When someone says "Horizontal Gear Progression" my face twitches and I cannot help but think of the staleness of GW2 end game .. or lack there of.

Vertical Gear Progression has been a staple to these types of games. We all remember a time when we ran a dungeon/raid 50-100 times and only saw it drop once to have that PUG member need roll. It's part of the game and creates memories. I am sorry if you are frustrated, I was too when it was happening to me in other games, but it's just how the RNG system works. In the meantime there are quite a few other AAA games out there that do not have this type of system. However I am still finding enjoyment in this one, so I will stick around.

Do we really want to live in an immediate gratification society where if you run it enough times the game just gives it to you? That seems rather lazy to me.