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  1. #1
    Player
    Toguro's Avatar
    Join Date
    Feb 2015
    Posts
    378
    Character
    Vinny Falcone
    World
    Gilgamesh
    Main Class
    Lancer Lv 60

    The Mentoring Requirements... *Rant Style*

    The mentoring requirements.. sigh* there is a lot of things that aren't good about them. And I'll go through each one, except craft/gathering. I don't know that stuff..

    300 Commendations
    Reason For Placement: People with many commendations are likely "helpful" players as people are commending them.

    Flaw: Tried and tested multiple times with different characters, you can easily, easily get many comms as a Tank or Healer without saying a word(Sometimes hello). Even as a DPS you can get comms after saying nothing. Then there is the stereotypical "Females get more comms" part. I wanted to see if it were true.. On my main(dragoon), I only had 36 comms at the end of 2.0 scenario. As a test, I made an Au Ra female(dragoon) and by the end of a rushed 2.0 storyline(roulette/dungeon/guildhest spam), this character reached 97 commendations. I always say "Hello all." as a greeting on my main. On this character I said "Hi". I was astonished.. To be honest I never thought it was as true as some claimed to be. Either that, or the character is made of luck. I also made a Roegadyn female, and an Elezen female and they seem to rack comms like crazy. There was also a wannabe mute male Highlander who got some good comms. One thing in common with all alts? I said nothing. I helped no one. Comms comms comms.

    Lv60 Healer, DPS, and Tank
    Reason For Placement: Players who have at least one level 60 Healer, DPS, and Tank will be more able to give advice to new players and their classes + basics.

    Flaw: This is probably one of the dumbest restrictions they could've added. If I am a career Dragoon, why would I need to be a lv60 White Mage/Scholar/Astrologian AND a Lv60 Paladin/Warrior/Dark Knight to teach my Dragoon student how to Dragoon? You do not need lv60 everything to know "Basics". I can learn basics by getting lv15 or 30 of one of every role. If I am a mechanic.. and I want to teach a new recruit how to fix a car, why would I need to know how to fix a train and a plane to teach him? Or need to know how to fix a bus and a monster truck?

    Then there is Northern Thanalan.. yeah all those carefree botters over there for days getting their classes level 60, without any Job skills or Heavensward skills. Want that as your mentor? I don't. But you can certainly become a mentor that way.

    Level 60 in something does NOT mean knowledge. In most cases.. yes. But to keep out all who may not want to heal, or tank, or DPS, is wrong. All the healers who say "I picked healer to heal, if I wanted to DPS I'd get a DPS", well you're rekt now. Better start DPSin'.

    I have a Lv60 DRG and a Lv60 MCH and I would like to help teach people things about those classes but I cant because I don't know the "basics" of healing or tanking. I have a Lv30 Marauder. I know the "Basics" of tanking. What does Healing or Tanking have to do with Machinist?????? What does DPSing as a Monk have to do with Conjurer?

    1,000 Instanced Dungeons or Trials
    Reason For Placement: Players who have played a long time will likely have this achievement and will be more experienced thus, better mentors

    Flaw: There are players who have joined since Heavensward, or maybe 3.1 who by now, know EXACTLY what to do with their jobs and maybe have even cleared hardcore raiding content, or all content possibly. But they cant be a mentor because they didn't clear 1,000 easy dungeons? I wouldn't be surprised if most of the people with 1,000 dungeons/trials completed have grinded for Zodiac Weapons and/or Tank mounts. Grinding Garuda (HM) and T4 unsynced makes a mentor? Why punish newer players who know their roles thoroughly because they have not grinded the same thing over and over? Grinding something like Ifrit (NM) is all some can do to participate in this nice new feature. I saw a couple on this very forum hoping it will get fixed. Extremely selfish. Take out Ifrit (NM)? Take out all trials. That's not right though is it? I'm sure thousands have been cut out because of this. I'm one of them. I was unable to play during the mad relic grind. If I had taken part in it, I bet I'd have 1,000 dungeons too. It takes FOREVER to get 1,000 dungeons. This is very dumb.


    sigh* [end rant]
    (24)
    Last edited by Toguro; 02-14-2016 at 04:33 PM.

