even run into other mentors who think they know better than you as well and contradict your advice. I'm expecting to run into scenarios where some mentor rushed through leveling a tank to level 60 ends up telling a new gladiator to just spam flash. Then when I get them next run, I'm going to end up contradicting that advice and I'm pretty positive, end up confusing the new player as he now has to unlearn what was taught (And I will have to be patient as he does).

    So TL;DR version - The restrictions for becoming a mentor are fine. They ensure that the players mentoring will be knowledgeable enough to lead a group of new players through dungeons. Just because you meet the requirements though, will not make you a good mentor. Those people will be weeded out over time though. This program does not reward mentor's with anything materialistic. The only reward is that happy feeling for helping. Which is truly the only reward suitable for people who will be best for this job.
    (1)
    Last edited by Malicewolf; 02-15-2016 at 11:51 PM.
    Don't worry. I'll spam cure the crap out of you with my Paladin.

    #GetSelliBack2016
    #IsSelliBackYet?2017
    #IfSelliIsntBackIQuit2018
    #IfSelliIsntBackIQuitForReal2019
    #TheYearTrumpWontGetRelected2020

  10. #140
    Player
    KaitlanKela's Avatar
    Join Date
    Sep 2015
    Posts
    490
    Character
    Kekela Kela
    World
    Brynhildr
    Main Class
    Scholar Lv 60
    I haven't read the whole thread yet, I'm going to go back through it now.

    However, I wanted to say that the 1k instance clears requirement to me speaks less an "experience" requirement, and more an "attitude" requirement. Like people have said, most of the runs in your 1k total going to be grinding endgame dungeons for tomes, not leveling dungeons. It's not about knowing the dungeons well. Rather, it's about how long you've been playing and what your attitude towards the game is. Someone with 1k runs is going to have been subbed for a while, likely over a year, and has stuck with the game for a long time, rather than quit because burnout. They're clearly patient, passionate people who love the game and what it has to offer. Those are the people you want being mentors, because they're the most likely to leave a good impression on new subs.

    My $.02
    (9)

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