Quote Originally Posted by Nalien View Post
Yay, they finally added Assists into the damn game! Boo, they sure as hell wont be retroactively implementing that to Wolves' Den/Secure/Slaughter/Seize...
Oh, one tiny request; The Mentor system is going to be slapping a crown icon next to Mentors names or something? Yeah... Can we slap the Bronze/Silver/Gold/Platinum/Diamond icon next to PvPers names?
Totally agree. I'm very happy that they added "assists," and I can definitely see this solving a lot of problems with the unbalanced achievements for PvP if SE follows through with it. If they add rewards based on achievements it might be a good way to get healers some recognition and encourage people to Q as heals. It would also be cool to have a stats page (though I'm sure SE will cite memory and resources as a reason for not doing this) and have assists contribute in some way to matches, points, or rank. Right now it seems pretty bare bones, but the fact that SE is suggesting we try to rack up a lot of assists implies that they might have a bigger plan for them. I want to see where they will go with this.

And I definitely approve of having a player indicator of PvP rank. That sounds pretty snazzy.

Quote Originally Posted by TheWaywardWind View Post
I'm all for reviving Secure (slaughter can stay dead, I don't really care), and keeping it so that we have plenty of PvP options, or at least one Frontline mode that cycles between the three to keep them active...but SE seems intent on just leaving old content dead, so we'll see.
I now it's foolish, but I am still holding a candle for the idea that SE might up the ilvl of Secure and Slaughter in the future and include them in the FL roulette. It's wishful thinking, but I'm hoping that they're putting it off while they focus on FEAST's rollout, and that they will do these things when FEAST has successfully been introduced into the community ... A man can hope.