  2. #2
    Player
    Bixillarla's Avatar
    Join Date
    Apr 2014
    Posts
    1,251
    Character
    Willow Rivers
    World
    Jenova
    Main Class
    Scholar Lv 90
    "All the healers who say "I picked healer to heal, if I wanted to DPS I'd get a DPS", well you're rekt now. Better start DPSin'."

    LOL. When I am healing I do not DPS. I do have DPS classes at 60, when I am in the mood to DPS I will play my level 60 Bard or Ninja. When I am healing I am there to heal and keep people alive not DPS.

    Looks like I need to get my tank to 60 if I want to mentor though.
    (7)

  3. 02-14-2016 02:22 PM
    Reason
    Deleted

  4. #3
    Player
    Kyros's Avatar
    Join Date
    Nov 2013
    Posts
    306
    Character
    Odiron Dulmare
    World
    Balmung
    Main Class
    Marauder Lv 60
    TL;DR: OP is salty?

    If anything, these requirements are way too easy. Over 90% of my FC is already qualified without doing anything.

    Oh, and yes you need to have a Tank a Healer and a DPS if you want to teach your mentor. Why? Because trying to teach someone to DRG without having the perspective of how things play out from the other 2 ends of the job-spectrum is terrible. Tanks who have played healers and DPS are generally better tanks (Because they understand how Healer DPS and DPS positional works), etc.
    (91)

  5. #4
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,339
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Toguro View Post
    Grinding something like Ifrit (NM) is all some can do to participate in this nice new feature. I saw a couple on this very forum hoping it will get fixed. Extremely selfish. Take out Ifrit (NM)? Take out all trials. That's not right though is it?
    hey, i only said dungeons and trials you do UNSYNCED should not count :O (for the achievments and the mentor requirement)
    (2)

  6. #5
    Player
    Toguro's Avatar
    Join Date
    Feb 2015
    Posts
    378
    Character
    Vinny Falcone
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Kyros View Post
    TL;DR: OP is salty?

    If anything, these requirements are way too easy. Over 90% of my FC is already qualified without doing anything.

    Oh, and yes you need to have a Tank a Healer and a DPS if you want to teach your mentor. Why? Because trying to teach someone to DRG without having the perspective of how things play out from the other 2 ends of the job-spectrum is terrible. Tanks who have played healers and DPS are generally better tanks (Because they understand how Healer DPS and DPS positional works), etc.
    Yeah I'm salty. I'm more salty about dungeons than classes. I have not experienced your statement of "Tanks who have played healers and DPS are generally better tanks". The basics of tanking can be learned before 50. Just because I don't have a 60 tank doesn't mean I'm clueless about tanking. When I play, I watch everyone. I'm aware. Healers need to be aware of mechanics, HP bars, and MP bars. A DRG does not need to be aware of MP. A tank needs to be aware of the boss's position(away from team, in a spot where DPS can hit positionals), when to provoke, when to use cooldowns, and keep aggro. A DRG doesn't need to know how to keep aggro for example. How will tanking or healing help me teach a Bard?
    (2)

  7. #6
    Player
    Toguro's Avatar
    Join Date
    Feb 2015
    Posts
    378
    Character
    Vinny Falcone
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Tint View Post
    hey, i only said dungeons and trials you do UNSYNCED should not count :O (for the achievments and the mentor requirement)
    That wasnt directed towards you :O. I think....

