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  1. #151
    Player
    CGMidlander's Avatar
    Join Date
    May 2014
    Posts
    1,819
    Character
    Height Error
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Jim_Berry View Post
    I'd like an apology from everyone who bashed me and telling me to "learn how to adapt", "git gud", and "VIT tanking suck" when they see that I have 20k+ HP in content.
    You want a apology because you were criticized for your gear choice, which is not ideal for the current (soon to be past) meta? I don't understand your mental gymnastics here. It looks like a victim complex.
    (18)
    Last edited by CGMidlander; 01-31-2016 at 01:40 PM.

  2. #152
    Player
    Kotemon's Avatar
    Join Date
    Jun 2014
    Posts
    679
    Character
    Tobias Shadowmane
    World
    Excalibur
    Main Class
    Dark Knight Lv 80
    The only reason I have more Melee accessories is mostly for bringing Accuracy close or over 700. (I don't know what it needs to be for content). I wont have to balance Pld and Drk having base Hp around 17.5k before food anymore at least.

    My theory on Tank adjustment:

    Unless attack power is equal to Vitality as it is currently with Strength after 3.2. Strength might be lowered to Determination levels, giving two (Det/Str) damage modifiers for tanks and three for any DOT. Otherwise, if vitality falls short PC users would need to figure out a proper ratio for getting the most benefit between the two and readjust secondary stat influence.

    I'm leaning toward the prior since we had to do the same balancing prior to 3.0 with Strength= Block/Parry potency and Dexterity= Block/Parry rate. Keeping it simple like 1:1 vitality to attack could also leave strength as having more to do with Critical damage potency than skill and auto attacks. Either way some folks will be doing some hard number crunching as soon as the update for 3.2 is over to see exactly how everything is working.
    (1)

  3. #153
    Player
    FallenWings's Avatar
    Join Date
    Nov 2013
    Posts
    520
    Character
    Xyasreau Borlaaq
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Jim_Berry View Post
    I'd like an apology from everyone who bashed me and telling me to "learn how to adapt", "git gud", and "VIT tanking suck" when they see that I have 20k+ HP in content.
    I'm sorry.
    (0)

  4. #154
    Player
    Kadrothan's Avatar
    Join Date
    Aug 2013
    Posts
    67
    Character
    Silvynna Darklore
    World
    Zalera
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Alexander_Dragonfang View Post
    Because some fending items have parry and accuracy which don`t increase DPS, so the chances are, tanks will run Fending without useless stats + Slaying for accesories.
    Will accuracy increase dps? No. However, if you entirely ignore accuracy and don't arrive at a decent accuracy stat, you're going to start missing attacks which in turn affects damage. So, in a sense accuracy ensures you can do damage.

    Quote Originally Posted by Ashkendor View Post
    Nobody's ever debated that Accuracy is useful to a point.

    Parry is the mother of all bad stats, though. x_x
    I was replying to the previous poster who made it sound as if accuracy was a bad thing (intended or not).
    (2)
    Last edited by Kadrothan; 01-31-2016 at 02:59 PM.

  5. #155
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Kadrothan View Post
    If you entirely ignore accuracy and don't arrive at a decent accuracy stat, you're going to start missing attacks which in turn affects damage. So, in a sense accuracy ensures you can do damage.
    Nobody's ever debated that Accuracy is useful to a point.

    Parry is the mother of all bad stats, though. x_x
    (1)

  6. #156
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Kadrothan View Post
    Will accuracy increase dps? No. However, if you entirely ignore accuracy and don't arrive at a decent accuracy stat, you're going to start missing attacks which in turn affects damage. So, in a sense accuracy ensures you can do damage.
    Of course i assume we all talking based on some granted things, like, having the accuracy capped first.
    (0)

  7. #157
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Kotemon View Post
    The only reason I have more Melee accessories is mostly for bringing Accuracy close or over 700. (I don't know what it needs to be for content). I wont have to balance Pld and Drk having base Hp around 17.5k before food anymore at least.
    Cap for A4S is just about 650 (my A4S gear with food gives me around 655 acc), so you're a little high. And that's for the last Savage floor; its a LOT less for dungeons (if there's even an acc cap at all), and I can't remember what A1S is at all (620?), nor the Primals :\

    I'm expecting A6S to be ~660, and A8S to be between 680 and 700.
    (0)

  8. #158
    Player
    Eul's Avatar
    Join Date
    Oct 2014
    Location
    Dodo's Nest
    Posts
    3,169
    Character
    Knot Destroyer
    World
    Asura
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Ashkendor View Post
    Nobody's ever debated that Accuracy is useful to a point.

    Parry is the mother of all bad stats, though. x_x
    I don't understand what the use of parry for WAR. It doesn't do skill like PLD's Shield Swipe. Also WAR already have Raw Intuition for 100% parry :/
    (0)

  9. #159
    Player
    Dhex's Avatar
    Join Date
    Aug 2013
    Posts
    1,006
    Character
    Jadus Salaheem
    World
    Ultros
    Main Class
    Marauder Lv 90
    I'm sure people will find some hole in whatever they implement because Yoshida & crew won't have extensively tested their adjustments.

    There will be some other unforeseen issue with itemization or balance - and we'll be back on the forum making posts asking them to fix it all again.

    Then they'll tell us we haven't played to the full potential or that we don't understand the intention despite being the ones working within their parameters.

    ...and then a patch or two later Yoshida will admit there is a problem and try to fix it again and the cycle will repeat~!
    (2)

  10. #160
    Player
    Morzy's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    813
    Character
    Morzone Vandalfo
    World
    Siren
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Doudousteve View Post
    Damage from bosses and enemies will probably scale up to balance the change.
    Why should they lol. Why would they scale now that tanks will wear their jobs correct gear.
    (0)

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