Quote Originally Posted by Belhi View Post
I would point out that they do mitigate this. The WoL cant do everything on their own. We can win key battles but on our own we can't win the war.
Oh, it's not that I'm overlooking those moments, it's just that, in the grand scheme of things, so long as the WoL is portrayed as the king piece that must be kept alive at any cost, including the lives of our allies, our symbolic value becomes increasingly dangerous. So long as we keep on winning, it's fine (and the Parting Glass quest no longer counts as a defeat), but if our fallibility were ever proven on a grand scale, after everything we've succeeded through, it would be the end. Not because we'd lose our only shot at victory, but because the belief that our only hope of victory had been lost would have disastrous implications for a world where beliefs can be made manifest.

The light of hope isn't some frail thing that must be kept alive through sacrifice. It's something that never goes out, because there's no such thing as a truly hopeless situation. Ever. Period.