    Do that and no one will do the achievements anymore. Its like coil. Make it take time? People don't do it. Thats why when they added unsynced stuff everyone jumped to get their mount
    (0)

  8. #7
    Player
    MeridaQ's Avatar
    Join Date
    Jan 2014
    Posts
    522
    Character
    Merida Quigg
    World
    Ultros
    Main Class
    Culinarian Lv 80
    Yes I agree the requirements for mentors seem arbitrary, but what would be better choices? Before I continue I will say 1000 dungeons is a bit much. I understand the reasoning for adding such a requirement though, if it was easier to complete than anyone could be a mentor. Instead of people who really are passionate about teaching others, if the requirements were just have one 60 than everyone would do it for the badge, title or whatever. Also I do agree with having each class up, because after getting all classes to 50 I got a very different view on how things work. Let's see how it works out and suggest better guidelines from there.
    (4)

  9. #8
    Player
    Gunspec's Avatar
    Join Date
    Sep 2013
    Posts
    943
    Character
    Gunspec Daggerforge
    World
    Ultros
    Main Class
    Warrior Lv 80
    The requirements for mentor system are fine. And you know what? 90% of the people talking about the mentor system won't be able to give decent advice anyway. A new player doesn't need to know a level 60 rotation, raid strategies, or how to tell just how awesome an endgame player you are.

    New players need to know about the game systems that will help them play, and allow them to experience the game to its fullest extent. They need to know how to glamour gear, how to unlock dye and materia, where to find the different combat and crafting classes, and which classes they should think of leveling for which jobs. They need to know the best ways to acquire reasonable gear for leveling and dungeons (maybe they could use some donations from a level 60 player who can whip up a level 35 hq chestpiece in 5 seconds for less than 100 gil), they need to be informed about the existence of the housing wards, challenge log, and battle chocobos (Not only does the game fail to tell you these things exist, but they are unlocked by subquests that appear in a SEA of QUESTMARKERS. Overwhelmed new players often do not check that one vital questmarker in the Limsa Lomisa adventurer's guild, and miss out on the challenge log's 3-5 levels per week of free xp.)

    And that's not even touching the concept of level 50 endgame, such as poetic tomes, hunts, and the long process of fulling unlocking level 50 roulette.

    The requirements devs came up with are the best they could think of using in-game metrics, and you can tell what they were hoping players who fit the requirements will have learned about the game.

    Quote Originally Posted by Toguro View Post
    How will tanking or healing help me teach a Bard?
    White mage is low on MP, and the bard could use MP song to help him out. But maybe the White Mage is about to pop Shroud of Saints, and recover suitable MP from that ability. Does the Bard know about Shroud of Saints? Does the Bard know what level Shroud of Saints is unlocked at? Should the Bard sacrifice 20% of his dps or not?

    You've got two methods to learn about other classes' abilities: reading online, and trying them out for yourself by leveling a class. Guess which method can be proven by in-game metrics?
    (53)
    Last edited by Gunspec; 02-14-2016 at 03:30 PM.

  10. #9
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Toguro View Post
    I have not experienced your statement of "Tanks who have played healers and DPS are generally better tanks".
    If you really have no idea why this is important, especially for tanks and healers, than I question how good a tank/healer you are/could be.

    As an example, many, many new tanks will spin mobs and bosses, not group mobs properly, etc. They have aggro, so they're good, right? Its usually when they level a melee job that they learn that they are, in fact, not good tanks, and making their dps crazy. Tanks that level healers can see just how hard it is to heal a bad tank, and work to avoid being that.
    Healers that level tanks will learn how its better to bring mobs they steal to the tank, rather than start kiting like crazy (same for ranged dps)


    Overall, though, the tank/heal/dps requirement is for the role basics, and basic interactions between roles, not job basics (the thing you are so hung up over). This is for people who are new at the game, maybe getting to the early levels of their job; classes don't play all that differently than each other at low levels, so a PLD can teach a new MRD how to tank and so on. If anything, it should require a lv60 tank/heal/melee(DRG/MNK/NIN)/ranged(SMN/BLM/MCH/BRD) instead of just DPS, because melee have different issues than ranged.
    (45)

  11. #10
    Player
    XiXiQ's Avatar
    Join Date
    Nov 2013
    Posts
    809
    Character
    Xixi Eclipse
    World
    Ravana
    Main Class
    Red Mage Lv 90
    I'm not that fussed about the requirements (lets face it, no matter what they are, someone isn't going to be happy about it). It's making them available just to the starters (up to 40 hours) I find odd, since there is so much to learn/practice at all levels. would make more sense to have a few linkshells with mentors for different levels of content.
    (5)

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