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  1. #1
    Player
    Archaell's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    1,049
    Character
    Arch Idealist
    World
    Alpha
    Main Class
    Blacksmith Lv 100
    I have to wonder. Wouldn't it be more appealing to keep STR as the main AP attribute? But at higher HP price?

    Something like gaining 5% dps, while loosing 50% HP? (Extreme example.)

    So that you could still play str tank, but the negatives would be high enough to discourage it?
    (0)

  2. #2
    Player
    Phoenicia's Avatar
    Join Date
    Oct 2013
    Location
    Idling in Idle-shire
    Posts
    748
    Character
    Naomi Enami
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Archaell View Post
    I have to wonder. Wouldn't it be more appealing to keep STR as the main AP attribute? But at higher HP price?

    Something like gaining 5% dps, while loosing 50% HP? (Extreme example.)

    So that you could still play str tank, but the negatives would be high enough to discourage it?
    People will still look for, and find, the happy middle where they have just enough HP to survive the biggest baddest thing, and then build strength from there.

    The main concern here, and I agree with Syzygian, unless they put in mechanics that force tanks to play defensively, which are totally non-existant, then there is no need for tanks to use the vitality gear. By having Vitality giving us more damage than Strength would, while having Strength give us less than it should, is just a placebo solution to "force" tanks to wear what was considered bad itemization choices.

    Tanking is not about how much number your tank has on top of their pink bar, it's about how "effective" that pink bar is. My 13.8k STR DRK (yeah, I don't gear my tanks anymore ) is fully capable of tanking and surviving any boss in expert roulette without forcing the healer to do more than refresh Regen and the occasional Cure every 10-15 seconds on bosses. Whereas my 14.5k black mage or ninja alt would knock the healer out of cleric stance and keep him out until I die, boss dies, or tank takes back aggro.
    (0)
    Last edited by Phoenicia; 02-04-2016 at 07:13 PM.