The damage added from STR accessories on tank comes out the same as melee, about 75% of the damage boost of head/hands/feet. VIT under a 70/30 would be about 54%, at 60/40 would be around 46%, and at 50/50 would be around 38% of the head/hands/feet piece at same ilvl.
They DID say "bringing tanks damage calculations up to a more appropriate state"
...I think its safe to say that what they'll be bringing it up from is whatever the current full-fending cap is. Now whether their "appropriate state" equates to a given maximum in current full slaying is the million dollar question. But napkin math like this shows that unless VIT=1 and STR=0 then a slight across-the-board nerf is likely.
Yeah, so they're probably nerfing tank damage unless they make 100% of our AP VIT based. Thats a given..The damage added from STR accessories on tank comes out the same as melee, about 75% of the damage boost of head/hands/feet. VIT under a 70/30 would be about 54%, at 60/40 would be around 46%, and at 50/50 would be around 38% of the head/hands/feet piece at same ilvl.
I'm not endorsing or rooting for any given final tank damage calculation these are just the ratios people have thrown around the most, and i thought i would eliminate some of the mystery by putting them to actual numbers. As long as they are only nerfing STR and not zeroing it out entirely, then yeah, ironically, we're looking at a nerf.
Last edited by Syzygian; 02-03-2016 at 07:16 AM.
That just means that upgrading accessories is a lower priority than upgrading left side gear. That is the same as it currently is.The damage added from STR accessories on tank comes out the same as melee, about 75% of the damage boost of head/hands/feet. VIT under a 70/30 would be about 54%, at 60/40 would be around 46%, and at 50/50 would be around 38% of the head/hands/feet piece at same ilvl.
It would make it a much, much lower priority. The average ilvl is already a bad judge of stats, this would make it far worse. Instead of being less than half a body/legs piece, accessories would become less than 1/4.
And actual numbers is why I will be enlisting help from friends for testing pre and post patch. My PLD hopes that it won't be a damage nerf (or that the PLD buffs far exceed any nerf) My DRK doesn't care...... But napkin math like this shows that unless VIT=1 and STR=0 then a slight across-the-board nerf is likely.
Yeah, so they're probably nerfing tank damage unless they make 100% of our AP VIT based. Thats a given..
I'm not endorsing or rooting for any given final tank damage calculation these are just the ratios people have thrown around the most, and i thought i would eliminate some of the mystery by putting them to actual numbers. As long as they are only nerfing STR and not zeroing it out entirely, then yeah, ironically, we're looking at a nerf.
I'm kinda hoping that the damage will be the same (disregarding class buffs). I have always had a rule in my raid group, if my pally can OT out DPS you, you need to go work on your rotation (because... EWWWWW)
Last edited by AlexiIvaniskavich; 02-03-2016 at 07:22 AM.
I guess the ugly truth is that barring anything fancy like making one stat our AP and the other a multiplier, as long as a portion of our AP is coming from two different stats then we are getting a dps nerf plain and simple, b/c only one of those stats is going on our accessories (and no, melds will not make up that difference....)
Sad day i guess =/
Wouldn't there be a slight compensation in the fact that most of tank left side gear also has some Strength? In any case they did say they'd be adjusting tanks in general, so maybe there'll be potency increase if that's the case? I know they only specifically stated Paladin would be adjusted offensively, but I dunno... until we have a full change log anything can happen I guess.
SE didn't talk about a general reduction in tank DPS, but I am very skeptical that they are going to let us do the damage we were doing in strength gear, while having the HP we had in VIT gear. They've really only mentioned killing off pentamelding and STR accessories.sure it's possible, the reason why it is not is because the previous base calculation assumed STR at 1 (seen in dervy's stat weights)
In your example, this would represent a reduction in tank damage, by 20 %. SE made no statement of a general reduction in tank DPS, just that you would do more damage in VIT than in STR gear.
...
I would not be shocked at all if their target for tank DPS is based the DPS currently done on 3.1 in full VIT gear, and that this change is just going to bring all tanks to that level. So, in that case, the formula would be something like:
(1108 vit*VIT_SCALING) + (775 str*STR_SCALING) = 775AP
I don't blame your skepticism... but this statement.... the majority of players are needing tank dps to clear a3s/a4s and this would really squelch raid progress for a while. Plus I am presently subscribing to the conspiracy theory that SE is doing as much as they can to bring players to the tanking side, and this would likely cause a bit of an exodus, leading to longer dungeon queues. blah blah, snowball effect.......I would not be shocked at all if their target for tank DPS is based the DPS currently done on 3.1 in full VIT gear, and that this change is just going to bring all tanks to that level. So, in that case, the formula would be something like:
(1108 vit*VIT_SCALING) + (775 str*STR_SCALING) = 775AP
Again, not an impossible scenario.
This is ignoring the dual role VIT will play; AP and HP. And so what if that's the case? We'll be getting our AP from 2 sources (most likely), and our left gear has plenty of both. Right gear has always had only 1 main stat on them.The damage added from STR accessories on tank comes out the same as melee, about 75% of the damage boost of head/hands/feet. VIT under a 70/30 would be about 54%, at 60/40 would be around 46%, and at 50/50 would be around 38% of the head/hands/feet piece at same ilvl.
It's not really an issue if our new left side gear will be a bit lower for the effectiveness of our AP, because it'll (probably) be that only stat that's not a 1:1 AP to stat ratio.
Course, if VIT is going to be 1:1 AP ratio, and STR does nothing, that throws everything off.
SE please give us the numbers
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