I missed shark fin soup thread.
I missed shark fin soup thread.
Some people are strange like that.I had the party leader leave the A1 savage weekly clear group I was in because apparently,calling out someone for being clueless at his job and wasting everyone's time is "smack talk"...
Hopefully the Beginners Hall will actually teach newer players on how to play their job more optimally as currently,there's no way you're able to gauge your own performance unless you're playing on a pc with an add on parser.
I do understand that SE might be afraid that it'll scare off the more casual players by implementing an in game parser,therefore I do hope they are able to find a better alternative as I don't think overprotecting the casual players is doing both them and the community any good.
Last edited by listerfiend81; 01-27-2016 at 06:13 PM.
I wouldn't count on it. I mean, I'll just go from saying "Go compare Doton to Raiton on a training dummy" to "Go read how DoTs work in the Beginners Hall" and the people I'm saying it to will... continue to ignore me?
Honestly, I think they should just add a "parser" at the end of each run, somewhat similar to how PvP gives you an overview of your contributions. They can have a rough idea of how much a Job should contribute to any given dungeon run, so they can give a Rank at the end based on that. Doesn't have to be something anyone else sees, but it would be a nice way to push people towards getting good. I'd probably drop static tomestone rewards entirely, and base them on such a Rank instead, if someone gets carried, why should they get the same rewards? If you walk out of Neverreap with an F Ranking, you should get a reward that reflects what you did; Nothing. If you walk out with an S Ranking, for giving 110%, you should get extra rewards.
Do that, and you've got a system where people don't just know how well they're doing, they care how well they're doing. If someone is simply playing their Job wrong, they not only know so when they walk out with a D Rank, they have an interest in improving because a D Rank gives shoddy rewards.
Slightly harder to apply to Tanks and Healers, but enmity, the amount of damage taken, HP healed, and DPS can all factor into such a Rank. For simplicities sake it might be best to just count boss encounters, since trash mob pulls can muddle this somewhat, but yeah... It shouldn't be too hard to create a system like this, especially for DPS. Obviously not going to happen though, because it doesn't even happen in PvP; The player with 15 kills gets the same reward as the player on their team who got 15 deaths. It's fairly absurd.
Last edited by Nalien; 01-27-2016 at 07:21 PM.
I can totally sympathise with that.Perhaps SE could try implementing something like that for the Beginners Hall itself?Time Attack challenges that rewards tomestones,minions,glamours,etc.



Enough with having to sugarcoat things to lazy asses. The OP wasn't even rude, and I bet my ass that BLM was acting like that because the tank was with them.
If someone can't pull it off but at least they're trying, then that's great, but if you're just lazying it out, then you should be called out at all times. Enough is enough, if you wanna just stare at your screen and expect to be carried out, you should be ashamed of wasting other people's time, and that is the most rude behaviour towards someone.
The minimum level of skill of this game needs to be significantly raised at once, the community is the culprit of having it so low and I am tired of it.
And to the people calling others "elitists" for expecting the bare minimum, you're no better than that BLM there.
TL;DR: Good job OP, and I'm glad you did, the game needs more players like you.



Maybe you didn't read the update from the healer:
Imo, I would have not gotten into it like the tank, but if it kept going I probably would have kicked mattlock myself here, mainly because I find such people annoying to please.I honestly didn't notice if the BLM was using Enochian or even if the BRD was using WM. I was busy healing and DPSing myself. A boss taking a long time doesn't fall on one DPS.
BTW leaving this here since people are misinformed about who said what. BLM was actually nice about the whole thing.
Last edited by Kallera; 01-27-2016 at 08:43 PM.



The bare minimum would be what it takes to finish the dungeon/trial/whatever before the timer runs out (Note: 90 minutes for a regular dungeon). I'm fairly certain that was being met, although I of course do not know what skills that BLM even used aside from "Not Enochian".
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