it's by far the most involved crafting system in any mmo i have ever played. the spamming of standard is part of what i was talking about needed to be fixed in the mini game. the overbearing luck factor was another thing that needed to be worked on.
the process involved in hq'ing finished items was a nice process and quite enjoyable for people that do craft.
it's funny people complain about spamming standard to rank up crafting but they are wiling to group up and grind with battle classes and kill mob after mob doing the exact same thing.